BernDonger — CS2 Stats
US76561198040421845[U:1:80156117]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 8 median | Level 9 median | vs Level 9 |
|---|---|---|---|---|
| Headshot rate | 51.8% | 47.2% | 49.0% | above |
| Shot accuracy | 13.0% | 12.3% | 13.1% | meets |
| Kill/death ratio | 1.34 | 1.07 | 1.08 | above |
| Match win rate | 42.6% | 46.3% | 46.9% | 4.4% short |
This profile matches the typical Level 9 player on 3 of 4 comparable metrics.
Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 91% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 24 | 71% | 1.05 | 16.2 |
| Ancient | 7 | 43% | 0.67 | 11.0 |
| Anubis | 5 | 100% | 1.81 | 19.4 |
| Dust2 | 4 | 75% | 0.65 | 10.3 |
| Nuke | 3 | 67% | 0.86 | 14.3 |
| Inferno | 2 | 100% | 1.45 | 15.5 |
| Train | 1 | 100% | 1.20 | 12.0 |
| Cache | 1 | 100% | 1.42 | 17.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 31.7329% — below the 40% mark we flag