3LAYERDIPSTACK

3LAYERDIPSTACK — CS2 Stats

US76561199782189238[U:1:1821923510]Steam profile ↗

158Tracked matches45%Win rate2026Tracked since
CSDB Rating2.7 Learning
Premier CS Rating9,123Light Blue band · top ~59.1% of ranked players (population est.)
CSDB Leaderboard#17689 of 23821 tracked
Ladder ranks via Leetify

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CSDB.GG3LAYERDIPSTACKPREMIER9,123 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim27
Positioning36
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateLWWWWWLTLL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim2.7
Aggression2.8
Utility3.6
Positioning3.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning3.6
Utility3.6
Mechanics4.0
Opening Duels0.3
Win Impact3.3

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time649ms−85ms
first ⅓ avg 735ms → last ⅓ avg 649ms
Headshot accuracy12.0%−0.8%
first ⅓ avg 12.8% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 3–10
130Biggest win — mirage
5Longest win streak
74In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 70% over 10infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%-0.04
dust2A1911858%-0.03
nukeC1661038%-0.05
ancientA127558%-0.06
infernoD113827%-0.06
cacheS107370%-0.04
vertigoS64267%-0.04
anubis32167%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
31.6%Accuracy (enemy spotted)
31.5%Spray accuracy
68.1%Counter-strafing
13.5°Preaim
655msReaction time
25.3%T opening success
32.4%CT opening success
0.45Enemies flashed / flash
2.8%Flash assists
6.03HE damage / grenade
4.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4813° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3244% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4515 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–16-0.066%25 Aug
inferno13–80.0116%25 Aug
ancient16–14-0.0413%24 Aug
anubis13–11-0.0611%24 Aug
mirage13–9-0.049%24 Aug
nuke13–30.029%24 Aug
nuke11–13-0.045%24 Aug
mirage15–15-0.0313%24 Aug
ancient9–13-0.108%24 Aug
nuke9–13-0.0619%24 Aug
nuke6–13-0.055%23 Aug
nuke8–13-0.047%23 Aug
cache9–130.0113%23 Aug
mirage10–130.0118%23 Aug
inferno3–13-0.137%23 Aug
cache13–9-0.0610%23 Aug
mirage13–50.008%23 Aug
dust213–20.0424%23 Aug
ancient3–7-0.100%23 Aug
dust213–8-0.0213%22 Aug
mirage14–16-0.0619%22 Aug
mirage11–13-0.0614%22 Aug
ancient7–13-0.1310%21 Aug
inferno7–13-0.1115%21 Aug
dust213–10.0328%21 Aug
mirage9–13-0.0316%21 Aug
mirage13–8-0.0615%21 Aug
mirage13–00.000%21 Aug
nuke13–7-0.0313%21 Aug
dust212–160.0117%21 Aug
cache13–4-0.0414%21 Aug
mirage13–10-0.0115%21 Aug
nuke1–13-0.045%21 Aug
inferno2–13-0.0711%21 Aug
mirage4–13-0.0335%21 Aug
dust29–13-0.1016%20 Aug
nuke3–13-0.1513%20 Aug
nuke9–1-0.1010%20 Aug
dust24–13-0.0622%20 Aug
dust213–90.0022%20 Aug
mirage9–13-0.079%20 Aug
inferno5–13-0.136%20 Aug
dust216–140.0215%20 Aug
nuke10–13-0.087%20 Aug
mirage6–13-0.0114%20 Aug
mirage16–14-0.075%20 Aug
mirage7–13-0.0712%20 Aug
mirage13–20.0510%20 Aug
dust213–5-0.0714%19 Aug
ancient13–7-0.0613%18 Aug
nuke3–100.0810%18 Aug
ancient4–13-0.079%18 Aug
cache8–13-0.0511%18 Aug
cache13–8-0.068%18 Aug
anubis2–13-0.1120%18 Aug
ancient13–5-0.0810%18 Aug
ancient13–5-0.0514%15 Aug
inferno7–13-0.0811%14 Aug
mirage13–6-0.077%8 Aug
inferno1–80.0225%26 Jul
mirage13–30.0210%26 Jul
nuke13–9-0.058%23 Jul
cache13–11-0.0224%23 Jul
dust213–10-0.0511%23 Jul
mirage9–13-0.132%28 Jun
anubis13–8-0.0517%17 Jun
vertigo13–11-0.030%17 Jun
nuke13–7-0.059%17 Jun
nuke13–11-0.1033%17 Jun
ancient9–13-0.0111%16 Jun
cache13–5-0.059%15 Jun
vertigo13–5-0.057%15 Jun
ancient13–70.0110%15 Jun
dust26–13-0.038%15 Jun
mirage8–13-0.0311%15 Jun
dust210–13-0.0417%15 Jun
nuke10–13-0.0413%14 Jun
mirage13–8-0.0319%14 Jun
cache13–6-0.0315%14 Jun
vertigo13–5-0.0612%14 Jun
ancient13–6-0.0633%14 Jun
inferno13–70.018%14 Jun
inferno5–8-0.115%14 Jun
nuke2–13-0.074%13 Jun
vertigo13–6-0.0611%13 Jun
mirage13–10-0.046%13 Jun
dust26–13-0.0230%13 Jun
dust213–9-0.039%12 Jun
vertigo11–13-0.0014%12 Jun
inferno12–12-0.0223%12 Jun
cache13–10-0.056%11 Jun
dust213–70.0013%11 Jun
vertigo2–8-0.046%11 Jun
inferno13–10-0.065%11 Jun
ancient13–4-0.0812%11 Jun
dust213–8-0.088%11 Jun
mirage7–4-0.0523%11 Jun
dust25–13-0.094%9 Jun
dust210–13-0.0719%8 Jun
dust213–5-0.099%8 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →