Pipe Wrench

Pipe Wrench — CS2 Stats

US76561198029093775[U:1:68828047]Steam profile ↗✓ No bans

205Tracked matches60%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim72
Positioning61
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY464410Last 10046%Win rateWWWLWLWLWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.7
Utility3.0
Positioning6.1
Opening Duels4.0
Clutch0.0

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning6.1
Utility3.0
Mechanics8.5
Opening Duels4.2
Win Impact8.3

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time625ms−76ms
first ⅓ avg 701ms → last ⅓ avg 625ms
Headshot accuracy20.2%+0.5%
first ⅓ avg 19.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–3
131Biggest win — nuke
6Longest win streak
W3Current streak
66In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 67% over 9dust2Weakest map · 33% over 36
MapGradePlayedRecordWin rateAvg rating
dust2D36122433%0.01
nukeA1810856%0.01
mirageC146843%-0.01
cacheB126650%0.01
ancientS96367%0.03
infernoC52340%-0.00
overpass31233%-0.01
anubis220100%0.03
vertigo110100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 36). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
71%Win rate
0.65Avg K/D
54.4ADR
19%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
33.9%Accuracy (enemy spotted)
34.9%Spray accuracy
88.4%Counter-strafing
10.1°Preaim
619msReaction time
28.8%T opening success
63.2%CT opening success
0.39Enemies flashed / flash
4.3%Flash assists
13.35HE damage / grenade
4.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3946 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.8317% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 36 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0115%26 Aug
dust213–50.0412%26 Aug
dust213–110.1229%15 Aug
cache3–130.0561%15 Aug
ancient13–80.0224%15 Aug
dust29–13-0.0017%8 Aug
cache13–10-0.0118%8 Aug
dust25–9-0.019%23 Jul
nuke13–10.0621%23 Jul
mirage9–13-0.0121%22 Jul
dust29–130.0529%27 Jun
inferno13–70.0623%20 Jun
ancient5–3-0.0417%20 Jun
overpass2–13-0.068%14 Jun
nuke3–13-0.137%13 Jun
nuke13–9-0.0628%13 Jun
ancient13–80.0722%13 Jun
anubis13–90.0721%12 Jun
ancient12–12-0.0510%10 Jun
nuke8–130.0310%7 Jun
nuke13–10.0625%7 Jun
overpass13–100.0924%7 Jun
dust212–120.0419%6 Jun
ancient13–30.1317%5 Jun
inferno2–13-0.0723%5 Jun
nuke12–12-0.0519%4 Jun
ancient12–120.1117%1 Jun
mirage7–13-0.0610%31 May
dust212–12-0.0614%30 May
cache7–10.0017%30 May
dust26–13-0.0516%30 May
dust213–80.0234%29 May
dust27–130.0229%28 May
nuke13–80.0631%28 May
anubis13–11-0.0227%27 May
dust24–13-0.0619%26 May
nuke13–10-0.0616%26 May
cache12–12-0.0621%25 May
mirage13–80.0221%25 May
cache7–130.0220%25 May
inferno12–120.029%25 May
dust27–130.0222%24 May
nuke13–90.1018%24 May
cache13–6-0.0426%24 May
mirage6–13-0.0518%24 May
mirage13–6-0.0023%24 May
dust213–80.0013%24 May
dust213–90.0216%24 May
dust24–130.0119%23 May
cache13–40.0428%23 May
nuke6–130.0343%22 May
dust22–13-0.0331%22 May
dust210–13-0.0123%21 May
cache13–30.0138%20 May
vertigo13–110.0327%20 May
ancient13–80.0524%20 May
nuke13–40.0413%19 May
cache13–50.0823%18 May
nuke13–70.1122%18 May
ancient8–13-0.0327%18 May
dust213–100.0116%17 May
dust213–100.0818%17 May
cache11–130.0023%14 May
mirage13–60.0824%13 May
dust28–13-0.0015%12 May
mirage10–13-0.0333%12 May
dust24–13-0.0219%10 May
cache12–120.0919%8 May
nuke11–130.0520%8 May
mirage8–13-0.0413%3 May
dust23–130.0718%3 May
mirage13–80.0118%3 May
cache10–13-0.0128%2 May
dust213–110.0525%2 May
nuke7–13-0.0138%1 May
dust27–13-0.0913%1 May
mirage7–13-0.1017%1 Feb
dust213–10-0.018%1 Feb
mirage6–13-0.0020%18 Oct
inferno4–13-0.0420%5 Oct
dust27–13-0.0427%24 Aug
dust211–130.0315%24 Aug
ancient13–60.0021%24 Aug
inferno13–60.0123%24 Aug
dust24–13-0.0515%23 Aug
dust213–20.0532%23 Aug
dust212–120.0627%23 Aug
mirage13–40.0129%23 Aug
nuke9–13-0.026%23 Aug
nuke13–11-0.0814%21 Aug
dust211–130.0220%19 Aug
overpass12–12-0.0524%19 Aug
dust27–13-0.0716%16 Aug
dust213–40.0520%6 Aug
dust27–13-0.0122%6 Aug
nuke11–130.0215%3 Aug
dust211–130.0116%3 Aug
mirage13–70.0717%3 Aug
nuke13–100.0410%3 Aug
mirage5–13-0.0426%2 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →