MikB

MikB — CS2 Stats

76561198054842231[U:1:94576503]Steam profile ↗✓ No bans

577Tracked matches47%Win rate2023Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating18,811Purple band · top ~13.2% of ranked players (population est.)
CSDB Leaderboard#25076 of 56363 tracked
Ladder ranks via Leetify

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CSDB.GGMikBPREMIER18,811 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning44
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY5050Last 10050%Win rateLWLWWLWWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression5.3
Utility5.6
Positioning4.4
Opening Duels1.1
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.4
Utility5.6
Mechanics6.3
Opening Duels1.1
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time610ms−35ms
first ⅓ avg 645ms → last ⅓ avg 610ms
Headshot accuracy20.8%+3.5%
first ⅓ avg 17.3% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 13–4
130Biggest win — nuke
6Longest win streak
712In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 80% over 5infernoWeakest map · 48% over 25
MapGradePlayedRecordWin rateAvg rating
dust2B30151550%-0.00
infernoB25121348%-0.00
ancientB23111248%-0.01
overpassS54180%-0.02
nuke42250%0.00
cache41325%-0.01
anubis32167%0.03
mirage32167%0.01
train31233%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (48% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

553Matches
51%Win rate
1.13Avg K/D
77.2ADR
40%Headshot %

Clutches & streaks

40%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient6546%1.0916.5
Inferno6464%1.2716.9
Dust25744%1.0215.3
Anubis3941%0.9616.2
Mirage1258%1.0715.3
Train956%0.8512.7
Overpass771%1.5016.0
Vertigo450%1.2715.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
35.1%Accuracy (enemy spotted)
32.3%Spray accuracy
78.2%Counter-strafing
8.6°Preaim
610msReaction time
38.9%T opening success
29.5%CT opening success
0.46Enemies flashed / flash
3.8%Flash assists
13.02HE damage / grenade
10.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.459 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8913% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0822%26 Aug
ancient13–40.1130%26 Aug
inferno9–13-0.0420%26 Aug
inferno13–80.0124%15 Aug
dust213–70.0026%3 Aug
inferno7–130.0227%3 Aug
dust213–30.0423%3 Aug
ancient13–10-0.0014%3 Aug
nuke14–160.0315%31 Jul
ancient13–110.0328%29 Jul
anubis13–80.0518%29 Jul
dust22–13-0.0720%29 Jul
cache13–100.0515%28 Jul
dust211–130.0222%28 Jul
anubis12–16-0.0116%26 Jul
dust24–13-0.0410%26 Jul
inferno8–13-0.0615%20 Jul
cache1–13-0.1117%20 Jul
inferno13–9-0.0015%20 Jul
anubis13–70.0421%17 Jul
ancient14–160.0133%17 Jul
ancient13–60.0233%14 Jul
dust28–13-0.0332%14 Jul
inferno13–11-0.0036%14 Jul
inferno9–130.0320%12 Jul
ancient7–13-0.0222%12 Jul
cache5–130.0215%8 Jul
ancient13–60.058%6 Jul
dust213–5-0.0118%6 Jul
dust214–160.0226%4 Jul
inferno13–60.0519%24 Jun
dust26–13-0.0416%24 Jun
inferno6–13-0.0311%24 Jun
inferno13–9-0.0216%16 Jun
overpass13–70.045%16 Jun
cache16–190.0022%6 Jun
ancient13–6-0.0020%6 Jun
mirage3–13-0.0320%3 Jun
dust210–13-0.0918%3 Jun
ancient5–13-0.0520%3 Jun
mirage13–60.049%30 May
dust213–7-0.0017%30 May
dust213–90.0122%24 May
ancient13–10-0.058%24 May
ancient10–130.018%23 May
overpass13–7-0.0718%20 May
nuke13–2-0.0613%20 May
ancient5–13-0.0520%20 May
ancient9–13-0.0726%18 May
ancient11–130.0116%18 May
mirage13–110.0227%13 May
dust27–13-0.0213%13 May
nuke13–00.0715%13 May
inferno11–13-0.0219%13 May
inferno11–130.0220%9 May
inferno8–130.0518%9 May
inferno13–110.009%5 May
inferno13–40.0316%29 Apr
dust216–130.0215%29 Apr
overpass16–14-0.0715%27 Apr
inferno13–5-0.0242%27 Apr
dust213–30.0615%18 Apr
inferno3–13-0.0538%18 Apr
train6–13-0.0326%6 Dec
ancient3–13-0.056%6 Dec
ancient13–8-0.0212%6 Dec
dust213–60.0221%1 Nov
nuke2–13-0.028%31 Oct
inferno4–13-0.0819%28 Oct
train7–13-0.0444%28 Oct
dust213–90.0316%28 Oct
ancient11–13-0.0423%28 Oct
dust213–9-0.0114%27 Oct
inferno13–90.0521%27 Oct
dust216–13-0.0015%26 Oct
ancient13–80.0014%26 Oct
dust28–130.0125%24 Oct
inferno7–8-0.0618%24 Oct
ancient8–13-0.0314%22 Oct
inferno14–160.0213%22 Oct
dust25–13-0.0010%22 Oct
inferno13–50.0213%21 Oct
overpass13–110.0413%21 Oct
dust25–130.0023%21 Oct
ancient3–13-0.0520%21 Oct
dust210–130.0017%20 Oct
dust213–7-0.0211%20 Oct
ancient12–16-0.0518%20 Oct
train13–11-0.0510%16 Oct
dust211–130.0016%16 Oct
dust28–13-0.0524%15 Oct
inferno13–100.039%15 Oct
dust213–80.0611%15 Oct
dust28–130.0229%13 Oct
dust213–100.0419%12 Oct
overpass11–13-0.0221%12 Oct
inferno13–60.0113%6 Oct
ancient16–13-0.0311%6 Oct
ancient16–13-0.0215%2 Oct
dust213–70.0319%2 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →