thowus — CS2 Stats

76561198061159471[U:1:100893743]✓ No bans

2,529Tracked matches42%Win rate2020Tracked since
2,865Hours in CS
CSDB Rating4.4 Developing
Premier CS Rating16,552Purple band · top ~22.2% of ranked players (population est.)
CSDB Leaderboard#26605 of 48468 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

16,552Peak Premier on CSDB
1Days observed since 2026-08-29

Premier CS Rating

  • At peak — 16,552
  • Next: Pink band at 20,000 3,448 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate38.8%47.0%48.5%9.8% short
Shot accuracy11.3%12.7%13.3%2.0% short
Kill/death ratio0.931.071.070.15 short
Match win rate46.8%46.4%47.0%meets

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGthowusFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,552 · Purple bandcsdb.gg/stats

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Performance scores

Aim43
Positioning50
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY45487Last 10045%Win rateWWTWLLLWWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim4.3
Aggression6.8
Utility6.6
Positioning5.0
Opening Duels1.9
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 46% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.0
Utility6.6
Mechanics4.2
Opening Duels2.0
Win Impact2.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time580ms−36ms
first ⅓ avg 616ms → last ⅓ avg 580ms
Headshot accuracy18.3%+1.9%
first ⅓ avg 16.4% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — inferno 9–0
132Biggest win — train
5Longest win streak
W2Current streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 56% over 16overpassWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoC2291341%0.00
dust2A169756%-0.00
ancientB158753%-0.02
nukeC146843%-0.02
mirageB115645%-0.00
overpassD103730%-0.01
trainD62433%-0.03
vertigo31233%-0.09
rooftop220100%-0.04
agency1010%-0.09

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,160Lifetime kills
0.93K/D
6,665Matches
46.8%Match win rate · Top 50% of Level 8 players
38.8%Headshot %
11.3%Shot accuracy
14,939MVPs
2,865Hours (in match)
8,105Bombs planted
1,597Bombs defused

Most-used weapons

Lifetime map wins

21,437dust2
8,910inferno
6,545nuke
2,676vertigo
1,164train
390cbble
235office
103aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

128Matches
55%Win rate
0.94Avg K/D
77.1ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2560%0.8314.0
Ancient1338%0.8914.6
Anubis1250%0.9211.9
Inferno838%0.8113.3
Nuke540%1.4719.4
Overpass560%1.1916.2
Vertigo475%0.7615.0
Dust2250%0.9412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
26.9%Accuracy (enemy spotted)
27.7%Spray accuracy
68.7%Counter-strafing
8.8°Preaim
579msReaction time
45.8%T opening success
29.0%CT opening success
0.84Enemies flashed / flash
11.2%Flash assists
8.51HE damage / grenade
14.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.042% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–5-0.0218%18 Jan
dust213–5-0.0231%31 Dec
dust215–15-0.057%7 Dec
ancient13–5-0.0614%7 Dec
mirage13–16-0.0312%7 Dec
inferno8–13-0.0128%7 Dec
dust213–16-0.0110%6 Dec
dust213–10-0.0220%30 Nov
inferno9–5-0.1318%30 Nov
overpass9–13-0.0514%30 Nov
train13–2-0.0318%30 Nov
ancient15–15-0.039%29 Nov
inferno7–9-0.0714%29 Nov
inferno2–9-0.1011%29 Nov
nuke9–7-0.0819%25 Nov
nuke6–9-0.0342%25 Nov
rooftop9–6-0.0414%25 Nov
inferno8–80.0623%25 Nov
dust22–13-0.098%22 Nov
inferno6–9-0.0214%18 Nov
rooftop9–7-0.0325%18 Nov
nuke7–9-0.0519%18 Nov
ancient11–13-0.0626%18 Nov
ancient13–110.0022%16 Nov
nuke15–15-0.067%16 Nov
inferno9–20.0135%15 Nov
inferno8–13-0.0013%15 Nov
inferno9–00.2824%15 Nov
overpass11–13-0.0311%12 Nov
vertigo4–9-0.1916%12 Nov
nuke11–13-0.0329%8 Nov
mirage10–130.0416%8 Nov
overpass4–13-0.1117%8 Nov
ancient6–13-0.0312%2 Nov
dust28–13-0.0113%2 Nov
nuke13–8-0.059%2 Nov
inferno9–40.1015%2 Nov
mirage14–16-0.0210%30 Oct
train13–7-0.0331%26 Oct
inferno13–50.0326%26 Oct
ancient13–20.0916%26 Oct
nuke9–10.2124%26 Oct
mirage15–150.0419%25 Oct
inferno3–9-0.1215%25 Oct
nuke7–9-0.0526%25 Oct
train4–13-0.0610%5 Oct
ancient16–12-0.0616%5 Oct
mirage13–8-0.0317%5 Oct
dust28–130.0118%5 Oct
inferno9–13-0.0314%3 Oct
train8–13-0.0417%29 Sept
agency1–13-0.0915%29 Sept
ancient14–16-0.0517%26 Sept
mirage13–70.0034%25 Sept
inferno9–00.2510%25 Sept
inferno8–80.0213%25 Sept
vertigo8–8-0.0516%25 Sept
overpass9–10.1628%25 Sept
overpass8–13-0.0210%17 Sept
train9–13-0.0313%17 Sept
dust213–8-0.0026%17 Sept
inferno2–13-0.0340%17 Sept
nuke2–80.0016%17 Sept
overpass7–13-0.0112%17 Sept
vertigo9–3-0.0320%17 Sept
inferno9–60.0129%17 Sept
dust213–90.0317%17 Sept
dust210–130.0217%16 Sept
overpass10–30.0419%16 Sept
dust213–40.0313%16 Sept
overpass3–13-0.0123%15 Sept
inferno9–13-0.0218%15 Sept
ancient13–10-0.0023%15 Sept
nuke13–11-0.0016%15 Sept
dust213–30.0318%14 Sept
dust216–140.0412%14 Sept
ancient13–80.0317%14 Sept
inferno4–13-0.100%14 Sept
overpass13–110.0118%14 Sept
dust213–8-0.0116%13 Sept
mirage13–40.0213%13 Sept
overpass7–13-0.0323%13 Sept
ancient6–13-0.0012%13 Sept
nuke9–30.0719%12 Sept
nuke4–9-0.0731%12 Sept
inferno13–80.0126%12 Sept
nuke13–30.0318%12 Sept
mirage13–110.0315%12 Sept
ancient13–40.0212%12 Sept
dust210–13-0.0211%12 Sept
ancient13–8-0.0417%11 Sept
dust213–90.009%7 Sept
inferno8–13-0.0220%24 Aug
train9–130.0121%24 Aug
ancient4–13-0.047%24 Aug
nuke7–9-0.0916%24 Aug
inferno9–6-0.0514%24 Aug
mirage5–13-0.056%18 Aug
ancient8–13-0.0114%18 Aug
mirage4–13-0.0228%18 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →