Lana :3

Lana :3 — CS2 Stats

US76561198048984830[U:1:88719102]Steam profile ↗✓ No bans

415Tracked matches52%Win rate2025Tracked since
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating5,000Light Blue band · top ~78.8% of ranked players (population est.)
CSDB Leaderboard#18482 of 24071 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGLana :3PREMIER5,000 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning51
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLWTWWLLLWW

Last 10 vs previous 10: +20pp win rate · +0.07 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.4
Utility1.8
Positioning5.1
Opening Duels2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.1
Utility1.8
Mechanics7.4
Opening Duels2.6
Win Impact5.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time634ms−27ms
first ⅓ avg 661ms → last ⅓ avg 634ms
Headshot accuracy17.0%+0.5%
first ⅓ avg 16.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 13–8
131Biggest win — cache
6Longest win streak
105In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 73% over 15nukeWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
dust2A1912763%0.01
nukeD1851328%0.01
infernoB158753%0.00
cacheS1511473%0.02
mirageD93633%-0.00
ancientB84450%-0.02
anubisB63350%0.00
office41325%0.03
train32167%0.02
vertigo110100%0.12
overpass1010%-0.09
debris1010%-0.22

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
38.2%Accuracy (enemy spotted)
40.3%Spray accuracy
83.3%Counter-strafing
10.3°Preaim
641msReaction time
33.9%T opening success
46.7%CT opening success
0.47Enemies flashed / flash
3.8%Flash assists
3.32HE damage / grenade
2.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4691 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9391% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–130.0222%29 Aug
ancient13–40.0521%29 Aug
nuke12–120.1016%29 Aug
vertigo9–30.1211%29 Aug
inferno9–7-0.079%29 Aug
cache8–130.0314%28 Aug
dust29–13-0.0519%27 Aug
dust210–130.0412%27 Aug
cache13–20.0421%26 Aug
cache13–70.0315%26 Aug
dust25–13-0.0010%24 Aug
cache14–16-0.0115%24 Aug
overpass6–9-0.0924%24 Aug
ancient6–13-0.0820%23 Aug
nuke8–8-0.089%23 Aug
ancient6–13-0.0313%23 Aug
cache13–10-0.0427%23 Aug
ancient13–60.0220%22 Aug
cache13–10-0.0215%22 Aug
nuke5–13-0.0410%22 Aug
nuke13–8-0.0213%20 Aug
inferno13–9-0.0216%20 Aug
dust213–11-0.0214%20 Aug
mirage13–8-0.0026%20 Aug
dust214–160.1116%20 Aug
nuke13–9-0.0220%19 Aug
anubis7–130.0620%18 Aug
nuke10–13-0.0015%17 Aug
anubis13–11-0.0021%17 Aug
cache13–90.0523%17 Aug
nuke13–70.0824%17 Aug
office6–130.0114%17 Aug
mirage2–13-0.0215%16 Aug
dust213–11-0.019%16 Aug
train13–50.0220%16 Aug
train13–40.0414%14 Aug
inferno13–50.0413%14 Aug
train10–13-0.0016%13 Aug
mirage16–130.0215%13 Aug
inferno4–13-0.0311%10 Aug
inferno13–6-0.027%4 Aug
nuke8–130.0013%3 Aug
cache13–70.0811%2 Aug
nuke6–90.0410%1 Aug
debris1–9-0.220%1 Aug
anubis13–11-0.0220%1 Aug
dust216–14-0.0318%31 Jul
ancient13–10-0.0111%31 Jul
nuke16–140.0111%31 Jul
dust213–80.0614%28 Jul
inferno13–110.0611%27 Jul
mirage13–16-0.0523%27 Jul
inferno7–130.0211%27 Jul
nuke10–130.0312%25 Jul
dust213–30.0316%25 Jul
inferno12–12-0.0112%24 Jul
dust213–110.0116%24 Jul
nuke7–130.089%23 Jul
inferno13–100.0316%23 Jul
mirage4–130.0118%22 Jul
anubis13–90.0311%22 Jul
anubis12–12-0.048%22 Jul
inferno9–130.0120%22 Jul
dust213–70.0825%21 Jul
anubis15–15-0.0212%20 Jul
dust213–50.0423%20 Jul
nuke16–13-0.0014%20 Jul
cache13–50.0312%20 Jul
nuke11–130.0319%20 Jul
nuke8–130.0211%19 Jul
cache9–13-0.0424%19 Jul
mirage4–13-0.0412%19 Jul
nuke15–15-0.0719%19 Jul
dust28–130.0231%19 Jul
cache13–80.1413%17 Jul
ancient9–13-0.0517%17 Jul
mirage13–10-0.0418%16 Jul
ancient13–8-0.058%15 Jul
nuke10–130.0211%15 Jul
inferno7–13-0.0016%14 Jul
ancient6–13-0.0121%14 Jul
dust213–5-0.0710%13 Jul
dust29–130.0420%13 Jul
inferno11–130.0221%13 Jul
office8–130.0213%12 Jul
office1–130.0414%12 Jul
office13–110.0411%12 Jul
mirage10–130.0716%12 Jul
cache8–130.0016%12 Jul
cache13–10.1029%12 Jul
dust213–90.0218%11 Jul
dust213–90.0214%10 Jul
inferno7–13-0.0824%9 Jul
cache13–9-0.0114%6 Jul
cache7–1-0.050%6 Jul
inferno9–60.1024%6 Jul
inferno13–9-0.0213%6 Jul
dust29–13-0.0712%6 Jul
dust213–30.0723%6 Jul
mirage7–130.0221%2 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →