Hamu — CS2 Stats

76561198044272721[U:1:84006993]

846Tracked matches67%Win rate2023Tracked since
1,271Hours in CS11Hrs last 2 wks
CSDB Rating5.3 DevelopingPassive Rifler
Ladder ranks via Leetify

Performance scores

Aim69
Positioning41
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY56359Last 10056%Win rateWTTWWLLLLW

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression3.7
Utility3.0
Positioning4.1
Opening Duels0.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.1
Utility3.0
Mechanics6.0
Opening Duels0.2
Win Impact10.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time598ms−96ms
first ⅓ avg 694ms → last ⅓ avg 598ms
Headshot accuracy15.8%+2.9%
first ⅓ avg 12.9% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–6
130Biggest win — cache
7Longest win streak
65In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 75% over 8overpassWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
cacheA2011955%-0.00
ancientB147750%0.00
infernoA106460%-0.01
dust2B105550%-0.01
nukeA95456%0.00
vertigoS86275%0.02
mirageA74357%-0.01
overpassC73443%-0.01
train43175%0.03
anubis43175%-0.01
office220100%-0.01
golden1010%-0.08
rooftop1010%-0.13
agency1010%0.01
jura1010%0.03
brewery110100%-0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,836Lifetime kills
1.01K/D
2,807Matches
28.4%Match win rate
43.6%Headshot %
8.7%Shot accuracy
4,630MVPs
724Hours (in match)
1,806Bombs planted
482Bombs defused

Most-used weapons

Lifetime map wins

2,328dust2
1,909nuke
1,708inferno
1,269vertigo
405train
114lake
70dust
69office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
35.3%Accuracy (enemy spotted)
42.9%Spray accuracy
77.1%Counter-strafing
10.0°Preaim
607msReaction time
29.1%T opening success
31.8%CT opening success
0.36Enemies flashed / flash
2.0%Flash assists
6.75HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3584 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1254% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0315%25 Aug
ancient12–12-0.029%25 Aug
overpass12–12-0.0221%17 Aug
ancient13–20.0140%17 Aug
inferno13–8-0.0415%17 Aug
inferno3–13-0.0550%17 Aug
nuke0–3-0.080%17 Aug
inferno6–13-0.0022%16 Aug
cache10–13-0.009%16 Aug
train13–30.0313%16 Aug
mirage13–10.0219%16 Aug
cache10–13-0.0123%9 Jun
overpass7–130.0510%9 Jun
train13–9-0.0224%9 Jun
ancient13–60.0313%8 Jun
inferno13–5-0.0118%8 Jun
cache13–80.0021%8 Jun
vertigo13–5-0.0310%8 Jun
mirage10–13-0.0716%8 Jun
ancient10–13-0.0314%8 Jun
cache11–13-0.0513%8 Jun
nuke13–8-0.0215%8 Jun
ancient13–70.0723%8 Jun
dust213–90.0220%8 Jun
ancient13–5-0.037%4 May
office13–1-0.020%4 May
vertigo13–10-0.0310%4 May
train13–10.0420%4 May
dust212–12-0.055%4 May
mirage13–8-0.0423%4 May
ancient0–30.0520%4 May
nuke13–3-0.057%4 May
cache0–13-0.080%4 May
cache13–100.0410%3 May
inferno13–90.0511%3 May
dust29–13-0.0515%3 May
overpass11–4-0.0617%3 May
nuke8–130.009%3 May
cache13–100.0011%2 May
cache12–120.0316%2 May
cache13–110.0521%2 May
cache3–13-0.0719%2 May
cache13–5-0.0117%2 May
cache13–00.0810%2 May
cache13–60.0629%1 May
cache12–120.0119%1 May
cache13–10-0.0621%1 May
cache12–12-0.0420%1 May
cache13–6-0.0127%1 May
cache12–8-0.0421%29 Apr
cache13–80.047%29 Apr
cache11–13-0.0110%29 Apr
ancient1–13-0.0817%11 Nov
dust23–13-0.0529%11 Nov
office13–110.0115%9 Nov
anubis13–7-0.0021%9 Nov
inferno13–9-0.0217%9 Nov
vertigo13–20.116%9 Nov
ancient13–7-0.0316%9 Nov
overpass13–80.0119%9 Nov
dust213–110.1113%9 Nov
train6–130.0816%9 Nov
nuke11–130.067%9 Nov
nuke13–60.0212%4 Nov
inferno8–13-0.0215%4 Nov
overpass15–15-0.0317%2 Nov
ancient11–130.0315%2 Nov
dust215–15-0.019%1 Nov
inferno5–130.0724%31 Oct
vertigo10–130.018%31 Oct
overpass2–13-0.0616%31 Oct
overpass13–6-0.0015%29 Oct
inferno13–8-0.016%28 Oct
mirage11–13-0.0421%28 Oct
dust25–130.017%28 Oct
dust213–9-0.016%26 Oct
ancient13–60.1311%26 Oct
mirage13–90.049%26 Oct
dust213–8-0.0517%26 Oct
inferno13–7-0.045%25 Oct
dust213–10.0315%25 Oct
nuke9–13-0.0217%24 Oct
vertigo5–130.0226%24 Oct
vertigo13–11-0.0615%23 Oct
vertigo13–60.1014%22 Oct
vertigo13–110.0410%22 Oct
nuke13–60.067%22 Oct
golden2–13-0.084%22 Oct
rooftop2–9-0.1314%22 Oct
anubis13–8-0.0113%20 Aug
mirage9–130.0417%20 Aug
anubis12–6-0.0815%20 Aug
anubis6–130.0411%20 Aug
agency10–130.0133%5 Aug
jura12–120.0320%5 Aug
brewery9–4-0.0013%5 Aug
ancient9–13-0.058%5 Aug
ancient13–30.037%5 Aug
ancient1–13-0.050%5 Aug
nuke13–90.0614%4 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →