big gangster aura — CS2 Stats

76561197969148226[U:1:8882498]

2,202Tracked matches50%Win rate2021Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating21,130Pink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#5570 of 14458 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGbig gangster auraFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER21,130 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning55
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateWWTLLLWWWW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression6.5
Utility5.0
Positioning5.5
Opening Duels1.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.5
Utility5.0
Mechanics6.0
Opening Duels1.6
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time567ms−24ms
first ⅓ avg 591ms → last ⅓ avg 567ms
Headshot accuracy16.4%+1.9%
first ⅓ avg 14.4% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — ancient 13–6
130Biggest win — ancient
6Longest win streak
W2Current streak
108In matches decided by ≤2 rounds
16Overtime games

Map breakdown

anubisBest map · 63% over 16nukeWeakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
nukeC2491538%-0.01
infernoB21111052%-0.00
ancientB20101050%0.01
anubisA1610663%0.01
mirageC73443%-0.03
dust242250%0.02
cache41325%-0.02
overpass42250%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 24). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
47%Win rate
1.11Avg K/D
66.9ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient540%1.0211.6
Anubis367%1.5012.0
Overpass250%0.9213.0
Inferno20%0.7012.0
Mirage1100%1.0013.0
Nuke1100%1.5420.0
Vertigo10%1.3117.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
37.2%Accuracy (enemy spotted)
37.1%Spray accuracy
77.0%Counter-strafing
11.1°Preaim
563msReaction time
34.4%T opening success
38.2%CT opening success
0.44Enemies flashed / flash
5.6%Flash assists
9.35HE damage / grenade
6.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4428 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4488% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–90.0115%26 Aug
nuke13–4-0.0119%26 Aug
mirage15–15-0.0219%26 Aug
nuke4–13-0.105%25 Aug
inferno11–13-0.0413%25 Aug
ancient9–130.0219%25 Aug
anubis13–110.018%24 Aug
inferno13–100.0724%24 Aug
ancient13–60.1118%23 Aug
nuke13–11-0.0213%23 Aug
mirage16–14-0.0516%19 Aug
inferno8–13-0.077%19 Aug
dust212–12-0.0121%19 Aug
inferno13–50.0517%18 Aug
nuke13–5-0.0019%18 Aug
ancient13–60.1414%18 Aug
ancient14–160.0010%14 Aug
mirage5–13-0.0923%14 Aug
nuke11–130.0319%14 Aug
anubis13–50.0713%13 Aug
nuke12–16-0.0413%13 Aug
nuke7–13-0.0410%9 Aug
inferno8–130.0018%9 Aug
inferno5–13-0.0117%9 Aug
nuke6–13-0.0223%9 Aug
inferno13–70.0223%9 Aug
ancient9–130.025%8 Aug
nuke6–13-0.0827%8 Aug
ancient13–50.0313%5 Aug
anubis13–100.0125%5 Aug
inferno6–13-0.0317%28 Jul
nuke13–110.0118%28 Jul
dust25–130.0123%28 Jul
dust213–70.0223%27 Jul
anubis16–13-0.019%26 Jul
ancient13–70.0317%26 Jul
inferno11–130.0319%26 Jul
mirage6–13-0.0111%24 Jul
anubis8–13-0.0312%24 Jul
inferno13–6-0.0618%24 Jul
ancient13–16-0.0115%22 Jul
inferno16–140.0215%22 Jul
inferno13–9-0.0016%21 Jul
ancient13–6-0.0218%21 Jul
nuke9–13-0.057%18 Jul
cache13–16-0.0114%18 Jul
ancient11–13-0.0215%15 Jul
anubis11–130.0112%15 Jul
anubis13–8-0.049%14 Jul
nuke7–13-0.0415%14 Jul
ancient7–13-0.0713%14 Jul
nuke8–13-0.0315%12 Jul
ancient7–130.006%12 Jul
nuke15–150.0317%12 Jul
cache9–13-0.0715%11 Jul
anubis16–120.0121%11 Jul
nuke5–130.0213%11 Jul
inferno13–10-0.0118%10 Jul
ancient13–00.027%10 Jul
anubis2–00.0533%10 Jul
ancient4–13-0.1024%10 Jul
inferno13–110.0814%10 Jul
cache13–100.0414%7 Jul
mirage12–12-0.057%7 Jul
overpass13–7-0.0110%6 Jul
anubis9–130.0213%6 Jul
nuke13–30.0118%6 Jul
inferno13–8-0.0024%5 Jul
nuke6–13-0.0715%5 Jul
overpass11–13-0.0618%5 Jul
ancient4–130.0316%3 Jul
cache8–13-0.0213%3 Jul
inferno10–13-0.0614%3 Jul
nuke13–80.0113%3 Jul
anubis9–13-0.0413%3 Jul
inferno16–14-0.0220%3 Jul
ancient13–20.0712%3 Jul
anubis13–20.0417%2 Jul
overpass13–9-0.0310%30 Jun
nuke13–90.0110%30 Jun
ancient13–60.0814%28 Jun
anubis15–150.0512%28 Jun
inferno13–160.016%27 Jun
nuke15–150.0511%27 Jun
dust213–110.0622%27 Jun
inferno13–60.0422%27 Jun
mirage13–6-0.0317%27 Jun
anubis15–150.0911%27 Jun
inferno7–13-0.073%25 Jun
nuke8–130.0217%25 Jun
ancient13–9-0.0215%25 Jun
nuke13–110.019%24 Jun
ancient13–80.0125%24 Jun
nuke16–130.0224%18 Jun
mirage13–60.0416%18 Jun
nuke11–13-0.029%17 Jun
overpass0–13-0.055%17 Jun
ancient10–13-0.0413%17 Jun
inferno3–6-0.0313%13 Jun
anubis13–8-0.0021%13 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →