ryskääjä

ryskääjä — CS2 Stats

76561199757236197[U:1:1796970469]Steam profile ↗✓ No bans

1,019Tracked matches43%Win rate2024Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
FaceitLevel 8 · 1,580 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGryskääjäFACEITLevel 8 · 1,580 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim61
Positioning59
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY4357Last 10043%Win rateLLLLLWWLWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression8.4
Utility5.6
Positioning5.9
Opening Duels4.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.9
Utility5.6
Mechanics4.4
Opening Duels4.3
Win Impact2.8

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time575ms−45ms
first ⅓ avg 620ms → last ⅓ avg 575ms
Headshot accuracy25.1%+4.2%
first ⅓ avg 20.9% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 13–5
132Biggest win — train
4Longest win streak
L5Current streak
613In matches decided by ≤2 rounds
16Overtime games

Map breakdown

vertigoBest map · 67% over 6dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%-0.01
nukeB168850%-0.01
infernoD1441029%-0.00
ancientB126650%0.01
anubisC83538%-0.02
trainC73443%-0.01
vertigoS64267%0.00
dust2D51420%-0.03
cache31233%0.01
overpass3030%0.01
shortdust110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

997Matches
49%Win rate
1.02Avg K/D
76.2ADR
55%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage31547%1.0015.4
Nuke15158%1.1517.3
Inferno12750%1.0015.5
Ancient11646%1.0116.2
Anubis9251%1.0314.9
Dust26148%0.9114.0
Train5056%1.0216.0
Vertigo4146%1.0115.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
29.3%Accuracy (enemy spotted)
33.8%Spray accuracy
70.0%Counter-strafing
10.4°Preaim
575msReaction time
42.3%T opening success
51.8%CT opening success
0.46Enemies flashed / flash
7.2%Flash assists
9.46HE damage / grenade
8.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4616 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno14–160.0523%28 Aug
anubis8–13-0.0222%24 Aug
nuke10–13-0.0127%24 Aug
ancient7–13-0.0214%20 Aug
cache6–13-0.0122%18 Aug
anubis13–90.0622%16 Aug
mirage13–5-0.0227%10 Aug
cache6–130.0224%7 Aug
nuke19–16-0.0422%6 Aug
inferno13–10-0.0324%29 Jul
inferno13–90.0322%29 Jul
mirage11–13-0.0216%20 May
cache13–80.0315%9 May
overpass9–13-0.0232%9 May
nuke8–13-0.0438%14 Mar
ancient13–8-0.0525%11 Mar
nuke13–90.0238%8 Mar
nuke7–13-0.0327%8 Mar
anubis6–13-0.0518%8 Mar
dust213–6-0.0123%4 Mar
inferno23–25-0.0125%3 Mar
ancient7–13-0.0444%3 Mar
shortdust12–90.0221%6 Feb
nuke6–13-0.0926%5 Feb
nuke13–70.0733%28 Jan
mirage13–80.0929%20 Jan
anubis10–13-0.0323%19 Jan
mirage5–13-0.0134%17 Jan
train13–11-0.0029%17 Jan
nuke13–90.0317%15 Dec
mirage10–13-0.0121%9 Dec
mirage6–13-0.0327%3 Dec
nuke13–100.0420%2 Dec
ancient13–40.1032%22 Sept
train15–19-0.0623%18 Sept
ancient10–130.0027%7 Sept
mirage25–21-0.0121%7 Sept
train8–130.0133%30 Aug
ancient4–13-0.0550%24 Aug
ancient13–80.0010%22 Aug
mirage13–90.0328%20 Aug
inferno9–13-0.0424%9 Aug
ancient13–9-0.0019%7 Aug
overpass9–130.0126%5 Aug
inferno13–110.0320%31 Jul
mirage13–9-0.0123%31 Jul
mirage19–17-0.0518%30 Jul
nuke4–13-0.0531%21 Jul
train5–13-0.0539%21 Jul
nuke17–19-0.0515%20 Jul
inferno14–16-0.0541%20 Jul
overpass5–120.0335%16 Jul
mirage13–40.0516%2 Jul
inferno13–6-0.0025%1 Jul
dust27–13-0.0128%28 Jun
train13–5-0.0431%27 Jun
mirage9–13-0.0617%17 Jun
mirage10–13-0.0617%31 May
dust210–13-0.0250%17 May
inferno11–130.0737%16 May
inferno10–130.0129%9 May
ancient13–50.1125%2 May
anubis13–90.0131%1 May
mirage19–16-0.0325%26 Apr
nuke13–11-0.0835%26 Apr
ancient10–13-0.0216%25 Apr
train13–20.0534%20 Apr
inferno9–13-0.0816%7 Apr
nuke13–6-0.0315%22 Mar
ancient13–90.0724%13 Feb
nuke13–80.0325%27 Dec
mirage14–16-0.0526%24 Dec
mirage9–130.0732%21 Dec
mirage13–20.0314%18 Dec
vertigo4–13-0.0014%17 Dec
train7–130.0523%14 Dec
mirage9–13-0.057%5 Dec
inferno10–13-0.0126%20 Nov
mirage22–20-0.0423%17 Nov
mirage11–130.0029%17 Nov
mirage13–90.0721%16 Nov
vertigo16–14-0.0314%16 Nov
dust27–13-0.0327%15 Nov
vertigo13–100.0218%14 Nov
mirage7–130.0325%13 Nov
mirage17–19-0.0511%13 Nov
ancient4–130.0320%6 Nov
anubis16–12-0.0421%5 Nov
vertigo13–5-0.0511%3 Nov
dust25–13-0.0927%2 Nov
mirage14–16-0.0314%31 Oct
vertigo11–130.0530%31 Oct
anubis11–13-0.099%25 Oct
mirage13–8-0.0124%25 Oct
vertigo13–40.0338%23 Oct
inferno6–13-0.0326%23 Oct
nuke7–130.0716%22 Oct
inferno10–130.0320%20 Oct
anubis11–130.0221%20 Oct
nuke15–190.0127%19 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →