ShadowCire

ShadowCire — CS2 Stats

76561198051245384[U:1:90979656]Steam profile ↗✓ No bans

839Tracked matches24%Win rate2025Tracked since
CSDB Rating2.0 Learning
Ladder ranks via Leetify

Performance scores

Aim25
Positioning24
Utility17

0–100 skill scores via Leetify.

Recent form

COLD38548Last 10038%Win rateLLLWLLWLTL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim2.5
Aggression0.0
Utility1.7
Positioning2.4
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 53% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning2.4
Utility1.7
Mechanics3.7
Opening Duels0.0
Win Impact0.0

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.06 → last ⅓ avg -0.06
Reaction time696ms+25ms
first ⅓ avg 671ms → last ⅓ avg 696ms
Headshot accuracy17.3%+4.8%
first ⅓ avg 12.5% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.05Best rating — nuke 13–1
130Biggest win — ancient
4Longest win streak
L3Current streak
59In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 58% over 12officeWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC1771041%-0.05
ancientC125742%-0.06
vertigoA127558%-0.05
trainC94544%-0.06
cacheD93633%-0.06
officeD91811%-0.05
wardenD62433%-0.06
dust2D51420%-0.04
shelter41325%-0.09
overpass41325%-0.08
anubis330100%-0.03
boulder21150%-0.02
mirage2020%-0.05
italy21150%-0.05
inferno2020%-0.05
stronghold1010%-0.02
alpine110100%-0.03

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
29.6%Accuracy (enemy spotted)
26.8%Spray accuracy
66.8%Counter-strafing
11.8°Preaim
714msReaction time
11.5%T opening success
18.0%CT opening success
0.34Enemies flashed / flash
0.0%Flash assists
5.76HE damage / grenade
2.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 714.2566ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3368 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.4851% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient1–13-0.120%3 Aug
vertigo8–13-0.0518%3 Aug
shelter8–13-0.116%1 Aug
boulder2–0-0.030%1 Aug
ancient10–13-0.0614%28 Jul
train0–6-0.0350%28 Jul
train13–9-0.0714%20 Jul
ancient11–13-0.0410%19 Jul
nuke12–12-0.1018%17 Jul
shelter11–13-0.1012%17 Jul
dust29–13-0.0224%16 Jul
nuke13–7-0.0429%16 Jul
mirage8–13-0.1020%16 Jul
nuke13–8-0.0728%15 Jul
vertigo2–13-0.013%15 Jul
shelter13–5-0.0812%15 Jul
nuke6–13-0.0515%15 Jul
nuke11–13-0.0325%13 Jul
dust21–13-0.0613%13 Jul
ancient0–2-0.0733%13 Jul
train1–8-0.089%13 Jul
shelter6–13-0.0815%12 Jul
ancient13–0-0.048%12 Jul
vertigo7–13-0.0713%12 Jul
nuke10–13-0.1027%12 Jul
cache5–13-0.0920%12 Jul
boulder7–13-0.0110%11 Jul
train4–13-0.1018%11 Jul
italy13–9-0.0223%8 Jul
overpass3–13-0.1126%8 Jul
warden11–13-0.0322%8 Jul
vertigo13–9-0.0515%7 Jul
anubis13–4-0.0422%6 Jul
vertigo9–13-0.079%6 Jul
stronghold4–13-0.0230%6 Jul
office10–13-0.0712%6 Jul
cache3–13-0.0625%6 Jul
cache9–13-0.124%29 Jun
ancient13–5-0.0838%29 Jun
nuke9–13-0.1218%28 Jun
dust213–6-0.038%28 Jun
cache12–12-0.0420%27 Jun
ancient13–3-0.0413%27 Jun
vertigo8–13-0.0617%26 Jun
ancient8–13-0.0617%26 Jun
office12–120.0415%26 Jun
office5–13-0.1028%25 Jun
nuke13–9-0.0528%25 Jun
overpass8–13-0.0523%25 Jun
office13–7-0.0525%24 Jun
nuke13–9-0.0839%24 Jun
dust29–13-0.0726%22 Jun
train5–2-0.0623%22 Jun
vertigo13–3-0.046%22 Jun
alpine13–7-0.0312%22 Jun
nuke11–13-0.0514%22 Jun
inferno12–12-0.0618%21 Jun
warden13–5-0.0216%21 Jun
dust211–13-0.039%21 Jun
italy7–13-0.0712%21 Jun
nuke13–10.0515%21 Jun
anubis13–40.0524%21 Jun
nuke13–8-0.0514%20 Jun
office4–13-0.0013%20 Jun
cache13–8-0.0116%20 Jun
mirage6–120.0013%19 Jun
nuke6–13-0.1131%18 Jun
overpass12–12-0.098%18 Jun
ancient5–13-0.0116%18 Jun
vertigo13–8-0.0913%18 Jun
anubis13–10-0.1012%18 Jun
train13–11-0.0715%18 Jun
nuke5–13-0.032%17 Jun
vertigo13–1-0.0411%17 Jun
office8–13-0.0210%17 Jun
train10–13-0.0514%16 Jun
overpass13–9-0.0715%16 Jun
ancient6–13-0.068%16 Jun
warden6–4-0.180%16 Jun
cache13–9-0.0910%16 Jun
ancient13–8-0.0813%15 Jun
warden2–13-0.0715%15 Jun
cache11–13-0.0110%15 Jun
vertigo13–2-0.073%15 Jun
office11–13-0.0914%15 Jun
nuke9–13-0.0116%15 Jun
warden5–13-0.0614%14 Jun
train13–11-0.1010%13 Jun
cache13–3-0.0111%13 Jun
office9–13-0.1111%12 Jun
inferno12–12-0.0518%12 Jun
train12–12-0.0017%12 Jun
ancient13–10-0.0617%12 Jun
vertigo12–30.0426%12 Jun
vertigo13–10-0.0514%11 Jun
nuke13–11-0.0413%11 Jun
warden10–130.0321%11 Jun
nuke7–13-0.0112%10 Jun
cache6–13-0.1012%10 Jun
office12–12-0.0611%10 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →