Suhh Dude — CS2 Stats

76561198050153163[U:1:89887435]

161Tracked matches61%Win rate2023Tracked since
494Hours in CS
CSDB Rating6.5 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim91
Positioning63
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY64306Last 10064%Win rateWTWTWWWLLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression7.0
Utility1.8
Positioning6.3
Opening Duels3.3

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.3
Utility1.8
Mechanics7.3
Opening Duels3.3
Win Impact8.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.03
first ⅓ avg 0.07 → last ⅓ avg 0.04
Reaction time517ms+10ms
first ⅓ avg 507ms → last ⅓ avg 517ms
Headshot accuracy14.1%+0.6%
first ⅓ avg 13.5% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — dust2 13–4
131Biggest win — mirage
11Longest win streak
53In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 82% over 11overpassWeakest map · 57% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA25151060%0.05
dust2A2415963%0.04
cacheA1912763%0.06
nukeS129375%0.06
infernoS119282%0.03
overpassA74357%0.04
office2020%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (57% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,852Lifetime kills
1.05K/D · Top 50% of tracked players
1,606Matches
38.9%Match win rate
36.8%Headshot %
16.0%Shot accuracy · Top 25% of tracked players
3,269MVPs
494Hours (in match)
487Bombs planted
233Bombs defused

Most-used weapons

Lifetime map wins

2,794dust2
1,475inferno
827nuke
385office
181italy
115vertigo
115lake
100bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
41.1%Accuracy (enemy spotted)
43.8%Spray accuracy
82.7%Counter-strafing
6.6°Preaim
494msReaction time
33.4%T opening success
53.1%CT opening success
0.29Enemies flashed / flash
1.9%Flash assists
6.24HE damage / grenade
2.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9442% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2862 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.4229% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0110%18 Jun
office12–12-0.0114%15 Jun
mirage13–10.180%5 Jun
overpass12–12-0.0313%2 Jun
mirage13–100.0326%23 May
mirage13–30.0417%22 May
mirage11–00.148%22 May
cache4–130.0613%14 May
office11–130.0512%14 May
dust29–130.0815%14 May
nuke1–6-0.0327%14 May
mirage10–130.1014%14 May
nuke9–60.0418%14 May
nuke13–80.0316%13 May
dust213–30.0856%13 May
nuke13–30.1410%13 May
mirage2–80.0914%13 May
mirage13–40.1123%12 May
mirage13–70.038%9 May
cache13–70.043%9 May
mirage11–13-0.019%9 May
inferno13–70.1014%9 May
mirage13–1-0.018%9 May
dust20–13-0.075%9 May
mirage9–130.098%8 May
mirage2–130.0319%8 May
inferno13–60.059%8 May
inferno13–10-0.029%8 May
dust213–90.0215%8 May
cache10–130.1117%8 May
overpass13–60.0511%8 May
mirage11–13-0.0213%8 May
mirage13–9-0.059%7 May
nuke7–130.017%7 May
dust213–8-0.0418%7 May
dust213–50.099%6 May
inferno10–130.069%6 May
mirage7–13-0.064%6 May
mirage12–12-0.037%6 May
mirage13–70.1112%6 May
cache9–130.0320%6 May
dust213–10.1715%6 May
dust22–130.0711%6 May
cache4–130.0412%6 May
cache13–70.0212%6 May
overpass13–80.058%6 May
dust212–120.0021%5 May
mirage13–100.059%5 May
mirage13–70.125%5 May
mirage3–100.006%5 May
dust213–10-0.0212%5 May
overpass13–70.049%5 May
dust213–11-0.0118%5 May
dust28–130.059%5 May
dust24–13-0.095%5 May
inferno13–5-0.025%4 May
cache2–13-0.063%4 May
overpass12–120.0611%4 May
dust212–12-0.0317%4 May
inferno13–80.0610%4 May
mirage4–130.069%4 May
nuke9–13-0.006%4 May
dust213–5-0.0321%4 May
mirage13–100.0517%4 May
dust213–60.0812%4 May
mirage13–90.0515%4 May
nuke9–00.076%4 May
cache13–20.177%4 May
dust29–00.0414%4 May
inferno9–00.119%4 May
nuke13–110.1915%4 May
dust213–40.2010%4 May
cache13–40.0815%3 May
cache7–130.0114%3 May
overpass4–130.0320%3 May
nuke13–40.137%3 May
mirage13–90.066%3 May
cache13–50.089%3 May
dust213–4-0.0115%3 May
cache9–2-0.023%3 May
dust213–80.1324%3 May
nuke5–10.096%3 May
cache13–80.1215%3 May
nuke13–10-0.0111%3 May
inferno13–80.0018%3 May
cache8–3-0.0012%3 May
inferno9–13-0.0010%3 May
cache7–130.0110%3 May
cache13–110.0513%2 May
dust27–13-0.0119%2 May
overpass13–110.1218%2 May
dust213–90.1437%2 May
dust213–70.0518%2 May
mirage13–70.0112%2 May
dust29–130.039%2 May
nuke13–40.0815%2 May
inferno13–80.0410%2 May
cache13–110.0811%2 May
cache13–20.1313%2 May
cache13–30.1319%2 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →