sitting cinema

sitting cinema — CS2 Stats

KR76561198052159821[U:1:91894093]Steam profile ↗✓ No bans

245Tracked matches53%Win rate2021Tracked since
1,484Hours in CS
CSDB Rating7.4 StrongEntry Fragger
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate51.3%47.2%49.0%above
Shot accuracy18.3%12.3%13.1%above
Kill/death ratio1.441.071.08above
Match win rate44.4%46.3%46.9%2.5% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsitting cinemaFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning82
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY54424Last 10054%Win rateLLLLLWWWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility4.2
Positioning8.2
Opening Duels6.9
Clutch5.4

Sharp aimerStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 74% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 74% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning8.2
Utility4.2
Mechanics8.0
Opening Duels6.3
Win Impact6.1

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08−0.02
first ⅓ avg 0.11 → last ⅓ avg 0.08
Reaction time535ms−14ms
first ⅓ avg 549ms → last ⅓ avg 535ms
Headshot accuracy26.6%+0.9%
first ⅓ avg 25.6% → last ⅓ avg 26.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.34Best rating — mirage 13–1
130Biggest win — mirage
8Longest win streak
L5Current streak
109In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 67% over 9ancientWeakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB31161552%0.09
dust2A23131057%0.09
nukeA117464%0.11
infernoA95456%0.09
anubisS96367%0.12
ancientB84450%0.05
cacheB63350%0.09
overpass2020%0.02
vertigo1010%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,480Lifetime kills
1.44K/D · Top 10% of Level 8 players
2,768Matches
44.4%Match win rate
51.3%Headshot % · Top 50% of Level 8 players
18.3%Shot accuracy · Top 10% of Level 8 players
7,777MVPs
1,484Hours (in match)
2,147Bombs planted
952Bombs defused

Most-used weapons

AK-4730,712
AWP10,924
P2501,979
SSG 081,089
Knife914

Lifetime map wins

5,408dust2
3,009inferno
1,473nuke
665train
477cbble
265vertigo
125lake
97office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

77Matches
57%Win rate
1.83Avg K/D
93.7ADR
52%Headshot %

Clutches & streaks

47%1v1 clutch win
38%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2756%1.7217.9
Nuke1155%1.9217.0
Dust2838%1.3415.5
Inferno875%2.6422.3
Anubis650%1.7614.7
Ancient540%1.5519.2
Vertigo3100%2.7928.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.8%Headshot accuracy
37.9%Accuracy (enemy spotted)
38.5%Spray accuracy
86.2%Counter-strafing
9.4°Preaim
533msReaction time
40.5%T opening success
74.4%CT opening success
0.78Enemies flashed / flash
3.1%Flash assists
6.73HE damage / grenade
4.70Flashes / match

Recent matches

MapScoreRatingHS%Date
mirage10–130.1230%7 Aug
dust24–13-0.0218%7 Aug
inferno10–130.0418%7 Aug
dust211–130.0829%7 Aug
cache8–130.0327%7 Aug
ancient13–110.0933%18 Jul
mirage13–100.0827%18 Jul
anubis9–30.1830%18 Jul
anubis13–80.1121%18 Jul
mirage13–30.1117%18 Jul
mirage0–13-0.040%18 Jul
cache12–160.1025%18 Jul
mirage14–160.1030%18 Jul
nuke11–130.0233%18 Jul
mirage13–90.0720%12 Jul
nuke13–110.1719%12 Jul
mirage10–130.0534%12 Jul
cache11–130.0926%12 Jul
dust213–110.0628%11 Jul
mirage6–130.0229%11 Jul
ancient10–130.0538%11 Jul
anubis13–30.2252%11 Jul
cache13–80.1235%11 Jul
mirage7–130.0528%10 Jul
cache13–50.0629%10 Jul
ancient13–110.0033%10 Jul
mirage13–50.0810%5 Jul
anubis13–80.1630%5 Jul
mirage13–70.1416%5 Jul
nuke13–90.1424%5 Jul
dust213–10.0829%5 Jul
mirage13–20.0921%5 Jul
ancient10–130.1038%5 Jul
dust213–40.1322%5 Jul
ancient13–100.0414%4 Jul
dust27–130.0339%4 Jul
inferno10–130.0220%4 Jul
dust213–50.0525%4 Jul
mirage13–30.0529%3 Jul
dust24–130.0234%3 Jul
mirage8–130.1522%2 Jul
dust213–110.1123%2 Jul
mirage6–130.0534%27 Jun
dust29–130.0722%27 Jun
mirage13–70.0631%27 Jun
anubis13–80.0819%27 Jun
mirage6–130.1622%27 Jun
nuke4–130.0121%27 Jun
dust213–70.1924%27 Jun
inferno14–160.0531%26 Jun
anubis13–100.1128%26 Jun
mirage7–130.0334%26 Jun
mirage6–13-0.0212%19 Jun
inferno13–70.2322%19 Jun
dust29–130.0818%19 Jun
nuke16–120.0518%19 Jun
nuke13–60.0110%16 Jun
nuke10–130.1339%12 Jun
mirage16–130.1627%12 Jun
inferno13–80.0317%7 Jun
ancient13–11-0.0134%7 Jun
mirage13–90.0323%6 Jun
dust213–110.0520%6 Jun
dust216–140.1632%1 Jun
nuke15–150.1232%31 May
dust29–13-0.0222%30 May
mirage16–130.0633%30 May
anubis11–130.0821%30 May
nuke8–00.2428%30 May
mirage13–80.1132%5 May
dust213–80.1421%5 May
dust24–130.0239%4 May
dust213–110.1420%3 May
mirage13–10.3426%3 May
ancient11–130.047%3 May
inferno6–13-0.0122%2 May
cache13–20.1316%2 May
dust213–60.1625%1 May
inferno13–100.1638%28 Apr
mirage13–00.1822%28 Apr
dust213–80.1325%28 Apr
anubis6–130.0431%28 Apr
inferno13–110.1725%28 Apr
dust24–130.0826%27 Apr
mirage13–10.1332%27 Apr
inferno13–20.1019%26 Apr
anubis12–120.1217%26 Apr
overpass11–130.0217%26 Apr
nuke13–30.1823%26 Apr
mirage13–40.1027%16 Apr
ancient10–130.0741%16 Apr
mirage9–130.0333%15 Apr
mirage1–130.0519%15 Apr
mirage11–130.0424%15 Apr
dust213–70.1023%12 Apr
mirage10–130.1027%12 Apr
nuke13–00.1327%12 Apr
vertigo12–120.1132%12 Apr
overpass5–90.0131%5 Apr
dust212–120.1330%3 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →