aequi

aequi — CS2 Stats

US76561198023566394[U:1:63300666]Steam profile ↗✓ No bans

1,230Tracked matches54%Win rate2020Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating18,188Purple band · top ~15.7% of ranked players (population est.)
CSDB Leaderboard#27990 of 59310 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGaequiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,188 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning64
Utility36

0–100 skill scores via Leetify.

Recent form

COLD53434Last 10053%Win rateWLLLWWLLTL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression9.3
Utility3.6
Positioning6.4
Opening Duels4.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.4
Utility3.6
Mechanics6.6
Opening Duels4.5
Win Impact6.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time602ms−59ms
first ⅓ avg 661ms → last ⅓ avg 602ms
Headshot accuracy19.6%+0.7%
first ⅓ avg 18.9% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–7
130Biggest win — inferno
9Longest win streak
108In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 71% over 7dust2Weakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
cacheB23121152%0.02
infernoA1911858%0.03
dust2C156940%0.01
anubisC125742%0.04
nukeA117464%0.02
ancientA117464%0.03
mirageS75271%0.02
overpass2020%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

426Matches
51%Win rate
1.18Avg K/D
ADR
46%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno650%1.2920.0
Mirage683%1.3919.8
Anubis425%0.8515.8
Overpass367%1.4117.0
Ancient333%1.1918.0
Vertigo20%1.0013.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
32.9%Accuracy (enemy spotted)
36.5%Spray accuracy
79.6%Counter-strafing
9.9°Preaim
601msReaction time
35.7%T opening success
60.7%CT opening success
0.36Enemies flashed / flash
8.4%Flash assists
9.15HE damage / grenade
1.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3599 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6852% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–60.0618%30 Aug
cache10–130.1018%30 Aug
inferno12–160.0115%30 Aug
dust213–16-0.0121%29 Aug
nuke13–70.0225%29 Aug
cache13–10-0.0616%29 Aug
dust28–13-0.0415%29 Aug
anubis5–130.0213%29 Aug
inferno15–150.0116%29 Aug
cache0–13-0.0518%29 Aug
nuke15–150.0629%27 Aug
nuke4–13-0.0625%25 Aug
inferno13–80.0033%25 Aug
inferno13–10-0.0220%22 Aug
nuke13–80.027%22 Aug
cache11–130.0712%22 Aug
inferno5–130.0829%21 Aug
mirage9–130.0020%15 Aug
dust213–6-0.0112%15 Aug
cache16–120.0119%15 Aug
dust23–130.0222%15 Aug
anubis13–70.0317%15 Aug
cache13–100.0217%15 Aug
nuke13–60.0319%15 Aug
inferno13–110.0131%14 Aug
anubis9–130.0621%14 Aug
cache13–90.1017%14 Aug
inferno8–130.0020%9 Aug
cache13–90.0816%8 Aug
inferno13–80.0518%8 Aug
ancient13–110.0323%8 Aug
dust213–40.1226%8 Aug
inferno13–20.0623%8 Aug
ancient14–160.0314%6 Aug
anubis14–160.0116%6 Aug
nuke13–60.0436%4 Aug
ancient13–90.0916%4 Aug
anubis10–130.0026%4 Aug
cache7–13-0.0213%4 Aug
cache13–80.0235%1 Aug
anubis8–130.0321%30 Jul
inferno11–130.0726%25 Jul
ancient13–60.0520%25 Jul
cache13–20.0520%24 Jul
inferno16–130.0420%24 Jul
inferno7–13-0.0316%24 Jul
nuke13–60.0533%24 Jul
cache10–13-0.0214%24 Jul
mirage13–100.0624%21 Jul
ancient13–10.0722%21 Jul
anubis9–13-0.0215%21 Jul
cache16–14-0.0215%18 Jul
ancient9–13-0.0124%18 Jul
cache13–4-0.0726%18 Jul
dust27–13-0.0131%18 Jul
cache3–130.0633%18 Jul
nuke11–13-0.0123%18 Jul
ancient4–13-0.0224%18 Jul
cache13–110.0424%18 Jul
dust214–160.0513%17 Jul
cache10–130.0817%15 Jul
inferno16–140.1224%15 Jul
anubis15–150.038%15 Jul
dust215–15-0.0418%2 Jul
cache11–130.0427%2 Jul
mirage13–100.0625%1 Jul
dust26–13-0.0415%1 Jul
anubis13–110.0321%1 Jul
nuke13–60.0522%28 Jun
inferno11–130.0818%28 Jun
dust216–120.0419%28 Jun
mirage13–2-0.0511%28 Jun
dust21–13-0.0719%28 Jun
inferno8–130.0322%28 Jun
ancient13–6-0.009%28 Jun
dust216–14-0.0019%28 Jun
overpass9–13-0.0427%27 Jun
inferno13–60.0015%27 Jun
anubis13–20.0921%27 Jun
ancient13–80.0115%27 Jun
cache6–130.0324%27 Jun
cache7–13-0.0824%27 Jun
inferno13–90.0219%25 Jun
cache13–100.0623%25 Jun
mirage16–140.0315%23 Jun
anubis13–90.1225%23 Jun
inferno13–00.0119%23 Jun
dust213–70.1221%23 Jun
cache13–40.0218%23 Jun
inferno13–50.0923%21 Jun
mirage13–110.0912%21 Jun
cache8–13-0.0517%21 Jun
nuke13–10-0.0119%20 Jun
mirage5–13-0.0724%20 Jun
overpass8–13-0.0511%20 Jun
ancient13–110.0621%20 Jun
dust29–13-0.023%19 Jun
nuke10–13-0.0219%19 Jun
ancient9–130.0022%19 Jun
dust213–50.0625%19 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →