ddrawnn — CS2 Stats

76561197999958535[U:1:39692807]

624Tracked matches69%Win rate2020Tracked since
3,219Hours in CS6Hrs last 2 wks
CSDB Rating6.1 SolidClutch Specialist
Premier CS Rating23,548Top 50% of 819 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#4161 of 17771 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate40.1%52.8%12.6% short
Shot accuracy24.8%13.7%above
Kill/death ratio1.451.08above
Match win rate74.0%49.2%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGddrawnnFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,548 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning53
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateTWWWLLLWWL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim8.3
Aggression4.8
Utility2.0
Positioning5.3
Opening Duels2.3
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.3
Utility2.0
Mechanics5.8
Opening Duels2.3
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time531ms−44ms
first ⅓ avg 574ms → last ⅓ avg 531ms
Headshot accuracy15.7%+2.4%
first ⅓ avg 13.3% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–5
132Biggest win — inferno
7Longest win streak
88In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 71% over 7ancientWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA1811761%0.03
nukeS139469%0.00
ancientD101910%-0.01
dust2A95456%-0.00
anubisS75271%0.06
overpassB63350%0.01
cacheA53260%-0.02
mirage43175%0.02
vertigo42250%0.00
sanctum31233%-0.01
boulder220100%0.05
poseidon2020%-0.08
warden2020%-0.03
golden21150%-0.01
rooftop21150%0.00
train21150%0.04
eldorado1010%-0.07
debris110100%0.11
fachwerk110100%-0.04
shelter110100%-0.03
alpine1010%0.04
palacio110100%0.03
jura110100%0.03
agency1010%-0.03
grail110100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

138,726Lifetime kills
1.45K/D · Top 10% of Pink band
9,924Matches
74.0%Match win rate · Top 5% of Pink band
40.1%Headshot %
24.8%Shot accuracy · Top 1% of Pink band
17,955MVPs
2,063Hours (in match)
3,193Bombs planted
1,465Bombs defused

Most-used weapons

AK-4734,430
AWP20,239
SG 5537,137
AUG6,593
SSG 085,849
P2503,588

Lifetime map wins

8,686dust2
5,613inferno
2,722nuke
2,463train
1,460vertigo
1,082cbble
891lake
755bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

301Matches
61%Win rate
1.55Avg K/D
90.7ADR
39%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%1.1520.0
Mirage10%0.8012.0
Ancient1100%1.4217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
41.3%Accuracy (enemy spotted)
48.0%Spray accuracy
76.2%Counter-strafing
10.1°Preaim
526msReaction time
36.0%T opening success
42.0%CT opening success
0.23Enemies flashed / flash
1.1%Flash assists
7.13HE damage / grenade
1.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2339 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0471% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke15–15-0.0018%26 Aug
inferno13–20.1429%16 Aug
dust213–40.067%16 Aug
inferno13–110.0320%16 Aug
ancient11–13-0.0412%15 Aug
dust27–13-0.0116%15 Aug
cache8–13-0.0716%26 Jul
inferno13–50.1523%26 Jul
anubis16–130.0313%23 Jul
ancient6–13-0.0210%23 Jul
nuke13–70.0813%23 Jul
eldorado6–9-0.079%23 Jul
debris9–30.1128%23 Jul
boulder13–80.0317%20 Jul
inferno13–70.0817%17 Jul
nuke7–13-0.1011%17 Jul
nuke4–13-0.0710%15 Jul
inferno13–110.0121%15 Jul
anubis13–30.0920%15 Jul
fachwerk13–11-0.0410%12 Jul
shelter13–5-0.0311%12 Jul
boulder4–10.0714%12 Jul
nuke13–7-0.0110%1 Jun
dust213–70.0522%1 Jun
alpine7–130.0416%28 May
inferno13–50.1614%20 May
nuke8–13-0.0620%20 May
mirage13–50.016%20 May
sanctum6–9-0.1315%17 May
nuke13–70.0527%16 May
cache9–30.0422%16 May
vertigo3–7-0.0614%10 May
cache13–7-0.019%10 May
cache13–80.0318%10 May
cache11–13-0.0719%1 May
sanctum9–30.1511%1 May
sanctum4–9-0.0618%1 May
poseidon6–9-0.0419%27 Apr
inferno8–80.0422%27 Apr
ancient7–130.0219%11 Apr
anubis9–130.0111%11 Apr
inferno1–13-0.066%11 Apr
nuke13–80.088%11 Apr
inferno13–10-0.0317%5 Apr
inferno10–13-0.0115%15 Mar
ancient3–130.029%15 Mar
dust22–13-0.054%15 Mar
warden10–13-0.0210%15 Mar
anubis13–30.1013%12 Mar
vertigo9–40.0315%12 Mar
inferno3–9-0.187%12 Mar
warden12–12-0.0512%25 Jan
poseidon4–9-0.1240%25 Jan
golden6–13-0.0731%23 Dec
nuke9–50.069%22 Dec
overpass11–13-0.0315%22 Dec
anubis12–120.0814%22 Dec
overpass13–40.0611%20 Dec
rooftop9–6-0.006%20 Dec
inferno9–40.0713%20 Dec
nuke13–11-0.0316%3 Dec
train11–13-0.007%1 Dec
ancient12–12-0.0512%1 Dec
dust26–13-0.0219%1 Dec
vertigo13–11-0.0115%30 Nov
vertigo8–130.0512%29 Nov
nuke13–30.0212%26 Nov
dust213–9-0.0125%26 Nov
mirage13–60.0215%26 Nov
rooftop6–90.0014%15 Nov
inferno13–70.0211%15 Nov
dust213–60.0720%13 Nov
ancient13–80.0612%3 Nov
dust216–14-0.0321%3 Nov
overpass11–13-0.016%3 Nov
dust24–13-0.1013%3 Nov
inferno6–90.0519%2 Nov
palacio13–80.039%19 Oct
golden13–50.056%19 Oct
anubis13–30.0311%19 Oct
anubis13–20.1013%19 Oct
inferno11–130.0216%23 Sept
inferno9–70.1013%24 Aug
mirage13–60.1011%3 Aug
overpass5–130.0115%3 Aug
train13–70.0712%3 Aug
jura13–20.0311%3 Aug
inferno6–130.0415%27 Jul
ancient3–3-0.0313%27 Jul
nuke13–50.008%27 Jul
agency7–13-0.038%27 Jul
grail13–80.0615%27 Jul
ancient9–130.0113%27 Jul
overpass13–90.038%27 Jul
inferno13–30.0210%27 Jul
mirage11–13-0.059%26 Jul
overpass8–20.0321%26 Jul
ancient6–13-0.0215%20 Jul
nuke13–110.0314%20 Jul
ancient5–13-0.0517%20 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →