sinkpser — CS2 Stats

76561199860971927[U:1:1900706199]

1,221Tracked matches50%Win rate2025Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
FaceitLevel 7 · 1,108 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGsinkpserFACEITLevel 7 · 1,108 ELOSTANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim61
Positioning55
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateLLWWWLWWLL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.0
Utility4.5
Positioning5.5
Opening Duels1.9
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.5
Utility4.5
Mechanics5.8
Opening Duels1.9
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time610ms+10ms
first ⅓ avg 600ms → last ⅓ avg 610ms
Headshot accuracy18.4%+0.6%
first ⅓ avg 17.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–3
132Biggest win — anubis
4Longest win streak
L2Current streak
87In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 52% over 21infernoWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B26121446%-0.00
ancientB21111052%0.01
infernoC167944%0.01
nukeB157847%0.03
anubisB136746%0.00
mirageB63350%-0.01
cache220100%0.06
overpass110100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

837Matches
50%Win rate
0.99Avg K/D
77.8ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust222952%0.9815.3
Mirage18548%0.9514.9
Ancient11852%1.0615.7
Inferno11047%1.0114.8
Anubis8442%1.0315.4
Nuke7957%1.0015.4
Overpass2035%0.8513.4
Train1164%0.8113.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
32.7%Accuracy (enemy spotted)
36.5%Spray accuracy
76.3%Counter-strafing
10.6°Preaim
597msReaction time
31.6%T opening success
43.3%CT opening success
0.46Enemies flashed / flash
9.0%Flash assists
7.82HE damage / grenade
3.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4618 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5844% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0220%29 Jul
dust210–13-0.0223%27 Jul
ancient13–110.0315%27 Jul
ancient13–10-0.0216%27 Jul
nuke13–60.0013%12 Jul
inferno5–13-0.0210%10 Jul
cache13–50.0014%10 Jul
cache13–50.1124%9 Jul
anubis9–13-0.0021%26 Jun
anubis13–160.0114%25 Jun
inferno13–50.0918%19 Jun
nuke4–13-0.0719%18 Jun
dust26–130.0524%17 Jun
anubis11–13-0.0115%16 Jun
ancient5–130.0219%16 Jun
ancient13–9-0.0124%15 Jun
dust219–17-0.0214%15 Jun
inferno13–70.1115%14 Jun
nuke5–13-0.0524%14 Jun
inferno10–13-0.0311%13 Jun
anubis13–60.0815%13 Jun
inferno13–100.0823%13 Jun
nuke13–40.1312%13 Jun
dust212–16-0.0222%12 Jun
nuke13–80.0321%12 Jun
dust216–14-0.0218%10 Jun
dust27–130.0324%10 Jun
ancient5–13-0.0124%9 Jun
inferno10–13-0.0513%9 Jun
dust213–80.0229%9 Jun
ancient10–13-0.0019%9 Jun
dust210–130.0220%9 Jun
dust216–13-0.0313%8 Jun
anubis13–5-0.0213%7 Jun
dust24–13-0.0421%7 Jun
ancient13–7-0.0310%7 Jun
ancient13–40.0615%7 Jun
anubis13–20.1019%7 Jun
nuke13–90.1614%7 Jun
ancient9–13-0.0112%6 Jun
inferno14–160.0014%5 Jun
nuke12–160.0121%4 Jun
dust213–8-0.0117%4 Jun
anubis13–7-0.0115%4 Jun
mirage13–110.0210%4 Jun
nuke6–13-0.0322%3 Jun
anubis16–13-0.0115%3 Jun
anubis11–13-0.0122%3 Jun
mirage16–130.0617%3 Jun
ancient15–150.0313%2 Jun
ancient13–11-0.0224%2 Jun
ancient6–13-0.104%2 Jun
dust213–8-0.0421%2 Jun
dust28–13-0.0119%2 Jun
anubis13–10-0.0612%1 Jun
dust213–90.0526%31 May
ancient13–30.1428%31 May
overpass13–50.0321%31 May
anubis3–13-0.047%30 May
inferno13–11-0.0111%30 May
inferno6–13-0.0319%30 May
dust24–50.0230%29 May
inferno13–110.0222%27 May
inferno10–13-0.0223%26 May
inferno5–13-0.0413%26 May
dust213–40.0023%25 May
dust27–13-0.0320%25 May
inferno13–60.0545%25 May
anubis14–16-0.0220%25 May
ancient6–13-0.0117%25 May
nuke13–80.0522%24 May
nuke10–13-0.0213%24 May
inferno7–130.019%24 May
ancient13–11-0.049%23 May
inferno8–130.0230%23 May
dust28–13-0.0314%22 May
dust213–50.0113%22 May
nuke10–130.0712%22 May
nuke11–130.0117%22 May
ancient4–130.0114%22 May
mirage7–13-0.0317%22 May
ancient7–13-0.0428%21 May
ancient13–30.1614%21 May
mirage16–12-0.0110%21 May
mirage7–13-0.0110%21 May
mirage1–13-0.0815%21 May
dust213–40.068%21 May
nuke13–30.0714%21 May
inferno13–60.0313%21 May
dust27–13-0.0428%21 May
ancient13–80.0620%21 May
nuke6–130.1216%21 May
anubis7–130.0223%21 May
nuke13–9-0.0220%21 May
dust215–150.0116%20 May
dust24–13-0.0126%20 May
dust213–7-0.0425%20 May
ancient13–60.0315%19 May
dust213–70.0817%19 May
ancient10–130.0017%19 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →