H0ward

H0ward — CS2 Stats

76561198055731887[U:1:95466159]Steam profile ↗

1,575Tracked matches70%Win rate2020Tracked since
3,209Hours in CS
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating20,298Top 50% of 29,473 CSDB-tracked playersPink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#14685 of 39163 tracked
FaceitLevel 8 · 1,759 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate54.5%47.0%48.5%above
Shot accuracy18.8%12.7%13.3%above
Kill/death ratio1.561.071.07above
Match win rate44.1%46.4%47.0%2.9% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGH0wardFACEITLevel 8 · 1,759 ELOSTANDINGTop 31.2% of rankedPREMIER20,298 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning52
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateLWLWWLWWLL

Last 10 vs previous 10: -20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression7.3
Utility4.7
Positioning5.2
Opening Duels2.7
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.2
Utility4.7
Mechanics6.9
Opening Duels2.7
Win Impact10.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time563ms−40ms
first ⅓ avg 603ms → last ⅓ avg 563ms
Headshot accuracy16.1%−1.8%
first ⅓ avg 17.9% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–10
130Biggest win — inferno
9Longest win streak
118In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 64% over 22ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2415963%0.03
dust2A2214864%0.01
mirageB21111052%-0.00
nukeB157847%0.01
cacheC73443%-0.02
ancientC52340%0.03
train2020%-0.01
overpass21150%0.00
poseidon110100%-0.06
anubis110100%0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

185,051Lifetime kills
1.56K/D · Top 10% of Level 8 players
4,614Matches
44.1%Match win rate
54.5%Headshot % · Top 25% of Level 8 players
18.8%Shot accuracy · Top 10% of Level 8 players
12,943MVPs
3,209Hours (in match)
2,541Bombs planted
1,575Bombs defused

Most-used weapons

AK-4772,769
XM101425,954
AWP10,613
FAMAS2,860
Knife2,196

Lifetime map wins

11,072dust2
7,967inferno
4,038nuke
1,964train
1,107vertigo
777cbble
554office
142lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

925Matches
52%Win rate
1.12Avg K/D
77.4ADR
40%Headshot %

Clutches & streaks

43%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9057%0.9614.3
Dust26951%1.0416.0
Inferno5857%1.2815.8
Nuke3244%1.0614.5
Ancient2962%0.9714.4
Anubis2250%0.9914.2
Overpass1060%1.0716.5
Cache967%1.2618.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
39.7%Accuracy (enemy spotted)
44.7%Spray accuracy
81.0%Counter-strafing
9.1°Preaim
564msReaction time
37.3%T opening success
44.4%CT opening success
0.47Enemies flashed / flash
6.4%Flash assists
4.32HE damage / grenade
7.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.471 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.293% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–130.0220%26 Aug
inferno13–30.0126%25 Aug
mirage4–13-0.0117%22 Aug
dust216–13-0.0030%20 Aug
inferno13–5-0.0211%18 Aug
nuke6–13-0.026%16 Aug
mirage13–100.1413%16 Aug
inferno13–40.037%16 Aug
nuke3–130.0512%15 Aug
cache3–13-0.0718%15 Aug
inferno13–8-0.0613%15 Aug
nuke5–13-0.034%15 Aug
mirage13–100.0714%14 Aug
dust27–13-0.049%14 Aug
inferno13–11-0.0518%14 Aug
dust213–40.0715%14 Aug
mirage13–11-0.0419%14 Aug
mirage13–11-0.0429%13 Aug
cache13–11-0.0113%13 Aug
ancient6–13-0.0314%12 Aug
mirage7–130.0520%11 Aug
ancient13–40.0219%11 Aug
inferno13–90.0013%11 Aug
cache13–40.0122%11 Aug
dust213–10-0.0119%10 Aug
inferno13–70.1021%9 Aug
mirage13–30.0817%9 Aug
cache16–130.0114%8 Aug
mirage13–7-0.0214%8 Aug
dust213–80.0918%8 Aug
inferno11–130.0614%7 Aug
cache9–130.0516%6 Aug
inferno13–00.1115%6 Aug
mirage5–13-0.0517%4 Aug
dust213–20.0627%4 Aug
mirage10–13-0.0212%2 Aug
inferno13–110.0815%2 Aug
cache8–13-0.0717%1 Aug
inferno10–130.0018%1 Aug
dust213–60.0125%1 Aug
mirage13–70.0111%1 Aug
nuke13–7-0.0117%1 Aug
inferno11–130.0919%1 Aug
mirage13–110.057%1 Aug
inferno13–160.0321%1 Aug
nuke3–13-0.0524%1 Aug
inferno9–130.0525%31 Jul
dust27–13-0.0218%31 Jul
nuke13–60.028%30 Jul
mirage5–13-0.0233%30 Jul
dust26–13-0.0318%28 Jul
mirage9–13-0.0211%27 Jul
inferno9–7-0.0311%26 Jul
inferno8–130.1114%26 Jul
dust216–13-0.026%26 Jul
inferno13–110.0215%26 Jul
inferno11–13-0.067%23 Jul
dust213–100.058%21 Jul
nuke13–16-0.0117%21 Jul
nuke13–30.0322%15 Jul
dust213–40.0612%14 Jul
train10–13-0.0017%7 Jul
mirage4–13-0.070%4 Jul
overpass7–13-0.0331%3 Jul
dust210–130.0226%28 Jun
nuke1–8-0.009%28 Jun
dust213–70.0114%27 Jun
ancient3–13-0.0322%26 Jun
dust211–13-0.0129%26 Jun
inferno14–16-0.0221%24 Jun
inferno13–60.0614%24 Jun
overpass13–110.039%23 Jun
inferno7–130.0112%23 Jun
ancient3–130.1017%21 Jun
nuke4–13-0.0143%20 Jun
dust213–20.0413%20 Jun
dust213–70.0322%20 Jun
poseidon9–6-0.0621%20 Jun
train12–12-0.0120%20 Jun
inferno13–70.0316%19 Jun
mirage13–9-0.0219%19 Jun
nuke13–70.0521%19 Jun
inferno16–140.0818%19 Jun
dust24–13-0.1114%19 Jun
dust213–8-0.0513%18 Jun
dust219–170.0014%16 Jun
dust220–220.0013%14 Jun
mirage6–13-0.053%14 Jun
nuke13–3-0.0313%13 Jun
mirage9–13-0.0130%13 Jun
mirage13–3-0.039%13 Jun
inferno13–70.0725%13 Jun
nuke13–10.0423%12 Jun
anubis13–30.1321%12 Jun
nuke13–20.0111%9 Jun
mirage11–13-0.0117%9 Jun
ancient13–60.0718%8 Jun
mirage13–100.0110%4 Jun
nuke11–130.0615%4 Jun
cache9–13-0.0324%3 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →