𝑨𝑫𝑽𝑨𝑵𝑪𝑬𝑫 𝑹𝑨𝑪𝑰𝑺𝑻 — CS2 Stats

76561198011287884[U:1:51022156]

253Tracked matches41%Win rate2020Tracked since
936Hours in CS
CSDB Rating6.4 SolidAggressive Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GG𝑨𝑫𝑽𝑨𝑵𝑪𝑬𝑫 𝑹𝑨𝑪𝑰…FACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim81
Positioning58
Utility86

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateLWLLLLLWWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression8.6
Utility8.6
Positioning5.8
Opening Duels3.4

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; higher utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 86 — grenade impact well above the norm.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.8
Utility8.6
Mechanics6.3
Opening Duels3.4
Win Impact2.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time578ms+6ms
first ⅓ avg 572ms → last ⅓ avg 578ms
Headshot accuracy23.4%+6.0%
first ⅓ avg 17.4% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — office 13–10
132Biggest win — office
6Longest win streak
56In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 60% over 5dust2Weakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
officeA29161355%0.05
mirageB1910953%0.03
ancientD134931%0.02
infernoA95456%0.05
anubisC73443%0.05
dust2D6060%0.01
vertigoB63350%0.05
nukeA53260%0.05
overpassA53260%0.07
mills110100%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,188Lifetime kills
1.16K/D · Top 50% of tracked players
1,883Matches
45.4%Match win rate
46.8%Headshot % · Top 50% of tracked players
18.7%Shot accuracy · Top 10% of tracked players
5,893MVPs
936Hours (in match)
2,503Bombs planted
432Bombs defused

Most-used weapons

Lifetime map wins

3,842dust2
3,708inferno
708train
582vertigo
568nuke
507cbble
396office
28lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
36.8%Accuracy (enemy spotted)
42.6%Spray accuracy
78.5%Counter-strafing
10.3°Preaim
568msReaction time
47.7%T opening success
39.6%CT opening success
0.70Enemies flashed / flash
17.8%Flash assists
15.04HE damage / grenade
18.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.618% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
office4–130.1028%4 Aug
nuke13–40.0319%4 Aug
mirage9–130.0113%4 Aug
office4–130.1323%4 Aug
office7–130.0624%4 Aug
office9–130.0224%4 Aug
dust22–130.0527%4 Aug
office13–100.0624%4 Aug
office4–40.0232%28 Jul
office13–90.0515%27 May
office13–90.1222%12 May
office12–120.1525%12 May
dust29–130.0220%5 May
inferno7–130.0430%5 May
dust25–130.0319%4 May
anubis13–40.0721%3 May
office13–90.1016%3 May
dust28–130.0821%3 May
dust21–13-0.0910%27 Apr
nuke13–50.1317%27 Apr
office11–130.0420%27 Apr
mirage16–140.0614%10 Apr
ancient14–16-0.0320%10 Apr
nuke6–130.0325%9 Apr
office13–60.0246%9 Apr
mirage13–90.1817%6 Apr
dust211–13-0.0314%29 Jul
nuke2–6-0.0814%29 Jul
office0–13-0.06100%29 Jul
office13–100.2422%18 Jul
office13–80.0423%13 Jul
office13–10-0.0516%3 Jul
office13–9-0.039%3 Jul
office1–130.0113%3 Jul
mills13–60.0615%2 Jul
office10–13-0.0121%2 Jul
office6–20.0211%2 Jul
office11–130.1411%2 Jul
office13–20.0516%2 Jul
office5–130.0313%28 Jun
office12–120.1014%1 Jun
office13–110.0611%1 Jun
office13–90.1110%1 Jun
office5–13-0.075%28 May
office13–60.0015%28 May
office13–40.0911%22 May
ancient10–130.0511%30 Mar
inferno13–80.0513%30 Mar
ancient10–130.018%30 Mar
vertigo13–40.1519%30 Mar
ancient13–20.0211%30 Mar
mirage15–150.0416%30 Mar
mirage13–50.0313%30 Mar
mirage13–10-0.0213%29 Mar
mirage13–7-0.0011%29 Mar
vertigo5–13-0.077%29 Mar
mirage9–130.0511%29 Mar
overpass12–160.0016%29 Mar
anubis13–100.0914%28 Mar
nuke13–40.1321%28 Mar
ancient13–90.0712%28 Mar
anubis7–130.0320%28 Mar
ancient10–130.0311%27 Mar
inferno6–130.019%26 Mar
mirage5–13-0.087%26 Mar
inferno13–40.0911%25 Mar
vertigo13–110.0514%25 Mar
mirage13–50.109%25 Mar
ancient5–13-0.0515%25 Mar
overpass7–90.0120%25 Mar
ancient6–130.0223%24 Mar
mirage6–130.056%24 Mar
mirage13–80.0426%24 Mar
ancient13–90.0417%23 Mar
inferno13–20.0917%23 Mar
overpass13–110.0023%21 Mar
overpass13–70.1217%20 Mar
ancient16–120.0414%20 Mar
inferno6–13-0.0418%20 Mar
mirage5–130.0619%19 Mar
inferno13–70.0714%19 Mar
inferno13–20.1433%18 Mar
ancient10–13-0.0112%18 Mar
mirage13–100.0515%17 Mar
mirage10–13-0.029%17 Mar
vertigo13–70.099%17 Mar
mirage13–90.0111%17 Mar
mirage14–16-0.0228%17 Mar
vertigo5–130.0115%17 Mar
inferno8–13-0.0318%17 Mar
vertigo9–130.0820%16 Mar
overpass13–50.2116%16 Mar
ancient8–130.0224%16 Mar
anubis13–30.1526%16 Mar
anubis10–130.0714%16 Mar
ancient15–15-0.0012%16 Mar
anubis10–130.0222%16 Mar
mirage6–130.0631%14 Mar
anubis3–13-0.078%14 Mar
mirage13–20.0214%14 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →