Uulari 🍉 — CS2 Stats

76561198119097173[U:1:158831445]✓ No bans

1,031Tracked matches38%Win rate2020Tracked since
CSDB Rating3.5 Learning
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGUulari 🍉FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim36
Positioning47
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateWLWLLWWLLL

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Aim3.6
Aggression4.5
Utility5.0
Positioning4.7
Opening Duels0.3
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.7
Utility5.0
Mechanics3.7
Opening Duels0.6
Win Impact1.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time664ms+13ms
first ⅓ avg 650ms → last ⅓ avg 664ms
Headshot accuracy16.3%+0.8%
first ⅓ avg 15.5% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — overpass 13–10
132Biggest win — nuke
5Longest win streak
910In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 60% over 5ancientWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
nukeB23111248%-0.01
infernoB20101050%-0.01
anubisB1991047%-0.00
ancientC1771041%-0.02
overpassB105550%-0.00
mirageA53260%0.00
dust242250%0.00
cache21150%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

655Matches
51%Win rate
1.18Avg K/D
75.1ADR
40%Headshot %

Clutches & streaks

25%1v1 clutch win
10%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1145%1.2314.9
Ancient838%0.8913.9
Nuke683%1.2017.0
Dust2580%1.2419.0
Inferno520%0.8512.0
Mirage250%1.2415.0
Train2100%1.0016.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
32.6%Accuracy (enemy spotted)
31.1%Spray accuracy
66.5%Counter-strafing
12.1°Preaim
654msReaction time
27.3%T opening success
35.1%CT opening success
0.45Enemies flashed / flash
6.6%Flash assists
9.34HE damage / grenade
7.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0869° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4494 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0211%9 Jul
ancient11–13-0.0416%9 Jul
nuke13–110.0130%22 Jun
anubis3–13-0.1035%22 Jun
ancient9–13-0.0413%22 Jun
anubis13–11-0.0017%18 Jun
overpass13–10-0.0413%18 Jun
overpass5–13-0.0411%15 Jun
nuke2–13-0.050%13 Jun
inferno9–13-0.0318%13 Jun
nuke8–130.0318%13 Jun
overpass13–80.0023%11 Jun
inferno15–15-0.0118%11 Jun
nuke7–13-0.0823%11 Jun
nuke9–130.0220%29 May
inferno9–130.0128%29 May
ancient13–90.0118%27 May
anubis4–13-0.068%25 May
ancient2–13-0.0615%25 May
nuke8–13-0.0410%24 May
nuke10–13-0.0517%24 May
anubis13–9-0.057%24 May
nuke6–13-0.0612%23 May
anubis13–50.0317%23 May
inferno13–8-0.0310%23 May
ancient13–10-0.0311%23 May
anubis12–16-0.028%23 May
anubis13–11-0.0019%22 May
dust26–13-0.0539%22 May
mirage11–130.0114%22 May
inferno13–5-0.0126%22 May
nuke7–13-0.0810%21 May
overpass13–5-0.016%21 May
inferno13–90.0211%21 May
inferno8–13-0.0415%20 May
ancient13–4-0.0323%20 May
inferno13–7-0.0112%20 May
dust27–13-0.0016%18 May
anubis13–80.0623%17 May
overpass13–100.1013%17 May
ancient13–9-0.0013%17 May
nuke4–13-0.0717%17 May
anubis4–130.0539%14 May
mirage13–9-0.0318%14 May
ancient10–13-0.0221%14 May
inferno11–13-0.0611%12 May
nuke13–20.0550%12 May
overpass11–13-0.0221%12 May
nuke13–50.0216%11 May
overpass11–13-0.0727%11 May
nuke13–50.0110%11 May
anubis9–13-0.0219%10 May
inferno11–130.0133%10 May
nuke13–10-0.0221%9 May
inferno11–13-0.0522%9 May
nuke7–13-0.0612%9 May
mirage13–110.0315%8 May
inferno7–13-0.0319%8 May
nuke13–40.0513%8 May
inferno15–15-0.0422%7 May
inferno4–2-0.0022%7 May
nuke13–90.0117%7 May
anubis9–130.0022%7 May
ancient9–13-0.0418%30 Apr
cache10–13-0.075%30 Apr
cache13–3-0.039%30 Apr
overpass7–13-0.0523%27 Apr
dust213–60.079%27 Apr
inferno13–80.0614%24 Apr
anubis11–130.0115%24 Apr
ancient13–90.0416%24 Apr
anubis13–11-0.0815%20 Apr
ancient8–130.0218%20 Apr
mirage8–13-0.0214%19 Apr
anubis13–20.0917%19 Apr
ancient1–13-0.0713%19 Apr
inferno9–13-0.0614%17 Apr
nuke13–5-0.036%17 Apr
ancient8–13-0.0513%17 Apr
anubis11–130.0228%17 Apr
nuke13–90.0412%15 Apr
ancient13–110.0216%15 Apr
mirage13–80.0211%15 Apr
anubis13–20.0311%15 Apr
overpass13–50.0814%15 Apr
anubis5–13-0.048%15 Apr
nuke11–13-0.0718%15 Apr
anubis5–13-0.0316%14 Apr
overpass10–130.0215%11 Apr
inferno13–100.0016%11 Apr
anubis13–90.0323%11 Apr
nuke5–13-0.065%11 Apr
nuke13–90.1027%9 Apr
inferno16–130.0719%8 Apr
ancient13–50.0023%8 Apr
inferno16–120.0422%7 Apr
dust216–14-0.0121%7 Apr
ancient9–13-0.0010%7 Apr
ancient5–13-0.0214%6 Apr
nuke16–13-0.0017%4 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →