Medar — CS2 Stats

76561197998329597[U:1:38063869]

2,023Tracked matches50%Win rate2020Tracked since
CSDB Rating4.5 Developing
FaceitLevel 5 · 1,124 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMedarFACEITLevel 5 · 1,124 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim51
Positioning56
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateLLLLWWWWWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim5.1
Aggression6.3
Utility6.3
Positioning5.6
Opening Duels2.3
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.6
Utility6.3
Mechanics4.3
Opening Duels2.6
Win Impact5.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time613ms−29ms
first ⅓ avg 642ms → last ⅓ avg 613ms
Headshot accuracy11.5%−1.9%
first ⅓ avg 13.4% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — nuke 13–7
131Biggest win — overpass
5Longest win streak
L4Current streak
109In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 75% over 8infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
nukeB22101245%-0.01
infernoC2071335%-0.01
ancientA1911858%0.02
anubisB1910953%0.02
overpassS86275%0.03
mirageC73443%0.00
dust231233%-0.05
cache2020%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

114Matches
46%Win rate
1.27Avg K/D
84.8ADR
34%Headshot %

Clutches & streaks

35%1v1 clutch win
26%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient2843%1.0917.8
Anubis2348%1.1817.0
Nuke2167%1.8217.2
Inferno1942%1.3716.8
Dust2933%0.9113.4
Mirage714%0.9613.9
Train450%1.1217.8
Overpass20%0.8212.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
38.1%Accuracy (enemy spotted)
40.9%Spray accuracy
69.4%Counter-strafing
12.4°Preaim
615msReaction time
27.6%T opening success
51.2%CT opening success
0.56Enemies flashed / flash
10.7%Flash assists
6.67HE damage / grenade
11.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3915° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8008% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient3–130.018%23 Jul
inferno6–13-0.0515%23 Jul
nuke8–130.0112%23 Jul
cache6–13-0.0110%21 Jul
nuke13–9-0.0026%21 Jul
ancient13–50.0510%21 Jul
inferno13–110.0321%17 Jul
anubis16–120.0312%17 Jul
inferno13–110.0316%9 Jul
ancient11–130.1011%9 Jul
anubis13–10-0.062%3 Jul
inferno11–13-0.086%25 Jun
mirage7–13-0.045%25 Jun
nuke13–110.0416%22 Jun
anubis3–130.016%22 Jun
ancient9–13-0.017%22 Jun
inferno13–40.0615%21 Jun
overpass13–1-0.027%21 Jun
nuke8–13-0.076%21 Jun
anubis10–130.0712%21 Jun
anubis13–110.0013%18 Jun
overpass13–100.0714%18 Jun
nuke16–14-0.0114%16 Jun
overpass5–130.0111%15 Jun
anubis10–130.0216%15 Jun
nuke11–130.0513%15 Jun
mirage13–20.1114%13 Jun
dust213–9-0.059%13 Jun
nuke2–13-0.143%13 Jun
inferno13–6-0.0215%13 Jun
anubis9–13-0.047%13 Jun
inferno9–13-0.0711%13 Jun
nuke8–13-0.0316%13 Jun
overpass13–80.0210%11 Jun
inferno15–150.008%11 Jun
nuke7–13-0.069%11 Jun
ancient13–50.0822%10 Jun
anubis13–80.0210%10 Jun
anubis11–13-0.0112%5 Jun
nuke1–13-0.1414%4 Jun
ancient13–6-0.0111%4 Jun
ancient13–70.0320%1 Jun
nuke15–150.0221%1 Jun
ancient13–50.0616%1 Jun
inferno10–13-0.0311%31 May
mirage10–13-0.0322%31 May
ancient13–110.0211%30 May
anubis13–50.0410%30 May
inferno9–13-0.0513%29 May
ancient3–13-0.048%28 May
anubis13–30.0316%28 May
ancient13–90.0121%27 May
nuke16–13-0.0113%26 May
ancient10–13-0.0316%26 May
mirage13–5-0.0121%26 May
inferno2–130.0219%26 May
ancient9–130.0414%26 May
overpass13–60.048%25 May
nuke8–130.0215%24 May
overpass13–80.0924%24 May
nuke13–50.0713%24 May
inferno9–13-0.0510%24 May
nuke6–13-0.0215%23 May
anubis13–50.0419%23 May
inferno13–80.0517%23 May
ancient13–100.0512%23 May
anubis12–160.0417%23 May
anubis13–110.0610%22 May
dust26–13-0.0516%22 May
mirage11–13-0.0115%22 May
inferno13–50.0320%22 May
ancient9–13-0.029%21 May
nuke7–13-0.0215%21 May
nuke16–14-0.0019%20 May
overpass13–8-0.019%20 May
anubis16–140.0514%19 May
inferno6–13-0.0515%15 May
anubis13–160.0014%15 May
ancient13–110.029%15 May
inferno13–80.0811%15 May
anubis4–13-0.0612%14 May
mirage13–90.0514%14 May
ancient10–130.0515%14 May
dust27–13-0.039%13 May
inferno6–13-0.0415%13 May
inferno11–130.0413%12 May
nuke13–20.0422%12 May
overpass11–130.0120%12 May
anubis9–130.0518%10 May
mirage3–13-0.0310%9 May
nuke13–10-0.0114%9 May
inferno11–130.0014%9 May
nuke7–13-0.0210%9 May
inferno8–13-0.0013%6 May
ancient13–7-0.059%6 May
anubis13–20.0511%6 May
ancient13–80.0611%6 May
nuke13–40.047%5 May
cache11–13-0.066%5 May
nuke13–70.1124%2 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →