Zippy

Zippy — CS2 Stats

76561198061412280[U:1:101146552]Steam profile ↗

910Tracked matches69%Win rate2020Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating18,771Purple band · top ~13.4% of ranked players (population est.)
CSDB Leaderboard#11642 of 23627 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGZippyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER18,771 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning56
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY573310Last 10057%Win rateWWLLTLTWTW

Last 10 vs previous 10: -40pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression6.5
Utility2.9
Positioning5.6
Opening Duels2.1
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.6
Utility2.9
Mechanics6.0
Opening Duels2.1
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time555ms−74ms
first ⅓ avg 630ms → last ⅓ avg 555ms
Headshot accuracy20.0%+1.5%
first ⅓ avg 18.4% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 13–0
130Biggest win — inferno
8Longest win streak
W2Current streak
74In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 68% over 19nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS2114767%0.04
dust2S1913668%0.00
cacheB158753%0.01
ancientB115645%0.01
infernoB105550%0.04
nukeC104640%-0.00
trainA53260%0.01
anubis32167%0.00
vertigo21150%0.05
office21150%0.03
boulder21150%0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
0.90Avg K/D
95.6ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient10%0.6111.0
Mirage1100%1.5027.0
Dust210%0.5811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
31.2%Accuracy (enemy spotted)
33.8%Spray accuracy
76.9%Counter-strafing
8.5°Preaim
549msReaction time
37.3%T opening success
39.9%CT opening success
0.28Enemies flashed / flash
1.9%Flash assists
12.17HE damage / grenade
2.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.279 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2957% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0213%28 Aug
inferno13–80.0627%28 Aug
ancient7–13-0.0913%24 Aug
mirage10–130.0117%24 Aug
train12–12-0.0219%24 Aug
nuke6–130.0714%23 Aug
mirage12–120.0426%23 Aug
vertigo13–50.1714%23 Aug
nuke12–120.1123%23 Aug
inferno13–30.0312%22 Aug
nuke13–11-0.0022%22 Aug
inferno13–30.0114%22 Aug
dust213–60.0121%21 Aug
mirage13–80.0123%21 Aug
mirage13–40.0112%21 Aug
dust213–8-0.0418%20 Aug
mirage13–60.0224%20 Aug
inferno10–13-0.0517%19 Aug
inferno13–00.2024%19 Aug
cache6–130.0321%19 Aug
mirage12–120.0524%19 Aug
mirage13–70.0523%19 Aug
mirage13–60.0522%19 Aug
train13–90.0622%19 Aug
mirage9–13-0.0216%19 Aug
inferno10–130.0728%19 Aug
cache13–40.1635%19 Aug
office13–80.0514%18 Aug
ancient8–130.1021%18 Aug
train13–30.0321%18 Aug
mirage13–10-0.0316%18 Aug
dust213–5-0.0428%18 Aug
dust25–13-0.0815%18 Aug
mirage10–20.0816%17 Aug
cache10–130.0124%17 Aug
train13–5-0.0030%16 Aug
mirage13–50.0828%16 Aug
nuke10–13-0.0425%15 Aug
cache11–130.0110%15 Aug
ancient10–13-0.0220%15 Aug
ancient13–70.0417%15 Aug
cache13–8-0.0419%15 Aug
ancient11–13-0.0213%15 Aug
dust27–13-0.0219%15 Aug
office12–120.0120%15 Aug
nuke12–12-0.0634%13 Aug
inferno10–13-0.068%13 Aug
ancient13–30.1621%13 Aug
dust213–40.027%13 Aug
mirage12–120.0823%12 Aug
cache12–120.0422%12 Aug
cache13–10-0.0321%12 Aug
cache13–40.0114%12 Aug
ancient10–13-0.0123%12 Aug
dust26–130.0031%12 Aug
mirage13–7-0.0312%11 Aug
ancient13–11-0.0216%11 Aug
dust213–110.0421%11 Aug
cache13–9-0.028%11 Aug
train3–13-0.0414%11 Aug
inferno9–130.1711%11 Aug
cache8–13-0.0017%11 Aug
mirage7–13-0.0016%11 Aug
dust213–80.0818%10 Aug
nuke13–10.0417%10 Aug
inferno13–2-0.0316%10 Aug
mirage13–100.0613%10 Aug
cache12–120.0222%10 Aug
mirage10–130.1421%10 Aug
mirage13–100.0619%10 Aug
dust213–7-0.109%9 Aug
cache16–130.0315%9 Aug
cache13–110.0122%9 Aug
nuke13–110.0215%9 Aug
cache13–90.0218%9 Aug
anubis13–70.0114%9 Aug
vertigo2–13-0.0711%6 Aug
anubis16–140.0113%6 Aug
ancient11–13-0.0624%6 Aug
nuke5–13-0.0614%6 Aug
ancient13–4-0.0517%6 Aug
dust213–10.0418%6 Aug
inferno2–13-0.0235%5 Aug
mirage13–80.1316%5 Aug
dust213–100.0324%5 Aug
dust213–10.0621%5 Aug
boulder9–130.0319%4 Aug
boulder13–100.1524%4 Aug
cache3–13-0.0417%4 Aug
dust213–70.0617%4 Aug
nuke13–4-0.0217%4 Aug
mirage16–140.0122%3 Aug
dust213–80.0211%3 Aug
mirage13–100.0120%3 Aug
ancient13–50.0927%3 Aug
dust211–13-0.0425%3 Aug
dust29–130.0215%3 Aug
nuke9–13-0.0813%2 Aug
anubis15–15-0.0115%2 Aug
dust29–130.0317%2 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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