Flo — CS2 Stats

76561197972388191[U:1:12122463]✓ No bans

1,077Tracked matches41%Win rate2023Tracked since
CSDB Rating5.8 SolidHybrid Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGFloFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning53
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateLWLLLLWWWL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.0
Utility5.2
Positioning5.3
Opening Duels2.7
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.3
Utility5.2
Mechanics8.3
Opening Duels3.1
Win Impact2.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time606ms−106ms
first ⅓ avg 711ms → last ⅓ avg 606ms
Headshot accuracy15.6%−3.3%
first ⅓ avg 18.9% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 13–2
132Biggest win — anubis
7Longest win streak
66In matches decided by ≤2 rounds
16Overtime games

Map breakdown

overpassBest map · 67% over 9dust2Weakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
infernoD2471729%-0.03
nukeB21111052%0.00
anubisA169756%-0.00
mirageB158753%-0.02
overpassS96367%-0.00
cacheC73443%-0.03
dust2D7070%-0.02
ancient1010%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

164Matches
51%Win rate
1.22Avg K/D
75.3ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient3954%1.4013.9
Anubis2665%1.0814.8
Nuke2357%1.2916.1
Inferno2133%1.0515.2
Vertigo2162%1.1014.3
Mirage1553%1.5916.2
Overpass1323%0.9915.6
Biome333%0.9014.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
36.6%Accuracy (enemy spotted)
36.9%Spray accuracy
87.5%Counter-strafing
10.0°Preaim
609msReaction time
26.6%T opening success
54.7%CT opening success
0.49Enemies flashed / flash
8.2%Flash assists
10.12HE damage / grenade
7.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4867 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.593% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0313%28 Aug
cache13–10-0.0112%28 Aug
inferno4–13-0.104%28 Aug
cache4–13-0.098%27 Aug
anubis9–13-0.0011%27 Aug
inferno9–13-0.0213%27 Aug
mirage16–120.0123%24 Aug
cache13–9-0.0220%24 Aug
anubis13–80.0115%24 Aug
anubis12–16-0.0010%22 Aug
cache3–13-0.0511%22 Aug
mirage13–6-0.0317%21 Aug
cache4–13-0.0514%20 Aug
inferno4–13-0.0425%20 Aug
inferno9–13-0.0720%16 Aug
cache8–13-0.0510%16 Aug
anubis13–4-0.0412%16 Aug
mirage15–150.0221%14 Aug
inferno13–80.0624%14 Aug
nuke16–140.0211%13 Aug
inferno10–130.0227%13 Aug
dust210–13-0.0614%12 Aug
anubis13–9-0.038%25 Jun
inferno9–13-0.0815%25 Jun
mirage13–50.0510%25 Jun
anubis13–100.0016%24 Jun
inferno8–13-0.0417%24 Jun
mirage13–11-0.0320%22 Jun
inferno13–160.0127%22 Jun
dust25–13-0.0611%20 Jun
nuke13–60.0627%20 Jun
mirage13–50.0416%20 Jun
nuke9–13-0.0113%9 Jun
anubis10–13-0.0322%8 Jun
inferno11–130.0116%8 Jun
anubis13–20.1421%5 Jun
dust29–13-0.0015%5 Jun
mirage7–13-0.0323%5 Jun
dust28–130.0519%3 Jun
nuke8–13-0.042%3 Jun
mirage6–13-0.0520%1 Jun
inferno13–80.0120%1 Jun
nuke2–13-0.0222%1 Jun
inferno13–160.0325%31 May
overpass13–40.0620%31 May
anubis11–13-0.0318%30 May
overpass16–14-0.0111%30 May
ancient15–15-0.0124%29 May
nuke11–13-0.099%29 May
nuke10–130.0321%25 May
inferno7–13-0.1215%25 May
nuke2–13-0.034%25 May
anubis2–13-0.0519%23 May
nuke16–13-0.0116%22 May
overpass13–10-0.0015%18 May
nuke13–90.038%18 May
dust26–13-0.0319%16 May
nuke13–90.0016%16 May
anubis13–100.0113%16 May
nuke5–130.0118%12 May
inferno4–13-0.0624%8 May
inferno8–130.0417%7 May
anubis6–00.0313%7 May
nuke9–130.0022%2 May
anubis15–15-0.0216%2 May
mirage11–13-0.0518%1 May
inferno7–13-0.0727%1 May
cache13–40.0316%29 Apr
anubis13–70.0412%26 Apr
inferno16–14-0.0719%26 Apr
inferno4–13-0.0314%24 Apr
mirage13–10-0.0421%24 Apr
nuke13–5-0.0023%24 Apr
inferno13–4-0.0120%24 Apr
overpass13–20.0121%24 Apr
nuke13–11-0.0220%20 Apr
mirage13–60.0013%20 Apr
inferno13–7-0.0420%20 Apr
mirage7–13-0.0420%17 Apr
overpass9–13-0.0712%17 Apr
overpass8–13-0.0113%17 Apr
overpass13–50.0122%11 Apr
nuke9–13-0.0024%11 Apr
inferno13–6-0.0314%9 Apr
anubis16–13-0.0120%9 Apr
inferno11–13-0.0412%6 Apr
anubis15–15-0.0321%6 Apr
nuke13–80.0316%4 Apr
dust213–16-0.0219%4 Apr
nuke13–60.0418%3 Apr
overpass13–100.0221%3 Apr
dust29–13-0.0421%1 Apr
nuke16–130.0216%1 Apr
mirage6–13-0.0627%1 Apr
inferno2–0-0.010%1 Apr
overpass15–15-0.0218%29 Mar
inferno3–13-0.0532%28 Mar
mirage13–8-0.0230%22 Mar
nuke13–10-0.0033%22 Mar
nuke9–13-0.0314%21 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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