Jynks

Jynks — CS2 Stats

76561198042479290[U:1:82213562]Steam profile ↗✓ No bans

2,197Tracked matches53%Win rate2020Tracked since
CSDB Rating6.8 SolidHybrid Rifler
Premier CS Rating24,886Top 25% of 17,162 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#3417 of 22013 tracked
FaceitLevel 9 · 2,162 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJynksFACEITLevel 9 · 2,162 ELOSTANDINGTop 20.7% of rankedPREMIER24,886 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning54
Utility53

0–100 skill scores via Leetify.

Recent form

COLD4852Last 10048%Win rateWLLLLLLLWL

Last 10 vs previous 10: -50pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.7
Aggression5.9
Utility5.3
Positioning5.4
Opening Duels2.6
Clutch2.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.4
Utility5.3
Mechanics8.6
Opening Duels2.6
Win Impact6.1

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time527ms−47ms
first ⅓ avg 574ms → last ⅓ avg 527ms
Headshot accuracy25.7%+0.3%
first ⅓ avg 25.4% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 8–1
130Biggest win — ancient
8Longest win streak
411In matches decided by ≤2 rounds
23Overtime games

Map breakdown

ancientBest map · 60% over 25nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientA25151060%0.00
infernoB24131154%0.00
cacheB22101245%0.00
mirageC94544%0.01
anubisD72529%-0.02
overpassC73443%0.05
nukeD51420%-0.01
dust21010%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,286Matches
51%Win rate
1.23Avg K/D
77.0ADR
52%Headshot %

Clutches & streaks

30%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage9451%1.1516.7
Inferno9053%1.1017.1
Ancient7949%0.9615.9
Overpass5345%1.3918.7
Vertigo3574%1.4416.8
Dust22348%1.1417.3
Cache2241%1.0616.1
Nuke2138%1.2118.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
34.4%Accuracy (enemy spotted)
35.0%Spray accuracy
88.6%Counter-strafing
9.1°Preaim
523msReaction time
33.0%T opening success
47.5%CT opening success
0.61Enemies flashed / flash
6.2%Flash assists
7.92HE damage / grenade
6.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.9652% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0324%25 Aug
anubis8–13-0.0331%25 Aug
cache8–130.0228%19 Aug
inferno10–13-0.0345%19 Aug
ancient10–13-0.0240%17 Aug
anubis12–16-0.0219%15 Aug
inferno7–13-0.0222%15 Aug
anubis8–13-0.0526%14 Aug
cache16–14-0.0421%14 Aug
ancient11–130.0521%14 Aug
mirage4–13-0.0023%14 Aug
ancient13–6-0.0614%14 Aug
inferno13–100.0418%12 Aug
cache13–80.0320%12 Aug
mirage8–130.0037%12 Aug
nuke13–16-0.0327%11 Aug
inferno13–90.0024%11 Aug
inferno16–120.0425%10 Aug
inferno13–80.0621%10 Aug
ancient13–110.0218%7 Aug
inferno25–23-0.0229%7 Aug
ancient13–50.0222%7 Aug
mirage13–80.0637%7 Aug
inferno13–90.0126%4 Aug
mirage5–13-0.0818%3 Aug
ancient16–13-0.0329%3 Aug
anubis13–10-0.0123%3 Aug
inferno10–13-0.0113%3 Aug
inferno13–80.0532%3 Aug
inferno11–13-0.0731%3 Aug
mirage5–13-0.0540%3 Aug
anubis9–13-0.0127%1 Aug
anubis11–13-0.0217%1 Aug
nuke5–130.0135%16 Jun
ancient8–13-0.0937%16 Jun
dust27–130.0125%13 Jun
inferno13–110.0738%13 Jun
mirage3–13-0.0142%13 Jun
ancient13–7-0.0132%28 May
inferno11–130.0121%28 May
ancient13–8-0.0026%22 May
nuke13–30.0722%22 May
ancient7–130.0318%22 May
cache4–13-0.0535%22 May
overpass13–16-0.0122%22 May
inferno13–60.0429%16 May
overpass13–50.1129%16 May
inferno13–7-0.069%16 May
ancient13–70.0118%16 May
cache13–60.0922%16 May
mirage8–10.1922%16 May
nuke14–160.0134%15 May
inferno13–9-0.0340%15 May
inferno17–19-0.0121%15 May
cache20–22-0.0131%15 May
cache13–40.0655%14 May
ancient13–90.0519%14 May
ancient13–50.0312%11 May
overpass5–130.0631%11 May
cache13–9-0.0541%5 May
cache6–130.0132%5 May
ancient18–22-0.0315%4 May
cache4–13-0.0320%4 May
inferno13–7-0.0212%4 May
overpass5–130.0129%3 May
cache11–130.0327%3 May
cache13–70.0123%3 May
ancient20–22-0.0118%2 May
inferno10–130.0130%2 May
ancient16–12-0.0116%1 May
overpass13–100.0217%1 May
cache13–100.0248%1 May
cache13–6-0.0048%1 May
cache13–70.1128%30 Apr
ancient13–00.0329%30 Apr
nuke10–13-0.0914%30 Apr
cache4–13-0.0544%30 Apr
cache10–130.0119%29 Apr
inferno8–13-0.088%29 Apr
mirage13–80.0431%28 Apr
mirage16–13-0.0321%28 Apr
inferno14–160.0217%26 Apr
cache7–130.0320%26 Apr
cache18–22-0.0429%26 Apr
ancient13–160.0219%26 Apr
cache13–9-0.0316%26 Apr
inferno16–120.0327%25 Apr
ancient13–6-0.0035%25 Apr
overpass13–90.0926%25 Apr
ancient12–160.0224%25 Apr
ancient12–160.0129%25 Apr
cache2–13-0.0131%25 Apr
ancient13–9-0.0325%24 Apr
cache19–22-0.0417%24 Apr
ancient13–60.0620%24 Apr
inferno14–16-0.0131%24 Apr
overpass9–130.0830%22 Apr
inferno10–130.0220%22 Apr
ancient13–50.0222%22 Apr
ancient16–190.0127%22 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →