shalle

shalle — CS2 Stats

76561199624641078[U:1:1664375350]Steam profile ↗

1,359Tracked matches57%Win rate2024Tracked since
CSDB Rating7.0 StrongEntry Fragger
Premier CS Rating18,112Purple band · top ~16% of ranked players (population est.)
CSDB Leaderboard#16907 of 33734 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGshallePREMIER18,112 · Purple bandcsdb.gg/stats

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Performance scores

Aim96
Positioning63
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateLLWWWLWLTW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.6
Aggression8.7
Utility2.6
Positioning6.3
Opening Duels6.1
Clutch2.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning6.3
Utility2.6
Mechanics7.7
Opening Duels6.1
Win Impact7.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time539ms−80ms
first ⅓ avg 619ms → last ⅓ avg 539ms
Headshot accuracy28.5%−3.1%
first ⅓ avg 31.6% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–8
131Biggest win — anubis
4Longest win streak
L2Current streak
810In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 56% over 16ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB25131252%0.01
dust2B179853%0.01
anubisA169756%0.04
infernoA116555%-0.00
nukeA116555%0.03
ancientD103730%-0.00
overpass42250%-0.02
cache42250%0.01
vertigo110100%0.11
office1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

147Matches
56%Win rate
1.29Avg K/D
85.5ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6159%1.2519.2
Nuke1958%1.3120.7
Inferno1735%1.1817.5
Dust21553%1.2520.4
Ancient1464%1.4820.3
Overpass1080%1.4619.9
Anubis729%1.2916.4
Train250%1.3419.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.0%Headshot accuracy
42.9%Accuracy (enemy spotted)
45.3%Spray accuracy
84.7%Counter-strafing
7.8°Preaim
537msReaction time
47.1%T opening success
61.5%CT opening success
0.52Enemies flashed / flash
6.6%Flash assists
7.10HE damage / grenade
2.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.0016 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0618%26 Aug
ancient3–13-0.0220%24 Aug
inferno13–100.0133%24 Aug
anubis13–10.0836%24 Aug
dust213–9-0.0133%24 Aug
mirage11–130.0732%24 Aug
mirage13–20.0729%24 Aug
nuke11–130.0335%24 Aug
nuke8–80.0329%24 Aug
anubis13–60.1033%22 Aug
anubis13–70.0928%22 Aug
overpass13–90.0222%22 Aug
anubis13–80.0929%20 Aug
mirage12–160.0016%20 Aug
dust211–13-0.0129%20 Aug
ancient5–130.0543%20 Aug
ancient13–30.0625%19 Aug
mirage8–13-0.0417%19 Aug
inferno2–9-0.139%19 Aug
anubis3–13-0.0316%19 Aug
inferno13–100.0956%19 Aug
dust213–11-0.0220%19 Aug
anubis11–13-0.0026%18 Aug
mirage13–80.1746%18 Aug
mirage10–130.0315%18 Aug
ancient4–13-0.0541%18 Aug
cache13–30.0636%18 Aug
anubis6–130.0120%18 Aug
dust216–140.0215%18 Aug
mirage13–6-0.0242%18 Aug
nuke13–70.0845%15 Aug
mirage16–140.0424%15 Aug
anubis11–130.0520%15 Aug
anubis15–15-0.0116%13 Aug
cache13–110.0326%13 Aug
dust27–130.0331%13 Aug
nuke4–130.0235%8 Aug
ancient13–40.0221%8 Aug
mirage13–6-0.0329%8 Aug
mirage13–100.0119%8 Aug
nuke13–80.0433%7 Aug
inferno10–13-0.0217%7 Aug
mirage9–13-0.0129%7 Aug
dust213–30.0531%7 Aug
nuke11–13-0.0326%7 Aug
anubis13–30.0221%7 Aug
mirage10–130.0523%7 Aug
mirage0–10-0.035%7 Aug
mirage9–130.1625%5 Aug
dust211–130.0630%5 Aug
cache11–130.0326%5 Aug
dust213–3-0.0033%3 Aug
dust213–110.0119%3 Aug
dust29–130.0122%3 Aug
inferno13–100.0238%29 Jul
anubis13–50.0635%29 Jul
ancient13–100.0124%28 Jul
nuke16–120.0325%25 Jul
anubis7–13-0.0122%25 Jul
dust213–100.0530%25 Jul
anubis6–130.0220%25 Jul
dust213–100.0347%25 Jul
mirage13–100.0839%25 Jul
mirage13–80.0725%25 Jul
dust27–13-0.0159%25 Jul
inferno1–13-0.0321%25 Jul
dust28–13-0.0630%25 Jul
dust211–13-0.0819%25 Jul
mirage9–4-0.0950%25 Jul
mirage13–7-0.0222%25 Jul
dust210–13-0.0221%25 Jul
ancient6–13-0.0627%25 Jul
mirage3–11-0.050%25 Jul
inferno13–7-0.0450%24 Jul
anubis13–80.0122%14 Jul
inferno8–13-0.0526%13 Jul
nuke13–100.0243%13 Jul
vertigo9–60.1147%12 Jul
inferno15–15-0.0330%12 Jul
cache5–13-0.0738%10 Jul
office7–13-0.0128%8 Jul
dust213–50.0425%8 Jul
mirage13–8-0.0539%8 Jul
inferno9–20.0930%8 Jul
nuke12–120.0543%8 Jul
anubis16–140.0520%2 Jul
mirage7–13-0.0020%2 Jul
ancient14–16-0.0026%2 Jul
overpass6–13-0.0232%2 Jul
mirage13–11-0.0239%1 Jul
nuke13–3-0.0024%1 Jul
overpass9–70.0135%1 Jul
inferno9–40.0645%1 Jul
ancient8–13-0.0421%1 Jul
mirage13–90.0215%30 Jun
nuke13–40.0435%30 Jun
ancient6–13-0.0058%30 Jun
anubis13–60.0538%30 Jun
overpass8–13-0.1136%30 Jun
mirage7–130.0039%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →