Ghost — CS2 Stats
76561199680624913[U:1:1720359185]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 8 median | Level 9 median | vs Level 9 |
|---|---|---|---|---|
| Headshot rate | 42.0% | 47.2% | 49.0% | 7.0% short |
| Shot accuracy | 0.0% | 12.3% | 13.1% | 13.1% short |
| Kill/death ratio | 0.89 | 1.07 | 1.08 | 0.19 short |
| Match win rate | 48.2% | 46.3% | 46.9% | above |
This profile matches the typical Level 9 player on 1 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Effective flashes
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 89% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 141 | 54% | 0.98 | 14.2 |
| Mirage | 120 | 38% | 0.82 | 12.9 |
| Ancient | 51 | 61% | 0.99 | 15.8 |
| Anubis | 44 | 68% | 1.03 | 14.6 |
| Inferno | 41 | 68% | 1.01 | 16.5 |
| Nuke | 32 | 53% | 1.24 | 16.5 |
| Overpass | 15 | 47% | 0.98 | 14.3 |
| Cache | 5 | 60% | 1.09 | 18.4 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
Losing the first CT duel repeatedly usually means holding angles that favour the peeker.
CT opening duels 34.808% — below the 40% mark we flag