xlock3 — CS2 Stats

76561198342975325[U:1:382709597]

1,680Tracked matches46%Win rate2020Tracked since
CSDB Rating5.4 Developing
Premier CS Rating20,664Pink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#4933 of 11891 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGxlock3FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER20,664 · Pink bandcsdb.gg/stats

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Performance scores

Aim51
Positioning67
Utility78

0–100 skill scores via Leetify.

Recent form

STEADY405010Last 10040%Win rateWLLTLWLLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Aim5.1
Aggression8.9
Utility7.8
Positioning6.7
Opening Duels4.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning6.7
Utility7.8
Mechanics2.9
Opening Duels4.7
Win Impact3.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time556ms−103ms
first ⅓ avg 658ms → last ⅓ avg 556ms
Headshot accuracy14.9%+1.4%
first ⅓ avg 13.5% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — poseidon 9–2
130Biggest win — cache
4Longest win streak
311In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 50% over 8poseidonWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2091145%0.02
ancientD1961332%-0.02
cacheB178947%0.02
anubisC125742%0.01
nukeD92722%0.02
overpassB84450%0.03
poseidonD61517%-0.00
debris31233%0.01
sanctum220100%0.07
shelter110100%0.00
eldorado110100%0.08
vertigo1010%-0.11
dust21010%0.06

Across the last 100 tracked matches.

Faceit stats

Combat

38Matches
63%Win rate
1.31Avg K/D
ADR
39%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
34.8%Accuracy (enemy spotted)
33.3%Spray accuracy
62.9%Counter-strafing
10.6°Preaim
553msReaction time
37.2%T opening success
60.0%CT opening success
0.60Enemies flashed / flash
4.9%Flash assists
17.93HE damage / grenade
13.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2067% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–50.0411%24 Aug
inferno14–160.0020%24 Aug
cache11–130.0215%22 Aug
anubis15–150.0121%22 Aug
inferno7–13-0.027%22 Aug
cache13–00.1821%22 Aug
anubis2–13-0.0912%22 Aug
inferno11–130.0814%21 Aug
ancient13–10.0711%21 Aug
ancient13–10-0.0114%20 Aug
inferno2–130.0019%20 Aug
nuke15–150.0513%20 Aug
ancient6–13-0.0017%20 Aug
inferno13–60.0316%20 Aug
cache13–80.0924%20 Aug
inferno14–160.0216%18 Aug
inferno7–130.0220%17 Aug
ancient1–13-0.0911%17 Aug
debris8–80.0811%17 Aug
cache6–13-0.0116%17 Aug
ancient5–13-0.039%17 Aug
anubis12–160.0113%16 Aug
anubis11–130.0011%16 Aug
cache13–8-0.0114%15 Aug
inferno13–50.0722%15 Aug
debris6–9-0.138%15 Aug
inferno13–10-0.0218%13 Aug
cache13–70.0518%13 Aug
anubis16–120.0410%13 Aug
shelter13–60.007%13 Aug
inferno10–130.0416%13 Aug
nuke11–40.0019%12 Aug
anubis13–90.0119%12 Aug
anubis13–100.0923%12 Aug
inferno9–60.1117%12 Aug
cache8–13-0.0118%10 Aug
ancient13–10.036%10 Aug
ancient10–130.014%9 Aug
cache11–13-0.0410%9 Aug
eldorado9–60.0830%17 Jul
debris9–50.0814%17 Jul
cache13–90.0521%9 Jul
ancient5–13-0.0518%9 Jul
inferno9–70.1017%8 Jul
sanctum9–60.0319%8 Jul
poseidon9–20.2924%8 Jul
overpass9–60.2011%8 Jul
poseidon7–90.0723%8 Jul
inferno8–80.0313%8 Jul
cache13–80.0613%6 Jul
ancient8–13-0.0214%6 Jul
nuke4–130.0417%6 Jul
overpass13–110.0410%5 Jul
ancient13–40.0421%5 Jul
anubis5–13-0.0119%5 Jul
nuke9–13-0.0220%5 Jul
anubis13–7-0.0310%3 Jul
ancient5–13-0.0419%3 Jul
inferno16–130.0220%3 Jul
nuke4–130.0221%3 Jul
cache5–130.0112%2 Jul
cache5–13-0.0126%2 Jul
poseidon4–9-0.1219%29 Jun
overpass6–13-0.0316%24 Jun
ancient2–13-0.0116%24 Jun
inferno7–13-0.0316%23 Jun
ancient5–13-0.0417%23 Jun
nuke10–130.0416%15 Jun
ancient9–13-0.0821%15 Jun
nuke5–13-0.0116%12 Jun
ancient11–13-0.0211%12 Jun
overpass13–9-0.0324%1 Jun
ancient8–13-0.0615%1 Jun
inferno8–80.0415%26 May
poseidon1–9-0.1727%26 May
vertigo1–9-0.1125%26 May
overpass6–130.0215%24 May
inferno13–70.029%24 May
anubis8–13-0.0015%24 May
nuke13–90.0014%24 May
anubis15–150.0110%18 May
overpass11–130.015%18 May
dust25–130.0616%8 May
inferno13–7-0.048%8 May
inferno13–4-0.0115%8 May
cache13–11-0.0112%6 May
cache13–5-0.029%6 May
cache11–130.028%5 May
anubis13–100.0912%5 May
ancient13–8-0.026%5 May
overpass7–130.028%4 May
nuke1–130.0824%4 May
ancient4–13-0.035%4 May
cache12–12-0.086%29 Apr
cache12–120.0516%29 Apr
sanctum9–50.1012%26 Apr
overpass9–40.0414%26 Apr
poseidon7–9-0.037%26 Apr
inferno8–80.0027%26 Apr
poseidon8–8-0.073%26 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →