Tony Tony Bust Ya Nuts — CS2 Stats

76561198042151191[U:1:81885463]

131Tracked matches40%Win rate2022Tracked since
503Hours in CS4Hrs last 2 wks
CSDB Rating2.5 Learning
Premier CS Rating8,256Light Blue band · top ~63.2% of ranked players (population est.)
CSDB Leaderboard#27100 of 36389 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate40.0%40.1%41.7%1.6% short
Shot accuracy14.4%7.6%8.8%above
Kill/death ratio0.780.920.970.19 short
Match win rate36.7%42.2%43.8%7.1% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTony Tony Bust Ya NutsPREMIER8,256 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim23
Positioning40
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY50482Last 10050%Win rateWLLLLLWWLW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Aim2.3
Aggression3.1
Utility3.9
Positioning4.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 686ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning4.0
Utility3.9
Mechanics3.5
Opening Duels0.3
Win Impact1.7

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time684ms−40ms
first ⅓ avg 724ms → last ⅓ avg 684ms
Headshot accuracy19.2%+4.3%
first ⅓ avg 14.8% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — dust2 13–9
132Biggest win — mirage
7Longest win streak
89In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 86% over 7overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB24121250%-0.02
dust2B1910953%-0.02
nukeC135838%-0.01
infernoC125742%-0.04
ancientB115645%-0.02
cacheA85363%-0.02
anubisS76186%-0.00
overpassD62433%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,057Lifetime kills
0.78K/D
791Matches
36.7%Match win rate
40.0%Headshot %
14.4%Shot accuracy · Top 25% of Light Blue band
916MVPs
278Hours (in match)
996Bombs planted
123Bombs defused

Most-used weapons

Lifetime map wins

2,623dust2
712inferno
345nuke
164vertigo
95cbble
44dust
42train
36aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
24.9%Accuracy (enemy spotted)
24.6%Spray accuracy
65.6%Counter-strafing
11.2°Preaim
686msReaction time
25.2%T opening success
32.2%CT opening success
0.47Enemies flashed / flash
2.6%Flash assists
8.08HE damage / grenade
4.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4738 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1741% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.063%29 Aug
mirage5–13-0.1025%29 Aug
inferno11–13-0.0420%28 Aug
cache10–13-0.0216%28 Aug
mirage11–130.0125%8 Aug
inferno12–16-0.0716%8 Aug
anubis13–80.0310%8 Aug
dust213–9-0.0721%7 Aug
ancient4–13-0.0922%7 Aug
nuke13–30.0538%7 Aug
ancient12–16-0.0112%1 Aug
anubis16–12-0.0125%1 Aug
ancient13–4-0.0517%1 Aug
ancient10–13-0.0314%31 Jul
cache13–80.018%26 Jul
anubis13–6-0.066%26 Jul
cache8–13-0.0820%25 Jul
dust213–5-0.0220%25 Jul
mirage10–13-0.0618%25 Jul
cache8–13-0.0713%25 Jul
nuke10–13-0.0133%25 Jul
mirage6–13-0.0716%25 Jul
cache13–100.0019%24 Jul
mirage13–20.0129%24 Jul
ancient10–130.0115%24 Jul
dust28–13-0.0431%24 Jul
dust29–13-0.0710%24 Jul
dust24–13-0.0221%24 Jul
mirage7–13-0.0530%24 Jul
anubis13–9-0.0321%24 Jul
ancient10–130.0219%13 Jul
ancient13–11-0.0711%13 Jul
nuke13–80.0131%12 Jul
mirage10–13-0.0613%11 Jul
ancient13–20.0423%11 Jul
ancient13–11-0.0220%11 Jul
inferno11–13-0.0723%10 Jul
cache13–90.0521%10 Jul
inferno5–13-0.0710%10 Jul
mirage13–11-0.0110%10 Jul
anubis13–70.0721%10 Jul
mirage4–13-0.105%27 Jun
nuke11–13-0.0114%27 Jun
mirage4–13-0.078%26 Jun
nuke14–16-0.0123%26 Jun
ancient13–6-0.0016%12 Jun
dust27–13-0.0317%12 Jun
dust213–90.0714%12 Jun
mirage13–90.0313%25 May
overpass14–16-0.0511%25 May
dust213–6-0.0322%22 May
mirage4–130.0216%22 May
nuke10–13-0.0413%22 May
dust27–13-0.0029%22 May
overpass13–11-0.0515%16 May
dust213–100.0613%16 May
nuke11–130.0522%16 May
overpass5–13-0.0813%16 May
mirage5–13-0.0913%16 May
mirage10–130.0224%15 May
mirage13–100.0616%15 May
mirage13–6-0.0019%15 May
dust214–16-0.0613%12 May
inferno16–120.0015%10 May
mirage13–110.0316%9 May
dust26–13-0.038%9 May
mirage13–11-0.0416%9 May
mirage16–12-0.0312%8 May
overpass8–13-0.068%8 May
ancient7–13-0.0310%8 May
dust211–13-0.0517%8 May
dust216–120.0014%8 May
anubis13–11-0.0415%2 May
nuke15–15-0.077%2 May
mirage13–7-0.0016%1 May
overpass9–13-0.0515%1 May
nuke13–8-0.0513%1 May
inferno16–13-0.0215%1 May
dust216–13-0.0516%29 Apr
dust213–90.0121%29 Apr
cache13–7-0.0324%29 Apr
cache13–4-0.0524%29 Apr
overpass16–12-0.0119%26 Apr
anubis9–130.0112%26 Apr
inferno6–13-0.0515%26 Apr
mirage13–50.0719%26 Apr
inferno13–6-0.0210%25 Apr
mirage13–7-0.0010%25 Apr
inferno13–9-0.0221%23 Apr
nuke13–4-0.0311%23 Apr
nuke7–13-0.0612%22 Apr
dust29–13-0.0518%18 Apr
nuke9–13-0.0512%18 Apr
mirage13–20.0410%18 Apr
inferno13–8-0.0123%18 Apr
mirage15–15-0.0218%18 Apr
dust213–10-0.0014%18 Apr
inferno8–13-0.0015%17 Apr
nuke13–30.039%17 Apr
inferno6–13-0.0819%17 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →