trG嵐

trG嵐 — CS2 Stats

76561197960660829[U:1:395101]Steam profile ↗✓ No bans

1,558Tracked matches53%Win rate2020Tracked since
CSDB Rating5.9 SolidHybrid Rifler
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGtrG嵐FACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim65
Positioning62
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWLWLLLLWWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression8.7
Utility5.5
Positioning6.2
Opening Duels3.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.2
Utility5.5
Mechanics5.7
Opening Duels3.9
Win Impact6.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time584ms−14ms
first ⅓ avg 598ms → last ⅓ avg 584ms
Headshot accuracy20.7%+2.6%
first ⅓ avg 18.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — office 13–11
131Biggest win — mirage
7Longest win streak
94In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 75% over 8ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS2114767%0.00
infernoA1810856%0.03
dust2A138562%0.01
cacheC104640%0.06
officeC94544%0.06
anubisC83538%0.03
nukeS86275%0.04
ancientD71614%-0.00
overpassS64267%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

331Matches
56%Win rate
1.56Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient10%1.6226.0
Mirage10%1.1515.0
Inferno10%1.1218.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
35.6%Spray accuracy
75.8%Counter-strafing
11.8°Preaim
570msReaction time
35.9%T opening success
55.4%CT opening success
0.40Enemies flashed / flash
11.1%Flash assists
13.04HE damage / grenade
4.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3976 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8972% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–14-0.0523%22 Aug
ancient11–13-0.0219%15 Aug
inferno13–30.0130%9 Aug
office5–130.0626%21 Jul
office6–130.0327%21 Jul
office11–130.0614%20 Jul
office4–130.0127%20 Jul
anubis13–110.0515%18 Jul
office13–8-0.0218%11 Jul
office13–80.0925%11 Jul
cache13–6-0.0426%11 Jul
anubis13–80.1013%6 Jul
anubis13–160.0112%2 Jul
inferno13–8-0.0126%1 Jul
office13–110.1723%29 Jun
office13–110.0633%26 Jun
office7–130.0836%26 Jun
ancient13–6-0.0017%25 Jun
mirage8–130.0621%20 Jun
ancient8–130.0120%13 Jun
inferno13–80.0519%24 May
dust21–13-0.114%17 May
cache6–130.0621%16 May
cache10–130.0416%16 May
nuke13–70.0713%9 May
cache2–130.0323%3 May
cache13–40.1212%3 May
cache5–130.0125%3 May
cache13–90.1022%2 May
cache13–70.1019%2 May
cache11–130.0413%2 May
cache2–60.1029%2 May
mirage13–6-0.0415%26 Apr
inferno8–130.0047%19 Apr
inferno4–130.0521%18 Apr
dust213–60.0415%18 Apr
nuke13–50.1313%18 Apr
mirage13–50.0513%13 Apr
anubis7–13-0.0210%12 Apr
mirage13–80.0422%11 Apr
mirage8–130.0413%10 Apr
inferno9–130.0816%8 Apr
mirage2–13-0.049%7 Apr
ancient10–13-0.0018%6 Apr
nuke10–130.0121%5 Apr
overpass9–13-0.0511%5 Apr
anubis13–20.0818%29 Mar
inferno13–70.0920%22 Mar
dust213–110.0019%21 Mar
inferno9–13-0.0418%16 Mar
dust22–13-0.0315%16 Mar
inferno13–110.0325%15 Mar
nuke13–100.0523%14 Mar
mirage13–80.0025%13 Mar
dust213–9-0.0216%8 Mar
mirage13–9-0.0014%7 Mar
mirage13–10.0525%7 Mar
mirage13–80.0010%7 Mar
inferno7–130.0420%28 Feb
overpass11–13-0.0116%25 Feb
dust24–13-0.0313%25 Feb
mirage13–100.0015%22 Feb
mirage8–13-0.0311%20 Feb
mirage13–2-0.0019%19 Feb
mirage13–90.0236%18 Feb
mirage13–60.0024%18 Feb
overpass16–140.0712%17 Feb
dust213–70.0923%16 Feb
inferno16–140.0717%16 Feb
anubis7–130.0120%14 Feb
inferno15–150.0021%9 Feb
inferno13–100.0624%9 Feb
inferno10–13-0.0128%9 Feb
dust213–90.018%8 Feb
overpass13–30.1611%8 Feb
nuke2–13-0.0521%8 Feb
dust29–130.0411%8 Feb
mirage8–13-0.0213%7 Feb
mirage7–13-0.0114%7 Feb
mirage15–150.0123%7 Feb
inferno13–160.0219%6 Feb
nuke13–20.0320%6 Feb
mirage13–110.009%5 Feb
dust213–60.0820%5 Feb
nuke13–50.0325%4 Feb
overpass13–40.079%3 Feb
dust215–150.0523%2 Feb
mirage13–90.019%1 Feb
inferno13–70.0629%1 Feb
anubis10–130.048%1 Feb
inferno13–70.0822%1 Feb
dust213–10.0015%1 Feb
overpass13–60.0226%1 Feb
anubis5–13-0.0624%31 Jan
inferno13–80.0217%31 Jan
ancient9–130.0422%31 Jan
nuke13–70.0714%31 Jan
ancient6–13-0.0612%30 Jan
mirage13–4-0.0626%29 Jan
ancient9–130.0111%29 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →