Stane Jerko — CS2 Stats

76561198007209253[U:1:46943525]

1,355Tracked matches38%Win rate2023Tracked since
CSDB Rating4.5 DevelopingPassive Rifler
Premier CS Rating12,460Blue band · top ~41.9% of ranked players (population est.)
CSDB Leaderboard#10180 of 14463 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGStane JerkoFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,460 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning39
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY43543Last 10043%Win rateLLLWWWWWLL

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression3.4
Utility3.6
Positioning3.9
Opening Duels0.5
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.9
Utility3.6
Mechanics7.5
Opening Duels1.4
Win Impact1.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time640ms−25ms
first ⅓ avg 664ms → last ⅓ avg 640ms
Headshot accuracy18.0%+4.0%
first ⅓ avg 14.0% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — nuke 13–8
130Biggest win — ancient
5Longest win streak
L3Current streak
810In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 71% over 7mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC2591636%-0.02
ancientC2591636%-0.03
infernoB178947%-0.02
anubisA159660%-0.01
overpassS75271%-0.06
mirageD62433%-0.04
cache31233%-0.05
dust22020%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
25%Win rate
0.74Avg K/D
70.2ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient20%0.6410.0
Nuke1100%0.8012.0
Overpass10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
34.0%Accuracy (enemy spotted)
34.3%Spray accuracy
83.6%Counter-strafing
9.1°Preaim
632msReaction time
23.1%T opening success
41.2%CT opening success
0.31Enemies flashed / flash
1.3%Flash assists
4.64HE damage / grenade
7.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3094 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.0991% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0821%25 Aug
inferno11–13-0.0217%25 Aug
ancient9–13-0.0825%25 Aug
anubis13–11-0.0214%24 Aug
inferno13–10-0.0311%24 Aug
inferno13–50.049%18 Aug
nuke13–50.0217%18 Aug
ancient13–6-0.055%18 Aug
ancient14–16-0.0112%14 Aug
mirage5–13-0.0610%14 Aug
nuke11–13-0.0622%14 Aug
anubis13–50.0319%13 Aug
nuke12–16-0.0324%13 Aug
ancient15–150.0322%12 Aug
nuke7–13-0.0529%9 Aug
inferno8–13-0.0415%9 Aug
inferno5–13-0.0421%9 Aug
nuke6–13-0.0118%9 Aug
ancient9–13-0.086%8 Aug
nuke6–13-0.0324%8 Aug
dust24–13-0.0620%6 Aug
ancient13–5-0.0211%5 Aug
anubis13–10-0.095%5 Aug
nuke11–13-0.0226%4 Aug
inferno9–13-0.0430%4 Aug
mirage13–8-0.0222%1 Aug
anubis13–90.0112%1 Aug
inferno13–9-0.0318%1 Aug
nuke8–13-0.0818%1 Aug
inferno6–13-0.0320%28 Jul
nuke13–11-0.0517%28 Jul
dust25–13-0.0232%28 Jul
mirage13–16-0.0823%23 Jul
inferno13–90.0415%21 Jul
ancient13–60.0318%21 Jul
nuke13–80.0924%16 Jul
ancient11–13-0.0018%15 Jul
anubis11–13-0.0328%15 Jul
anubis13–8-0.0013%14 Jul
nuke7–130.0120%14 Jul
ancient7–13-0.0235%14 Jul
nuke8–130.0119%12 Jul
inferno13–10-0.0014%10 Jul
ancient13–0-0.0140%10 Jul
anubis2–0-0.0133%10 Jul
ancient4–13-0.0314%10 Jul
inferno13–11-0.029%10 Jul
cache13–10-0.0525%7 Jul
mirage12–12-0.0113%7 Jul
overpass13–7-0.0416%6 Jul
anubis9–13-0.1220%6 Jul
nuke13–30.0629%6 Jul
ancient4–13-0.0617%3 Jul
cache8–13-0.0216%3 Jul
inferno10–13-0.0331%3 Jul
anubis9–130.0317%3 Jul
inferno16–14-0.0419%3 Jul
ancient13–2-0.0419%3 Jul
anubis9–130.0123%1 Jul
ancient13–9-0.046%1 Jul
overpass13–9-0.0911%30 Jun
nuke13–9-0.0523%30 Jun
inferno7–13-0.053%25 Jun
nuke8–130.0313%25 Jun
ancient13–9-0.0313%25 Jun
nuke13–11-0.0013%24 Jun
ancient13–8-0.0026%24 Jun
mirage9–13-0.0411%23 Jun
anubis10–13-0.0121%23 Jun
ancient11–130.017%19 Jun
anubis13–90.0513%19 Jun
nuke16–13-0.0415%18 Jun
mirage13–6-0.0414%18 Jun
nuke11–13-0.0112%17 Jun
overpass0–13-0.1319%17 Jun
ancient10–13-0.0714%17 Jun
nuke9–13-0.0514%16 Jun
nuke14–16-0.0318%16 Jun
anubis12–16-0.0410%11 Jun
nuke5–13-0.097%11 Jun
ancient6–13-0.0510%11 Jun
cache5–13-0.0815%9 Jun
inferno13–11-0.0414%4 Jun
ancient10–13-0.0910%4 Jun
nuke8–13-0.0316%4 Jun
overpass4–13-0.0622%2 Jun
ancient13–11-0.0414%2 Jun
anubis13–100.0415%29 May
ancient11–13-0.0324%29 May
inferno15–15-0.0218%28 May
overpass13–2-0.066%28 May
ancient8–13-0.1122%28 May
anubis16–13-0.039%27 May
ancient10–13-0.0413%27 May
overpass13–9-0.0118%26 May
inferno5–13-0.0117%26 May
nuke13–70.0211%26 May
nuke13–9-0.0312%25 May
overpass13–90.005%25 May
ancient8–13-0.0218%24 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →