Omaka — CS2 Stats

76561198056939973[U:1:96674245]

847Tracked matches44%Win rate2020Tracked since
3,268Hours in CS3Hrs last 2 wks
CSDB Rating7.3 StrongEntry Fragger
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate51.7%44.9%46.2%above
Shot accuracy21.9%11.8%12.5%above
Kill/death ratio1.071.041.06meets
Match win rate40.7%45.3%45.9%5.2% short

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOmakaFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim94
Positioning70
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateTWLLWWLLLW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.4
Aggression10.0
Utility4.2
Positioning7.0
Opening Duels7.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.0
Utility4.2
Mechanics9.5
Opening Duels7.6
Win Impact3.1

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time574ms−8ms
first ⅓ avg 581ms → last ⅓ avg 574ms
Headshot accuracy22.6%+3.7%
first ⅓ avg 18.9% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 4–13
131Biggest win — cache
5Longest win streak
1110In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 48% over 33overpassWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B33161748%0.03
mirageB21101148%0.01
cacheC167944%0.06
infernoC146843%0.02
overpassC83538%0.01
nuke42250%0.01
train2020%0.02
ancient1010%0.00
vertigo1010%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,725Lifetime kills
1.07K/D · Top 50% of Level 6 players
5,366Matches
40.7%Match win rate
51.7%Headshot % · Top 25% of Level 6 players
21.9%Shot accuracy · Top 1% of Level 6 players
13,088MVPs
2,223Hours (in match)
2,998Bombs planted
1,186Bombs defused

Most-used weapons

Lifetime map wins

21,640dust2
3,622inferno
1,094nuke
550train
445cbble
204office
147vertigo
74lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
43.9%Accuracy (enemy spotted)
52.0%Spray accuracy
92.6%Counter-strafing
10.2°Preaim
590msReaction time
54.4%T opening success
66.2%CT opening success
0.51Enemies flashed / flash
8.3%Flash assists
7.28HE damage / grenade
6.38Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–120.1231%18 Aug
dust213–100.1625%18 Aug
mirage5–130.0415%18 Aug
dust20–70.000%18 Aug
cache13–110.1018%18 Aug
overpass13–50.0414%7 Jun
train8–130.0114%7 Jun
mirage11–130.1021%7 Jun
cache9–130.1629%15 May
cache13–110.0225%12 May
cache2–130.1230%12 May
overpass10–130.0716%12 May
dust213–60.0625%8 May
cache12–120.0727%8 May
dust29–130.0430%8 May
cache4–130.1742%8 May
cache13–40.0331%6 May
cache13–6-0.0023%6 May
cache13–10.0145%1 May
cache13–5-0.0317%1 May
cache10–130.0518%30 Apr
cache5–130.0217%30 Apr
cache12–120.1327%29 Apr
cache11–130.0727%29 Apr
cache13–70.0418%29 Apr
cache9–130.0214%29 Apr
mirage11–13-0.0326%27 Apr
inferno13–40.0120%27 Apr
dust213–100.0222%27 Apr
mirage11–13-0.0219%12 Apr
mirage13–7-0.0426%12 Apr
dust213–11-0.0216%8 Apr
mirage8–13-0.0619%2 Apr
overpass13–50.0111%2 Apr
mirage13–30.0211%1 Apr
dust213–80.0224%1 Apr
dust213–80.0421%1 Apr
inferno13–50.0915%24 Mar
mirage2–13-0.0129%24 Mar
dust26–13-0.0310%23 Mar
dust26–13-0.0114%23 Mar
inferno13–80.0011%19 Mar
overpass9–130.0325%19 Mar
mirage13–110.0122%17 Mar
dust210–13-0.0720%17 Mar
dust28–13-0.0225%10 Mar
dust213–90.0613%10 Mar
nuke7–130.0215%28 Feb
mirage14–16-0.0016%28 Feb
dust213–100.0624%25 Feb
inferno11–13-0.0112%25 Feb
mirage6–130.0420%23 Feb
dust213–110.0121%23 Feb
dust27–13-0.0319%23 Feb
dust213–160.0627%23 Feb
nuke13–11-0.0124%8 Feb
mirage13–20.0813%6 Feb
dust213–40.0420%6 Feb
mirage13–70.0319%6 Feb
dust213–60.0713%6 Feb
inferno5–13-0.0114%6 Feb
overpass13–100.0520%6 Feb
inferno13–50.1023%6 Feb
mirage13–9-0.0012%5 Feb
inferno13–100.0225%5 Feb
dust28–130.1331%5 Feb
train8–130.0236%5 Feb
ancient12–120.0011%5 Feb
dust211–13-0.0318%1 Feb
nuke16–140.0427%27 Jan
inferno11–13-0.0216%27 Jan
mirage13–40.0219%26 Jan
dust213–40.1015%26 Jan
inferno14–160.0223%26 Jan
overpass6–13-0.0311%24 Jan
dust213–90.0821%24 Jan
inferno7–130.0525%24 Jan
mirage13–11-0.0211%23 Jan
mirage6–130.0220%23 Jan
dust211–13-0.0411%23 Jan
dust29–130.0025%23 Jan
mirage13–11-0.0111%20 Jan
nuke10–13-0.0311%20 Jan
dust23–130.0524%20 Jan
dust25–130.0623%19 Jan
inferno13–11-0.0015%19 Jan
dust213–80.0622%19 Jan
inferno3–130.0114%16 Jan
dust212–12-0.069%16 Jan
vertigo5–90.0423%16 Jan
inferno7–130.0513%16 Jan
mirage12–12-0.0314%16 Jan
dust28–130.1036%16 Jan
overpass3–13-0.0429%14 Jan
inferno5–130.0230%14 Jan
mirage10–13-0.0127%14 Jan
mirage16–130.0222%14 Jan
dust216–140.0120%14 Jan
overpass7–13-0.0810%14 Jan
dust213–1-0.0620%13 Jan

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →