YerpS — CS2 Stats

76561197960364374[U:1:98646]

1,822Tracked matches43%Win rate2020Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating26,382Top 25% of 819 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#1309 of 14841 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

Share this profile

CSDB.GGYerpSPREMIER26,382 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning54
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateLWLWLWLWWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim9.0
Aggression5.8
Utility4.4
Positioning5.4
Opening Duels2.7
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.4
Utility4.4
Mechanics6.4
Opening Duels2.7
Win Impact2.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time510ms−113ms
first ⅓ avg 623ms → last ⅓ avg 510ms
Headshot accuracy17.0%−4.4%
first ⅓ avg 21.3% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 9–5
130Biggest win — nuke
7Longest win streak
1210In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 71% over 7mirageWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
mirageC24101442%-0.01
dust2B189950%0.01
cacheB179853%0.02
ancientB115645%0.02
nukeA95456%0.04
infernoA95456%0.03
anubisS75271%0.01
overpass21150%0.01
debris110100%0.05
vertigo1010%0.13
poseidon1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

684Matches
56%Win rate
1.28Avg K/D
80.1ADR
45%Headshot %

Clutches & streaks

42%1v1 clutch win
18%1v2 clutch win
21Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9054%1.0316.0
Dust25753%1.1016.3
Anubis3549%1.1016.9
Ancient2857%1.1216.8
Inferno2752%1.0214.5
Train1753%1.0716.0
Nuke1741%1.0615.8
Overpass1155%1.1016.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
44.9%Accuracy (enemy spotted)
49.4%Spray accuracy
79.0%Counter-strafing
9.5°Preaim
536msReaction time
32.7%T opening success
49.3%CT opening success
0.43Enemies flashed / flash
2.8%Flash assists
4.61HE damage / grenade
9.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4342 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6909% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient2–7-0.0118%23 Aug
dust213–70.0617%23 Aug
mirage11–130.0019%23 Aug
mirage13–8-0.068%21 Aug
nuke11–130.0615%19 Aug
inferno16–14-0.0112%19 Aug
ancient4–13-0.059%18 Aug
mirage13–90.017%18 Aug
ancient13–90.038%18 Aug
mirage13–80.0213%18 Aug
nuke13–30.0123%18 Aug
anubis13–110.049%17 Aug
mirage6–13-0.0025%17 Aug
inferno15–19-0.0218%16 Aug
mirage9–130.0015%16 Aug
dust213–20.0112%16 Aug
anubis9–130.0124%13 Aug
cache16–12-0.0113%13 Aug
nuke13–70.1721%12 Aug
mirage13–16-0.0314%12 Aug
anubis13–8-0.0115%12 Aug
dust211–13-0.0121%12 Aug
mirage11–13-0.0420%12 Aug
nuke9–13-0.0520%11 Aug
cache0–3-0.040%11 Aug
cache13–100.0618%11 Aug
anubis11–130.0137%11 Aug
ancient9–130.0319%10 Aug
mirage13–16-0.0313%10 Aug
cache12–16-0.0324%9 Aug
mirage1–13-0.1031%8 Aug
anubis13–7-0.0220%8 Aug
mirage0–60.0225%8 Aug
dust213–20.0916%8 Aug
ancient13–10.1022%8 Aug
ancient6–13-0.0322%8 Aug
dust27–13-0.0422%8 Aug
nuke8–13-0.0419%6 Aug
dust29–130.0323%6 Aug
dust213–90.0317%6 Aug
nuke8–130.0521%5 Aug
dust213–110.0222%5 Aug
cache13–80.0512%5 Aug
cache13–10.1113%5 Aug
ancient0–30.030%5 Aug
cache0–30.0275%5 Aug
dust25–13-0.0624%5 Aug
dust22–13-0.0710%4 Aug
mirage13–9-0.0110%3 Aug
nuke13–70.0117%3 Aug
cache15–150.0117%3 Aug
cache13–110.0018%3 Aug
dust213–4-0.0229%1 Aug
ancient13–40.0215%31 Jul
dust213–11-0.0527%31 Jul
ancient13–30.0421%31 Jul
cache13–20.0329%31 Jul
dust214–160.0016%30 Jul
mirage10–13-0.0413%30 Jul
inferno13–7-0.0510%30 Jul
dust213–110.0524%29 Jul
mirage16–120.019%29 Jul
dust213–40.0144%29 Jul
cache16–140.0919%28 Jul
mirage13–10-0.0225%28 Jul
inferno9–70.0519%28 Jul
mirage14–16-0.0125%27 Jul
cache15–15-0.0127%27 Jul
inferno3–9-0.0818%27 Jul
inferno6–9-0.0229%27 Jul
cache8–130.0314%26 Jul
cache16–140.0512%26 Jul
mirage1–13-0.0838%26 Jul
ancient6–130.0322%26 Jul
dust27–130.1317%26 Jul
dust211–130.0620%26 Jul
anubis13–90.0511%25 Jul
cache3–13-0.0118%25 Jul
debris9–30.0533%25 Jul
mirage3–7-0.0720%25 Jul
cache13–110.0012%25 Jul
inferno9–20.0612%25 Jul
cache11–13-0.0219%24 Jul
inferno9–50.1824%24 Jul
anubis13–11-0.0119%24 Jul
inferno8–80.1619%24 Jul
overpass6–9-0.0114%24 Jul
ancient13–110.0719%21 Jul
mirage8–2-0.0425%21 Jul
nuke13–00.0660%21 Jul
mirage13–100.0422%21 Jul
mirage13–80.0720%21 Jul
dust20–13-0.080%21 Jul
mirage13–40.0624%21 Jul
mirage2–130.0016%21 Jul
vertigo7–90.1315%20 Jul
poseidon4–9-0.0430%20 Jul
overpass9–60.0237%20 Jul
nuke13–90.0623%20 Jul
mirage5–13-0.0116%20 Jul

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →