sehkure — CS2 Stats

76561198059128688[U:1:98862960]✓ No bans

680Tracked matches44%Win rate2020Tracked since
983Hours in CS
CSDB Rating4.7 DevelopingPassive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=1,711), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.4%42.7%44.0%8.7% short
Shot accuracy17.4%10.8%11.6%above
Kill/death ratio1.061.001.03above
Match win rate42.9%44.1%45.1%2.2% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsehkureFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim62
Positioning40
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY48448Last 10048%Win rateLWLWWWWLLL

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression4.2
Utility2.9
Positioning4.0
Opening Duels1.4
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.0
Utility2.9
Mechanics7.3
Opening Duels1.6
Win Impact3.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time608ms−52ms
first ⅓ avg 661ms → last ⅓ avg 608ms
Headshot accuracy16.5%+1.0%
first ⅓ avg 15.5% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 13–6
131Biggest win — inferno
9Longest win streak
1011In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 60% over 20overpassWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA2012860%0.01
infernoA1810856%-0.01
mirageC1771041%-0.01
anubisB137654%-0.01
dust2C125742%0.00
nukeC94544%0.01
overpassD7070%-0.01
cache220100%0.03
train21150%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,812Lifetime kills
1.06K/D · Top 50% of Level 4 players
2,767Matches
42.9%Match win rate
35.4%Headshot %
17.4%Shot accuracy · Top 25% of Level 4 players
5,352MVPs
983Hours (in match)
2,467Bombs planted
592Bombs defused

Most-used weapons

AK-4710,999
AWP4,662
MP71,810
SSG 081,286
P2501,232

Lifetime map wins

4,091dust2
2,900nuke
2,860inferno
1,044vertigo
355train
222office
209lake
128cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

281Matches
48%Win rate
1.07Avg K/D
76.3ADR
43%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6037%1.0814.9
Ancient4867%1.2515.2
Nuke4461%1.0414.9
Anubis3738%1.0414.1
Vertigo3531%0.8213.9
Inferno2148%1.1216.1
Dust21662%1.0716.2
Overpass1354%1.3517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
32.5%Accuracy (enemy spotted)
34.9%Spray accuracy
83.1%Counter-strafing
10.6°Preaim
599msReaction time
28.2%T opening success
42.8%CT opening success
0.39Enemies flashed / flash
0.8%Flash assists
6.79HE damage / grenade
2.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3917 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1695% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0314%24 Jul
anubis13–6-0.0215%24 Jul
nuke0–13-0.0119%24 Jul
inferno13–10.0340%16 Jul
inferno13–11-0.0226%16 Jul
mirage13–9-0.0338%15 Jul
cache13–80.0313%9 Jul
nuke11–13-0.0621%5 Jul
mirage5–13-0.0714%28 Jun
dust28–13-0.0023%28 Jun
mirage10–13-0.027%25 Jun
ancient13–110.0520%23 Jun
anubis8–13-0.0619%23 Jun
mirage11–13-0.0417%22 Jun
dust28–13-0.0117%22 Jun
inferno16–14-0.0514%21 Jun
inferno9–130.018%20 Jun
inferno11–13-0.0114%19 Jun
mirage15–15-0.0215%18 Jun
anubis13–50.0313%17 Jun
anubis9–13-0.143%17 Jun
overpass4–13-0.0118%17 Jun
anubis7–13-0.0114%13 Jun
overpass15–15-0.0118%13 Jun
mirage10–13-0.0022%13 Jun
anubis13–20.0713%12 Jun
ancient15–15-0.046%11 Jun
ancient13–3-0.0417%11 Jun
inferno13–9-0.0520%11 Jun
anubis13–7-0.004%8 Jun
nuke13–40.029%6 Jun
dust213–10-0.0021%5 Jun
inferno16–14-0.0416%5 Jun
mirage13–11-0.0226%4 Jun
inferno13–90.0312%4 Jun
ancient13–70.0619%4 Jun
ancient10–130.0714%4 Jun
cache13–40.0419%31 May
anubis13–10-0.0312%31 May
inferno15–15-0.0213%29 May
ancient13–100.038%29 May
ancient4–0-0.030%17 May
ancient13–40.1018%16 May
ancient9–13-0.0416%10 May
dust213–60.1115%10 May
ancient9–13-0.0422%10 May
anubis8–13-0.0314%3 May
anubis19–17-0.0820%3 May
overpass2–13-0.0216%2 May
mirage3–130.069%30 Apr
inferno13–6-0.018%30 Apr
ancient9–13-0.0117%26 Apr
nuke13–90.0612%26 Apr
mirage11–13-0.0113%26 Apr
overpass11–130.0116%25 Apr
mirage13–10-0.0217%24 Apr
mirage2–130.0110%22 Apr
ancient13–10.0617%22 Apr
train13–40.0228%22 Apr
train6–130.017%22 Apr
dust26–13-0.0329%21 Apr
nuke9–130.0414%21 Apr
mirage13–11-0.0317%21 Apr
overpass7–13-0.0613%21 Apr
dust213–10-0.0216%20 Apr
ancient13–11-0.0115%20 Apr
inferno13–8-0.0412%13 Apr
inferno13–7-0.0316%12 Apr
nuke6–120.0114%12 Apr
ancient13–20.099%12 Apr
dust27–13-0.0210%12 Apr
ancient13–11-0.035%11 Apr
overpass11–13-0.0112%11 Apr
nuke13–40.0312%8 Apr
ancient11–13-0.0110%7 Apr
mirage13–80.0013%6 Apr
mirage13–9-0.0313%6 Apr
anubis6–130.0711%6 Apr
anubis8–130.0327%6 Apr
ancient9–13-0.0414%6 Apr
dust211–50.0223%6 Apr
inferno14–160.0017%6 Apr
dust25–130.0310%6 Apr
dust27–13-0.0136%6 Apr
inferno12–120.0113%29 Mar
nuke3–130.0118%29 Mar
inferno13–11-0.014%28 Mar
inferno11–130.0319%25 Mar
inferno12–120.0614%25 Mar
inferno11–13-0.0220%24 Mar
anubis13–20.0013%24 Mar
ancient13–9-0.0320%23 Mar
ancient13–40.0931%22 Mar
dust22–13-0.069%22 Mar
mirage13–9-0.0413%22 Mar
dust213–80.0118%21 Mar
mirage12–160.0127%21 Mar
overpass12–120.0410%21 Mar
nuke13–6-0.0119%21 Mar
mirage15–150.0714%21 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →