Larry Patel

Larry Patel — CS2 Stats

US76561197982548327[U:1:22282599]Steam profile ↗✓ No bans

1,732Tracked matches46%Win rate2023Tracked since
2,245Hours in CS10Hrs last 2 wks
CSDB Rating2.3 Learning
Ladder ranks via Leetify

Performance scores

Aim16
Positioning27
Utility33

0–100 skill scores via Leetify.

Recent form

COLD444016Last 10044%Win rateLTLWWLLWLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim1.6
Aggression0.0
Utility3.3
Positioning2.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 58% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 32% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning2.7
Utility3.3
Mechanics2.6
Opening Duels0.3
Win Impact3.7

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time693ms−18ms
first ⅓ avg 711ms → last ⅓ avg 693ms
Headshot accuracy17.3%+1.8%
first ⅓ avg 15.6% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–3
132Biggest win — anubis
6Longest win streak
95In matches decided by ≤2 rounds

Map breakdown

trainBest map · 60% over 5ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB2091145%-0.03
mirageA2011955%-0.05
infernoB157847%-0.05
nukeD103730%-0.02
anubisD82625%-0.07
vertigoB84450%-0.06
dust2B63350%-0.05
ancientD5050%-0.05
trainA53260%-0.04
office32167%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,347Lifetime kills
0.73K/D
2,631Matches
36.8%Match win rate
42.0%Headshot %
5.8%Shot accuracy
1,900MVPs
735Hours (in match)
1,954Bombs planted
264Bombs defused

Most-used weapons

AK-474,114
AWP1,717
FAMAS1,205
MP91,094
XM10141,003
AUG739

Lifetime map wins

2,430nuke
2,092vertigo
2,033dust2
1,617inferno
1,457office
767train
152italy
74ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
21.9%Accuracy (enemy spotted)
19.2%Spray accuracy
61.7%Counter-strafing
10.4°Preaim
675msReaction time
14.7%T opening success
32.1%CT opening success
0.49Enemies flashed / flash
2.3%Flash assists
6.61HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 19.1755% — below the 20% mark we flag

    Practice Config
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4941 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.086%26 Aug
anubis12–12-0.0521%26 Aug
inferno8–13-0.0723%25 Aug
cache13–9-0.0513%24 Aug
inferno13–9-0.0014%24 Aug
vertigo5–13-0.0616%21 Aug
anubis9–13-0.1112%18 Aug
inferno13–11-0.0814%17 Aug
ancient11–13-0.0616%16 Aug
inferno3–13-0.0817%16 Aug
mirage12–12-0.0618%10 Aug
nuke6–13-0.0021%10 Aug
inferno10–130.0013%10 Aug
cache13–10-0.103%9 Aug
dust210–13-0.0530%9 Aug
cache6–13-0.0615%8 Aug
cache13–11-0.0315%4 Aug
vertigo11–13-0.0420%1 Aug
cache12–120.0431%31 Jul
inferno13–10-0.0917%31 Jul
inferno13–10-0.0727%30 Jul
mirage10–13-0.0515%30 Jul
cache1–5-0.0617%30 Jul
vertigo13–8-0.0329%27 Jul
mirage12–12-0.1013%27 Jul
dust213–3-0.079%26 Jul
office13–7-0.1017%26 Jul
cache13–40.0727%24 Jul
mirage13–7-0.0114%24 Jul
cache8–13-0.1017%23 Jul
mirage6–13-0.0826%22 Jul
mirage12–12-0.037%21 Jul
dust212–12-0.0318%18 Jul
ancient12–12-0.0416%6 Jul
office13–110.0429%1 Jul
mirage13–70.0117%30 Jun
office12–12-0.0413%28 Jun
mirage10–13-0.0119%26 Jun
cache7–130.0019%26 Jun
nuke13–10-0.0714%25 Jun
mirage10–13-0.0721%25 Jun
dust213–8-0.0520%25 Jun
inferno7–13-0.037%24 Jun
cache12–12-0.0718%24 Jun
mirage13–11-0.0621%23 Jun
anubis9–13-0.0712%23 Jun
inferno12–12-0.017%22 Jun
nuke2–13-0.0111%22 Jun
cache13–7-0.0230%22 Jun
cache13–110.0517%21 Jun
inferno13–6-0.0714%21 Jun
anubis13–8-0.0713%21 Jun
train13–7-0.0321%20 Jun
train13–5-0.0514%20 Jun
train11–13-0.0610%18 Jun
train2–13-0.0712%18 Jun
mirage13–10-0.1013%14 Jun
cache13–8-0.087%14 Jun
nuke13–3-0.0212%14 Jun
nuke13–30.1016%13 Jun
mirage9–13-0.0924%13 Jun
vertigo9–13-0.0823%13 Jun
cache3–13-0.0421%12 Jun
anubis5–13-0.149%12 Jun
dust213–4-0.0327%10 Jun
anubis13–2-0.0033%10 Jun
mirage13–11-0.0618%10 Jun
vertigo13–11-0.0313%9 Jun
nuke6–13-0.073%8 Jun
vertigo13–6-0.090%8 Jun
inferno13–8-0.0424%8 Jun
mirage8–130.0215%7 Jun
vertigo13–10-0.0523%7 Jun
cache13–5-0.0418%7 Jun
nuke12–12-0.0021%7 Jun
mirage13–6-0.0618%6 Jun
cache11–13-0.0414%6 Jun
vertigo12–12-0.1118%6 Jun
mirage13–11-0.0621%5 Jun
ancient2–13-0.1013%5 Jun
nuke6–13-0.0213%5 Jun
inferno9–13-0.0224%5 Jun
cache9–13-0.0815%5 Jun
ancient10–13-0.0227%4 Jun
anubis6–13-0.0614%4 Jun
cache9–13-0.0417%4 Jun
mirage13–11-0.0021%3 Jun
anubis8–13-0.0611%3 Jun
inferno12–12-0.0512%3 Jun
mirage13–8-0.096%3 Jun
cache13–6-0.0119%30 May
mirage13–6-0.053%30 May
train13–20.0210%29 May
ancient12–12-0.049%29 May
nuke8–13-0.0330%29 May
dust212–12-0.0425%28 May
inferno13–8-0.0120%28 May
mirage13–8-0.0515%27 May
cache12–12-0.028%27 May
inferno11–13-0.0616%27 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →