lucky — CS2 Stats

76561199671896701[U:1:1711630973]✓ No bans

604Tracked matches33%Win rate2024Tracked since
CSDB Rating4.4 DevelopingHybrid Rifler
Premier CS Rating12,481Blue band · top ~41.7% of ranked players (population est.)
CSDB Leaderboard#11134 of 15830 tracked
Ladder ranks via Leetify

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CSDB.GGluckyPREMIER12,481 · Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning48
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY46531Last 10046%Win rateLLLWWLLLWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.0
Aggression5.5
Utility2.4
Positioning4.8
Opening Duels1.2
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.8
Utility2.4
Mechanics7.3
Opening Duels1.2
Win Impact0.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time680ms−45ms
first ⅓ avg 725ms → last ⅓ avg 680ms
Headshot accuracy26.7%−5.7%
first ⅓ avg 32.3% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — overpass 13–9
130Biggest win — anubis
5Longest win streak
L3Current streak
108In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 63% over 16mirageWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
mirageD2271532%0.02
dust2C2081240%0.03
nukeA1610663%0.04
ancientA127558%0.04
infernoA95456%0.05
anubisD93633%0.03
cacheA74357%0.08
overpassC52340%0.11

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

20Matches
40%Win rate
1.25Avg K/D
84.5ADR
57%Headshot %

Clutches & streaks

0%1v1 clutch win
23%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage633%1.2517.5
Dust2633%1.5018.7
Inferno450%1.0115.0
Anubis250%1.2525.5
Overpass1100%1.0017.0
Ancient10%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
31.4%Accuracy (enemy spotted)
33.2%Spray accuracy
83.0%Counter-strafing
9.0°Preaim
672msReaction time
35.3%T opening success
34.3%CT opening success
0.41Enemies flashed / flash
6.3%Flash assists
2.25HE damage / grenade
3.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4133 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3353% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0224%26 Aug
inferno6–130.0126%26 Aug
inferno11–13-0.0231%24 Aug
anubis13–70.0231%24 Aug
dust213–40.0235%23 Aug
mirage2–13-0.0760%21 Aug
mirage11–130.1028%21 Aug
dust26–130.0126%19 Aug
anubis13–00.0329%19 Aug
dust216–130.0524%17 Aug
cache5–130.0311%17 Aug
mirage13–11-0.0526%17 Aug
nuke13–6-0.0125%15 Aug
anubis11–130.1032%15 Aug
mirage4–13-0.0039%15 Aug
cache10–130.0816%14 Aug
dust210–13-0.0325%13 Aug
mirage8–13-0.0612%13 Aug
nuke13–60.0427%13 Aug
dust26–130.1022%8 Aug
nuke13–80.1127%8 Aug
dust25–130.1027%8 Aug
anubis10–130.0528%8 Aug
dust213–160.0231%2 Aug
cache13–7-0.0228%2 Aug
anubis7–130.0316%2 Aug
nuke10–130.0017%25 Jul
cache13–50.1636%25 Jul
ancient3–13-0.0230%25 Jul
mirage8–130.0132%25 Jul
dust211–130.1025%25 Jul
dust25–130.0115%19 Jul
mirage13–90.0319%19 Jul
cache13–90.0433%19 Jul
anubis13–50.0445%19 Jul
ancient11–130.0814%18 Jul
dust213–5-0.0134%18 Jul
nuke13–90.0640%18 Jul
dust213–60.1138%18 Jul
mirage6–130.0220%18 Jul
inferno13–100.1332%18 Jul
ancient7–13-0.0124%18 Jul
cache13–160.0426%14 Jul
ancient13–70.0523%14 Jul
mirage16–140.1138%14 Jul
nuke6–130.0327%14 Jul
nuke4–130.0339%9 Jul
ancient7–130.0324%9 Jul
mirage16–140.0729%9 Jul
cache13–80.2027%9 Jul
mirage7–130.0722%6 Jul
overpass13–60.1428%6 Jul
anubis6–13-0.0417%6 Jul
nuke10–130.1132%6 Jul
dust29–130.0738%6 Jul
inferno13–110.0229%6 Jul
nuke13–6-0.0130%3 Jul
mirage8–130.0531%3 Jul
ancient13–90.1433%3 Jul
dust213–16-0.0325%3 Jul
anubis12–160.0534%19 Jun
dust213–90.0325%19 Jun
mirage14–160.0118%19 Jun
nuke13–70.0840%19 Jun
inferno8–20.1415%17 Jun
ancient10–7-0.0210%17 Jun
dust20–13-0.1012%17 Jun
nuke13–110.1033%17 Jun
overpass13–90.2326%17 Jun
mirage7–130.1033%17 Jun
mirage5–130.0330%16 Jun
ancient13–160.0328%16 Jun
inferno7–130.1543%9 Jun
nuke16–140.1136%9 Jun
mirage8–130.0231%9 Jun
dust211–130.0724%9 Jun
mirage13–110.0435%16 May
inferno13–80.0148%16 May
dust26–13-0.0332%16 May
ancient13–80.0929%8 May
overpass10–130.1826%8 May
ancient13–110.0921%8 May
mirage0–130.0475%8 May
inferno11–13-0.0623%17 Apr
anubis4–13-0.0236%3 Apr
ancient13–6-0.0021%1 Apr
overpass15–150.0226%30 Mar
overpass3–13-0.0323%30 Mar
mirage13–11-0.0535%29 Mar
nuke13–7-0.0243%27 Mar
mirage16–120.0349%25 Mar
mirage8–130.0112%23 Mar
dust213–90.0132%22 Mar
nuke6–13-0.0130%18 Mar
nuke10–13-0.0235%16 Mar
inferno13–110.0426%15 Mar
nuke13–100.0335%13 Mar
dust213–70.0540%11 Mar
dust213–90.0621%9 Mar
ancient11–5-0.0330%6 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →