Rogga Holk

Rogga Holk — CS2 Stats

76561199783400055[U:1:1823134327]Steam profile ↗✓ No bans

1,108Tracked matches60%Win rate2024Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating22,452Top 50% of 819 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#5136 of 17143 tracked
Ladder ranks via Leetify

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CSDB.GGRogga HolkPREMIER22,452 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning61
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY56431Last 10056%Win rateWLWWWLLWWL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression9.8
Utility3.2
Positioning6.1
Opening Duels5.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.1
Utility3.2
Mechanics5.2
Opening Duels5.0
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time576ms−31ms
first ⅓ avg 607ms → last ⅓ avg 576ms
Headshot accuracy20.7%+1.5%
first ⅓ avg 19.2% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–0
130Biggest win — nuke
5Longest win streak
48In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 79% over 14infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
nukeS1812667%-0.01
dust2A159660%0.02
cacheS1411379%-0.00
infernoC135838%0.00
mirageB115645%-0.01
anubisC94544%-0.00
ancientC94544%0.01
vertigoA85363%0.01
train2020%-0.06
overpass110100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
100%Win rate
2.00Avg K/D
85.4ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
35.8%Accuracy (enemy spotted)
39.9%Spray accuracy
73.3%Counter-strafing
9.0°Preaim
581msReaction time
47.5%T opening success
52.8%CT opening success
0.39Enemies flashed / flash
1.4%Flash assists
9.29HE damage / grenade
3.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.39 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0220%22 Aug
nuke11–13-0.0424%21 Aug
dust213–6-0.0022%21 Aug
dust213–30.0327%21 Aug
cache13–110.0618%21 Aug
nuke2–8-0.0316%21 Aug
cache12–16-0.0318%21 Aug
cache13–70.0321%21 Aug
dust24–1-0.0714%21 Aug
anubis4–13-0.0232%21 Aug
mirage6–13-0.1017%20 Aug
mirage13–110.0715%20 Aug
nuke13–9-0.0136%20 Aug
ancient6–13-0.0118%20 Aug
inferno13–110.0631%20 Aug
ancient13–100.0723%20 Aug
cache13–10-0.0122%20 Aug
anubis13–90.0517%20 Aug
dust213–20.0217%20 Aug
inferno9–13-0.0215%20 Aug
dust214–16-0.0115%20 Aug
cache16–13-0.0526%20 Aug
nuke14–16-0.056%20 Aug
mirage13–50.0424%20 Aug
mirage3–13-0.1029%20 Aug
anubis13–80.0018%20 Aug
cache13–50.0422%17 Aug
mirage12–16-0.0022%16 Aug
anubis13–40.0818%16 Aug
nuke10–13-0.0219%16 Aug
dust213–50.1024%16 Aug
ancient11–13-0.0120%16 Aug
cache12–30.0419%16 Aug
inferno7–130.0324%16 Aug
dust213–40.0431%16 Aug
inferno6–13-0.0640%16 Aug
mirage8–13-0.0429%16 Aug
ancient2–13-0.0815%12 Aug
mirage2–11-0.0626%3 Aug
ancient10–13-0.0520%3 Aug
nuke13–50.0424%24 Jul
nuke13–8-0.0517%23 Jul
inferno13–80.0423%22 Jul
mirage16–120.0828%18 Jul
cache8–130.0133%18 Jul
ancient9–13-0.0622%17 Jul
anubis6–13-0.0328%17 Jul
cache13–60.0122%13 Jul
nuke13–80.0434%8 Jul
dust213–90.0217%8 Jul
cache8–13-0.0320%6 Jul
inferno4–13-0.0218%6 Jul
vertigo6–13-0.0223%6 Jul
vertigo13–90.0521%6 Jul
nuke13–10-0.0321%5 Jul
overpass13–100.0419%5 Jul
inferno14–160.0226%5 Jul
vertigo10–13-0.0122%5 Jul
dust29–130.1525%4 Jul
vertigo13–90.0621%3 Jul
ancient13–70.0928%3 Jul
train2–8-0.0538%3 Jul
vertigo13–10-0.0223%3 Jul
inferno11–13-0.076%2 Jul
mirage13–9-0.0223%2 Jul
anubis4–13-0.085%2 Jul
nuke15–15-0.0510%2 Jul
nuke13–4-0.0119%2 Jul
inferno13–60.0019%1 Jul
nuke13–5-0.0120%1 Jul
dust28–13-0.0013%1 Jul
nuke13–9-0.0813%29 Jun
cache13–8-0.0641%29 Jun
nuke13–00.1823%29 Jun
nuke13–100.0219%26 Jun
inferno10–13-0.0313%26 Jun
dust213–20.0344%26 Jun
ancient13–60.0215%26 Jun
inferno11–13-0.0122%26 Jun
nuke13–7-0.0618%26 Jun
mirage13–80.0224%26 Jun
dust213–100.0312%26 Jun
dust211–130.0220%26 Jun
anubis6–13-0.0015%25 Jun
mirage8–13-0.0224%25 Jun
dust25–13-0.0115%25 Jun
dust28–13-0.0126%25 Jun
train10–13-0.0723%24 Jun
vertigo19–160.0015%24 Jun
inferno13–90.0312%24 Jun
vertigo13–30.0415%24 Jun
cache13–9-0.0514%23 Jun
nuke7–13-0.0520%23 Jun
nuke13–110.1125%23 Jun
cache13–9-0.0320%22 Jun
vertigo6–13-0.0411%22 Jun
inferno13–90.0816%21 Jun
ancient13–90.0914%21 Jun
anubis9–13-0.0212%21 Jun
cache13–40.0722%21 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →