BIgBoySnipin

BIgBoySnipin — CS2 Stats

US76561198422705144[U:1:462439416]Steam profile ↗

161Tracked matches59%Win rate2023Tracked since
CSDB Rating5.2 Developing
Ladder ranks via Leetify

Performance scores

Aim54
Positioning56
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY444313Last 10044%Win rateWWWTTWLWWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim5.4
Aggression6.7
Utility2.1
Positioning5.6
Opening Duels3.6
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.6
Utility2.1
Mechanics6.4
Opening Duels3.6
Win Impact8.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time604ms+6ms
first ⅓ avg 598ms → last ⅓ avg 604ms
Headshot accuracy14.6%+2.2%
first ⅓ avg 12.4% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 7–1
131Biggest win — inferno
5Longest win streak
W3Current streak
85In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 67% over 12cacheWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2C35132237%-0.01
cacheD1641225%-0.01
ancientA138562%0.00
nukeS128467%0.02
mirageD113827%-0.02
infernoA85363%0.01
anubis32167%0.02
overpass21150%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

11Matches
55%Win rate
0.92Avg K/D
71.6ADR
34%Headshot %

Clutches & streaks

44%1v1 clutch win
40%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.7612.3
Ancient250%0.9418.0
Anubis2100%0.849.5
Dust21100%1.4516.0
Inferno10%0.265.0
Nuke1100%0.9222.0
Cache1100%1.7017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
32.3%Accuracy (enemy spotted)
30.1%Spray accuracy
78.9%Counter-strafing
9.5°Preaim
599msReaction time
38.2%T opening success
50.3%CT opening success
0.32Enemies flashed / flash
2.2%Flash assists
9.94HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8003% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3232 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2492% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0418%26 Aug
dust213–50.0427%26 Aug
ancient13–11-0.058%23 Aug
inferno12–120.0215%23 Aug
dust212–120.0415%22 Aug
ancient13–40.1014%22 Aug
mirage8–13-0.014%16 Aug
dust213–70.0820%16 Aug
dust213–110.0920%15 Aug
cache3–13-0.0415%15 Aug
dust26–130.0312%2 Aug
inferno13–100.0416%2 Aug
dust213–5-0.0625%24 Jul
cache13–80.0013%22 Jul
mirage9–130.0317%22 Jul
ancient16–120.044%21 Jul
mirage8–13-0.027%20 Jul
inferno13–10.0113%19 Jul
nuke13–110.0823%19 Jul
ancient9–13-0.0630%12 Jul
cache1–8-0.0521%12 Jul
dust211–130.0510%11 Jul
cache7–13-0.055%11 Jul
dust25–13-0.105%11 Jul
anubis10–12-0.0324%30 Jun
inferno13–110.0211%30 Jun
dust213–70.013%30 Jun
anubis13–100.0617%25 Jun
nuke13–11-0.0112%25 Jun
dust212–12-0.035%24 Jun
mirage6–13-0.0414%24 Jun
dust213–70.0518%23 Jun
cache12–12-0.0023%22 Jun
inferno13–40.0810%21 Jun
ancient13–90.0817%21 Jun
dust212–12-0.038%21 Jun
ancient7–13-0.019%21 Jun
mirage8–130.0113%21 Jun
cache8–13-0.035%20 Jun
dust213–7-0.0426%20 Jun
inferno13–7-0.0123%20 Jun
ancient5–3-0.0536%20 Jun
cache7–13-0.036%17 Jun
dust211–13-0.0411%17 Jun
dust212–160.0017%14 Jun
mirage13–8-0.0616%14 Jun
cache7–13-0.0316%14 Jun
overpass2–13-0.0418%14 Jun
nuke3–130.0323%13 Jun
nuke13–90.079%13 Jun
ancient13–8-0.0413%13 Jun
anubis13–90.0210%12 Jun
dust215–15-0.0724%12 Jun
dust213–90.1014%11 Jun
ancient11–13-0.029%11 Jun
ancient12–12-0.048%10 Jun
nuke8–130.0316%7 Jun
nuke13–10.0225%7 Jun
overpass13–10-0.0313%7 Jun
ancient13–40.0110%7 Jun
cache11–130.1013%6 Jun
inferno9–130.0317%6 Jun
cache13–60.0114%6 Jun
dust212–12-0.0520%6 Jun
ancient13–30.054%5 Jun
inferno2–13-0.094%5 Jun
nuke12–120.0215%4 Jun
dust20–5-0.050%3 Jun
cache13–110.016%3 Jun
mirage7–13-0.0212%3 Jun
nuke13–6-0.0724%3 Jun
cache1–13-0.0212%2 Jun
dust28–13-0.028%1 Jun
mirage7–13-0.098%31 May
cache9–13-0.0216%31 May
dust27–130.016%31 May
cache4–13-0.1023%31 May
ancient12–120.0211%31 May
dust26–13-0.0213%31 May
dust212–12-0.0219%30 May
cache7–10.1418%30 May
dust26–13-0.0425%30 May
dust213–8-0.040%29 May
dust27–13-0.0211%28 May
nuke13–80.076%28 May
dust24–13-0.0718%26 May
nuke13–10-0.0110%26 May
mirage13–7-0.0414%25 May
dust22–13-0.0522%24 May
dust27–13-0.0414%24 May
dust213–11-0.0312%24 May
nuke13–90.0110%24 May
mirage13–60.0111%24 May
dust213–8-0.0118%24 May
dust213–9-0.0218%24 May
cache12–12-0.040%23 May
nuke6–130.0113%22 May
dust22–13-0.0210%22 May
dust210–130.0013%21 May
mirage12–12-0.029%21 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →