_Redlock

_Redlock — CS2 Stats

76561197978103278[U:1:17837550]Steam profile ↗

1,861Tracked matches54%Win rate2020Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating24,068Top 50% of 819 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#3464 of 16703 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Share this profile

CSDB.GG_RedlockPREMIER24,068 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning78
Utility55

0–100 skill scores via Leetify.

Recent form

COLD39574Last 10039%Win rateLLWLWLLLWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression10.0
Utility5.5
Positioning7.8
Opening Duels5.7
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.8
Utility5.5
Mechanics5.6
Opening Duels5.7
Win Impact6.2

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time526ms−34ms
first ⅓ avg 560ms → last ⅓ avg 526ms
Headshot accuracy17.3%+1.9%
first ⅓ avg 15.4% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — inferno 13–6
130Biggest win — cache
4Longest win streak
L2Current streak
37In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 50% over 12nukeWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
ancientC29111838%0.04
infernoB25121348%0.07
nukeD1641225%0.05
anubisD1551033%0.03
cacheB126650%0.06
overpass31233%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

142Matches
57%Win rate
1.06Avg K/D
100.1ADR
35%Headshot %

Clutches & streaks

33%1v1 clutch win
67%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno250%2.0025.5
Ancient1100%0.9028.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
37.2%Accuracy (enemy spotted)
36.7%Spray accuracy
75.1%Counter-strafing
8.8°Preaim
510msReaction time
43.0%T opening success
62.8%CT opening success
0.50Enemies flashed / flash
2.2%Flash assists
14.81HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4991 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–130.0010%27 Aug
nuke11–130.1011%26 Aug
inferno13–40.1820%26 Aug
anubis4–130.008%26 Aug
ancient13–50.028%24 Aug
inferno14–160.0315%24 Aug
ancient9–130.0613%23 Aug
ancient8–130.0218%23 Aug
cache13–00.1621%22 Aug
anubis2–13-0.0521%22 Aug
inferno14–160.0417%22 Aug
nuke8–130.1121%22 Aug
ancient13–100.0314%20 Aug
nuke15–150.0615%20 Aug
ancient6–130.0113%20 Aug
inferno13–60.2121%20 Aug
cache13–80.0216%20 Aug
cache13–80.0719%15 Aug
inferno13–5-0.0118%15 Aug
nuke10–130.0617%14 Aug
inferno13–100.0414%14 Aug
nuke12–120.0514%14 Aug
inferno13–100.0524%13 Aug
ancient13–40.0933%13 Aug
inferno10–130.0523%13 Aug
nuke11–40.0234%12 Aug
anubis13–90.0212%12 Aug
anubis13–10-0.0020%12 Aug
inferno13–80.0526%11 Aug
cache10–13-0.0218%11 Aug
ancient16–140.0512%10 Aug
cache8–130.0820%10 Aug
ancient13–10.058%10 Aug
ancient10–130.0010%9 Aug
cache11–130.066%9 Aug
inferno13–90.0220%9 Aug
anubis7–130.0020%9 Aug
ancient6–130.0310%9 Aug
nuke6–130.0614%9 Aug
inferno4–130.0812%8 Aug
inferno12–160.0319%7 Aug
inferno2–130.0125%7 Aug
inferno13–60.2319%6 Aug
ancient13–50.1715%6 Aug
inferno9–130.1017%6 Aug
anubis2–130.0414%6 Aug
nuke4–130.0218%3 Aug
ancient8–130.0420%29 Jul
cache13–50.0417%29 Jul
nuke13–50.0210%29 Jul
ancient7–13-0.015%28 Jul
inferno7–130.0413%28 Jul
anubis5–13-0.0219%17 Jul
inferno7–130.0413%17 Jul
nuke13–60.0918%17 Jul
ancient10–130.0013%17 Jul
inferno3–13-0.0416%15 Jul
anubis10–20.0816%15 Jul
anubis13–30.0915%15 Jul
anubis11–130.088%14 Jul
ancient13–100.0612%14 Jul
inferno13–160.1116%12 Jul
ancient9–130.0613%11 Jul
cache7–130.1829%11 Jul
anubis15–150.0912%11 Jul
ancient15–150.1114%11 Jul
inferno13–90.1322%10 Jul
anubis10–130.0516%10 Jul
ancient13–50.1123%10 Jul
nuke13–40.1427%10 Jul
anubis6–130.049%10 Jul
cache13–90.0920%9 Jul
ancient5–130.0314%9 Jul
anubis6–13-0.027%9 Jul
ancient10–130.0013%9 Jul
inferno13–90.0415%9 Jul
cache13–80.0812%6 Jul
ancient8–130.0416%6 Jul
nuke4–130.0314%6 Jul
inferno10–130.0812%6 Jul
overpass13–110.0517%5 Jul
ancient13–40.0116%5 Jul
anubis13–70.018%3 Jul
ancient5–13-0.0013%3 Jul
inferno16–130.0623%3 Jul
nuke4–13-0.058%3 Jul
cache5–13-0.0224%2 Jul
ancient13–110.068%24 Jun
nuke11–130.0211%24 Jun
overpass6–13-0.0316%24 Jun
ancient2–13-0.0015%24 Jun
inferno7–13-0.0020%23 Jun
ancient5–130.0110%23 Jun
overpass9–130.1016%23 Jun
inferno13–50.0917%23 Jun
nuke10–130.0728%15 Jun
ancient9–130.0515%15 Jun
ancient16–120.0512%13 Jun
nuke5–130.039%12 Jun
ancient11–130.0326%12 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →