stainooo_ — CS2 Stats

76561198062816892[U:1:102551164]✓ No bans

146Tracked matches48%Win rate2023Tracked since
315Hours in CS
CSDB Rating5.9 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim79
Positioning65
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY55387Last 10055%Win rateTWLLLLWLWW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression6.2
Utility2.8
Positioning6.5
Opening Duels1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.5
Utility2.8
Mechanics6.9
Opening Duels2.9
Win Impact4.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time655ms−50ms
first ⅓ avg 705ms → last ⅓ avg 655ms
Headshot accuracy16.2%−1.7%
first ⅓ avg 17.9% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 12–12
120Biggest win — dust2
7Longest win streak
114In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 80% over 5cacheWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A46271959%0.02
mirageB27141352%0.02
cacheB115645%0.00
infernoS54180%0.07
nuke41325%0.03
overpass31233%-0.01
vertigo330100%0.04
ancient1010%-0.03

Across the last 100 tracked matches.

Lifetime stats

18,877Lifetime kills
0.90K/D
965Matches
34.4%Match win rate
36.1%Headshot %
12.8%Shot accuracy · Top 50% of tracked players
1,398MVPs
315Hours (in match)
869Bombs planted
122Bombs defused

Most-used weapons

Lifetime map wins

4,463dust2
382inferno
191nuke
146vertigo
36office
27bank
23train
19cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
43.0%Accuracy (enemy spotted)
43.5%Spray accuracy
81.1%Counter-strafing
9.8°Preaim
644msReaction time
21.5%T opening success
53.0%CT opening success
0.38Enemies flashed / flash
3.3%Flash assists
10.30HE damage / grenade
1.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3801 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.4992% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno12–12-0.0215%25 May
overpass13–7-0.0212%25 May
overpass0–30.0213%25 May
mirage7–13-0.0212%25 May
nuke7–130.0511%24 May
mirage10–130.0711%24 May
mirage13–100.0713%23 May
dust210–130.0817%23 May
inferno13–60.1020%23 May
inferno13–60.1421%21 May
mirage9–130.0215%20 May
overpass9–13-0.0213%20 May
inferno13–100.0917%20 May
mirage13–30.0822%20 May
mirage13–30.1218%20 May
cache4–12-0.0317%20 May
dust29–130.0222%19 May
cache10–13-0.056%19 May
cache13–11-0.0312%19 May
vertigo13–90.0311%19 May
nuke6–130.0916%19 May
mirage13–50.0515%18 May
dust28–130.0214%18 May
mirage13–80.1016%18 May
cache12–12-0.0126%18 May
dust212–00.0235%18 May
ancient13–16-0.0314%18 May
mirage11–13-0.0217%17 May
mirage12–120.1619%17 May
mirage13–2-0.0321%17 May
mirage13–110.0816%17 May
mirage13–70.0711%17 May
dust26–13-0.0517%17 May
dust213–7-0.0214%15 May
mirage8–13-0.0614%15 May
dust213–110.0715%15 May
mirage7–13-0.059%15 May
dust213–8-0.0118%15 May
mirage4–120.0224%15 May
dust213–20.0223%15 May
mirage10–130.0621%14 May
cache13–4-0.0241%14 May
cache13–70.0815%14 May
dust213–50.1028%14 May
cache13–110.0924%14 May
dust28–20.0114%13 May
dust210–20.1225%13 May
dust213–40.0129%13 May
dust25–13-0.0324%13 May
mirage6–13-0.0414%12 May
dust213–110.0823%11 May
mirage13–40.0313%11 May
dust29–130.0223%11 May
dust213–11-0.0113%10 May
cache7–13-0.036%10 May
dust28–130.0116%9 May
mirage10–13-0.096%9 May
cache13–70.0211%9 May
dust213–4-0.0315%9 May
dust210–130.0019%9 May
nuke7–13-0.0224%7 May
cache12–12-0.0014%7 May
cache12–12-0.0218%7 May
vertigo13–110.0212%2 Apr
nuke13–40.0013%1 Apr
dust213–90.0319%1 Apr
vertigo13–50.0715%31 Mar
mirage8–1-0.0125%31 Mar
inferno13–60.0711%31 Mar
dust211–130.0824%30 Mar
dust213–70.0225%30 Mar
dust213–80.0815%30 Mar
mirage10–13-0.0211%30 Mar
dust212–12-0.0314%30 Mar
mirage13–80.0222%30 Mar
dust213–11-0.0315%30 Mar
dust25–13-0.078%29 Mar
dust212–60.0911%29 Mar
mirage0–6-0.0521%29 Mar
mirage13–100.0317%29 Mar
dust211–13-0.0214%29 Mar
dust213–4-0.0112%29 Mar
dust213–5-0.0422%29 Mar
dust213–70.1118%29 Mar
dust213–11-0.0115%29 Mar
dust28–130.0022%28 Mar
dust20–100.0314%28 Mar
dust213–30.0016%28 Mar
dust26–13-0.0720%28 Mar
dust213–11-0.0117%28 Mar
dust27–130.0311%28 Mar
dust212–120.0118%28 Mar
dust213–30.1414%27 Mar
dust211–130.1128%27 Mar
mirage13–10.0930%26 Mar
dust213–6-0.0327%26 Mar
dust213–60.0830%26 Mar
mirage13–11-0.0112%23 Mar
dust213–30.0313%23 Mar
dust28–130.1318%23 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →