TDI — CS2 Stats

76561198024679426[U:1:64413698]✓ No bans

1,505Tracked matches50%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating18,521Purple band · top ~14.4% of ranked players (population est.)
CSDB Leaderboard#10771 of 21128 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGTDIFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,521 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning46
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY53461Last 10053%Win rateLLLLWWWWWL

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression6.5
Utility3.5
Positioning4.6
Opening Duels2.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.6
Utility3.5
Mechanics6.5
Opening Duels2.3
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time598ms+6ms
first ⅓ avg 592ms → last ⅓ avg 598ms
Headshot accuracy13.9%−0.3%
first ⅓ avg 14.2% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–6
132Biggest win — cache
5Longest win streak
L4Current streak
107In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 65% over 31mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2S31201165%0.02
ancientA1710759%0.01
cacheB158753%0.01
mirageD1551033%0.00
infernoB137654%0.01
nukeB63350%0.03
anubis3030%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

208Matches
58%Win rate
1.23Avg K/D
107.0ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient2100%1.4225.0
Dust21100%1.0019.0
Inferno1100%1.6221.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
34.0%Accuracy (enemy spotted)
37.3%Spray accuracy
79.1%Counter-strafing
8.6°Preaim
590msReaction time
32.3%T opening success
45.8%CT opening success
0.40Enemies flashed / flash
1.3%Flash assists
13.78HE damage / grenade
1.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9744% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4039 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.301% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–130.058%28 Aug
dust210–13-0.0119%28 Aug
anubis10–13-0.0110%28 Aug
nuke4–130.038%26 Aug
dust213–30.0915%26 Aug
inferno13–50.0113%25 Aug
ancient13–60.0111%25 Aug
dust213–30.1122%25 Aug
ancient13–90.0919%24 Aug
ancient6–130.0719%23 Aug
cache13–80.0714%20 Aug
dust28–130.0215%19 Aug
dust213–7-0.0321%19 Aug
mirage10–13-0.0411%19 Aug
nuke13–16-0.0515%18 Aug
dust25–13-0.0316%18 Aug
dust213–110.0712%18 Aug
inferno7–13-0.0212%16 Aug
cache13–11-0.038%16 Aug
mirage11–13-0.0319%14 Aug
dust213–110.0622%14 Aug
nuke13–8-0.0116%13 Aug
mirage9–13-0.0511%13 Aug
mirage13–60.0820%12 Aug
ancient13–4-0.0214%7 Aug
cache10–13-0.0413%7 Aug
mirage9–130.0214%7 Aug
dust211–13-0.045%6 Aug
inferno13–11-0.0111%5 Aug
ancient13–100.0110%3 Aug
dust213–9-0.057%2 Aug
cache11–130.0315%1 Aug
cache13–20.0815%1 Aug
anubis3–13-0.049%1 Aug
mirage3–13-0.079%31 Jul
inferno13–60.0314%31 Jul
dust213–100.0613%31 Jul
dust22–13-0.0814%30 Jul
dust26–10.0450%30 Jul
inferno13–80.0020%30 Jul
mirage13–40.039%30 Jul
mirage13–110.0111%30 Jul
ancient13–80.069%30 Jul
ancient9–13-0.057%29 Jul
cache4–13-0.0610%29 Jul
cache6–13-0.0323%29 Jul
ancient13–50.0119%29 Jul
inferno9–13-0.0116%28 Jul
inferno7–13-0.0213%28 Jul
dust29–130.0613%28 Jul
dust24–13-0.0421%27 Jul
inferno13–100.0114%27 Jul
mirage9–13-0.0419%26 Jul
ancient2–13-0.117%26 Jul
ancient13–6-0.066%26 Jul
mirage13–40.0920%25 Jul
dust210–13-0.0018%25 Jul
cache8–130.0417%24 Jul
ancient4–13-0.0326%24 Jul
cache13–11-0.014%24 Jul
cache13–11-0.0715%24 Jul
inferno13–70.0216%24 Jul
cache11–13-0.0021%23 Jul
inferno13–60.0424%23 Jul
dust210–30.0415%23 Jul
dust213–80.068%23 Jul
mirage13–20.0816%23 Jul
nuke10–130.0716%23 Jul
mirage4–13-0.0718%23 Jul
ancient9–130.0113%23 Jul
dust213–90.0815%23 Jul
dust22–130.0116%23 Jul
ancient16–14-0.048%22 Jul
dust29–13-0.0014%22 Jul
cache13–60.149%22 Jul
nuke13–70.0211%22 Jul
dust213–90.0116%21 Jul
inferno11–130.0314%18 Jul
dust28–130.0510%18 Jul
dust213–110.0419%18 Jul
dust216–13-0.0117%18 Jul
anubis8–13-0.0518%17 Jul
cache13–60.0614%17 Jul
cache4–13-0.047%17 Jul
dust213–80.0212%16 Jul
mirage14–16-0.0112%15 Jul
dust213–60.0519%15 Jul
mirage1–130.0217%15 Jul
inferno9–130.0519%14 Jul
ancient7–130.0510%14 Jul
dust213–9-0.0117%14 Jul
cache13–70.058%13 Jul
ancient15–150.0215%13 Jul
ancient13–60.0423%13 Jul
ancient13–60.1618%12 Jul
nuke13–50.1113%11 Jul
dust213–110.0211%10 Jul
dust213–30.0718%10 Jul
mirage14–160.0015%10 Jul
dust213–50.106%9 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →