Depre??ed

Depre??ed — CS2 Stats

RU76561199697956148[U:1:1737690420]Steam profile ↗✓ No bans

97Tracked matches42%Win rate2024Tracked since
CSDB Rating5.3 DevelopingAggressive Rifler
Premier CS Rating15,524Purple band · top ~26.3% of ranked players (population est.)
CSDB Leaderboard#26550 of 45079 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGDepre??edFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER15,524 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning45
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY1014Last 2442%Win rateLWLWLLWWLL

Last 10 vs previous 10: -20pp win rate · -0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.1
Utility5.4
Positioning4.5
Opening Duels2.2
Clutch2.8

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 52% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.5
Utility5.4
Mechanics5.5
Opening Duels2.7
Win Impact2.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time478ms−230ms
first ⅓ avg 707ms → last ⅓ avg 478ms
Headshot accuracy16.8%+2.9%
first ⅓ avg 13.9% → last ⅓ avg 16.8%

Rolling 5-match average across the last 24 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — dust2 13–4
134Biggest win — dust2
3Longest win streak
4Overtime games

Map breakdown

mirageBest map · 75% over 8dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS86275%0.05
dust2D62433%0.04
inferno41325%-0.00
anubis31233%-0.04
ancient2020%-0.02
thera1010%-0.07

Across the last 24 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

212Matches
57%Win rate
1.15Avg K/D
85.0ADR
35%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9654%1.2317.0
Dust25860%1.1217.2
Anubis2273%1.2516.4
Inferno1844%0.8615.4
Ancient1242%0.9214.8
Cache367%0.9618.3
Nuke250%1.1617.5
Vertigo1100%2.1430.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
37.8%Accuracy (enemy spotted)
38.6%Spray accuracy
74.8%Counter-strafing
9.1°Preaim
554msReaction time
25.9%T opening success
51.9%CT opening success
0.71Enemies flashed / flash
3.2%Flash assists
9.68HE damage / grenade
7.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9448% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.128%27 Aug
mirage13–50.0717%20 Aug
ancient7–13-0.0020%20 Aug
inferno16–120.0817%20 Aug
mirage13–160.0113%20 Aug
mirage4–13-0.0344%20 Aug
mirage13–7-0.046%15 Aug
mirage13–70.058%14 Aug
dust25–130.0733%14 Aug
ancient9–13-0.0510%14 Aug
anubis8–13-0.0321%12 Aug
mirage13–50.1123%12 Aug
dust213–40.3033%10 Aug
mirage13–90.2629%7 Aug
inferno14–16-0.045%3 Aug
inferno3–7-0.0220%24 Jul
anubis13–60.026%1 Jul
dust27–13-0.026%30 Jun
dust213–60.0315%30 Jun
mirage13–70.0029%30 Jun
inferno14–16-0.027%25 Jun
dust29–13-0.054%22 Jun
dust28–13-0.0527%11 Jun
thera2–13-0.0719%1 Aug

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →