CG NAT3

CG NAT3 — CS2 Stats

76561199686160927[U:1:1725895199]Steam profile ↗

315Tracked matches50%Win rate2024Tracked since
CSDB Rating3.8 Learning
Premier CS Rating7,914Light Blue band · top ~64.9% of ranked players (population est.)
CSDB Leaderboard#28177 of 37725 tracked
Ladder ranks via Leetify

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CSDB.GGCG NAT3PREMIER7,914 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning44
Utility15

0–100 skill scores via Leetify.

Recent form

COLD42517Last 10042%Win rateLWLLLWTWLT

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Aim5.1
Aggression5.2
Utility1.5
Positioning4.4
Opening Duels1.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.4
Utility1.5
Mechanics5.8
Opening Duels2.0
Win Impact5.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time586ms−41ms
first ⅓ avg 627ms → last ⅓ avg 586ms
Headshot accuracy9.6%−0.5%
first ⅓ avg 10.1% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — anubis 13–6
130Biggest win — mirage
6Longest win streak
37In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 48% over 23infernoWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B23111248%-0.04
infernoD2061430%-0.03
nukeB136746%-0.02
mirageC125742%-0.03
ancientC114736%-0.03
anubisC83538%0.01
overpass42250%-0.04
vertigo43175%-0.03
train21150%-0.03
stronghold21150%-0.01
warden1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
25%Win rate
0.62Avg K/D
55.3ADR
32%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis250%0.7910.0
Mirage10%0.274.0
Nuke10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.9%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.5%Spray accuracy
76.0%Counter-strafing
9.7°Preaim
590msReaction time
25.3%T opening success
45.9%CT opening success
0.41Enemies flashed / flash
0.0%Flash assists
5.25HE damage / grenade
1.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.9077% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4124 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.3031% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.126%17 Jun
inferno13–50.0511%17 Jun
mirage5–13-0.033%15 Jun
dust210–13-0.0211%15 Jun
inferno7–13-0.029%13 Jun
nuke13–8-0.015%13 Jun
ancient12–12-0.0112%13 Jun
nuke13–80.029%13 Jun
inferno10–13-0.077%8 Mar
inferno12–12-0.0220%7 Mar
train7–12-0.070%7 Mar
inferno13–5-0.048%6 Mar
ancient13–110.0015%6 Mar
nuke13–70.0527%6 Mar
dust29–13-0.072%6 Mar
overpass13–9-0.0314%6 Mar
mirage13–60.019%6 Mar
vertigo6–13-0.037%2 Mar
dust213–2-0.026%2 Mar
inferno11–13-0.0510%22 Feb
ancient10–13-0.0117%18 Feb
mirage8–13-0.0222%16 Feb
anubis13–60.097%16 Feb
dust213–60.029%16 Feb
anubis8–130.027%16 Feb
ancient6–13-0.1013%14 Feb
inferno11–13-0.068%14 Feb
overpass13–4-0.024%14 Feb
nuke13–8-0.038%14 Feb
ancient13–11-0.026%13 Feb
inferno7–13-0.054%13 Feb
dust213–4-0.080%13 Feb
nuke11–13-0.0617%12 Feb
inferno7–13-0.056%12 Feb
dust24–13-0.054%12 Feb
anubis15–15-0.082%12 Feb
dust213–70.0211%11 Feb
inferno13–30.068%11 Feb
dust213–3-0.067%11 Feb
inferno13–8-0.056%10 Feb
dust213–4-0.040%9 Feb
vertigo13–3-0.0410%9 Feb
nuke2–13-0.1220%8 Feb
dust27–13-0.090%8 Feb
anubis10–130.0318%8 Feb
inferno13–80.0112%6 Feb
anubis13–80.039%6 Feb
dust24–13-0.0512%28 Jan
dust211–13-0.026%28 Jan
nuke2–8-0.048%28 Jan
dust213–60.0211%27 Jan
mirage13–6-0.012%27 Jan
nuke9–13-0.067%27 Jan
nuke13–100.0413%27 Jan
ancient8–13-0.0513%26 Jan
nuke4–130.0118%26 Jan
mirage13–00.030%26 Jan
dust27–13-0.046%26 Jan
ancient8–13-0.054%26 Jan
vertigo13–80.026%25 Jan
ancient5–130.018%25 Jan
nuke13–50.006%25 Jan
anubis7–130.0611%25 Jan
nuke2–13-0.093%25 Jan
stronghold13–100.026%25 Jan
inferno2–13-0.046%24 Jan
dust20–13-0.109%24 Jan
dust212–12-0.027%24 Jan
inferno13–7-0.078%24 Jan
warden0–13-0.0614%24 Jan
mirage9–13-0.0720%24 Jan
inferno12–120.0312%24 Jan
dust212–12-0.0611%24 Jan
mirage5–13-0.0111%24 Jan
dust213–8-0.037%24 Jan
inferno14–16-0.0315%23 Jan
dust213–10.019%23 Jan
anubis13–11-0.073%22 Jan
stronghold12–12-0.0511%22 Jan
mirage13–20.004%7 Jan
inferno9–13-0.075%7 Jan
mirage11–130.0110%7 Jan
dust213–90.0413%7 Jan
mirage10–13-0.0910%7 Jan
anubis5–13-0.045%7 Jan
inferno0–13-0.0911%7 Jan
vertigo13–9-0.062%7 Jan
inferno9–13-0.100%6 Jan
ancient13–10-0.0413%6 Jan
overpass14–16-0.0215%6 Jan
dust22–6-0.068%6 Jan
dust213–9-0.0415%6 Jan
mirage13–6-0.0512%5 Jan
ancient16–13-0.068%5 Jan
dust23–13-0.086%5 Jan
overpass5–13-0.0913%5 Jan
ancient3–13-0.0225%27 Dec
train13–40.0111%19 Sept
inferno9–130.027%19 Sept
nuke5–130.0413%19 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →