Viper4356 — CS2 Stats

76561199601400453[U:1:1641134725]✓ No bans

1,086Tracked matches57%Win rate2024Tracked since
CSDB Rating6.7 SolidEntry Fragger
Premier CS Rating14,076Blue band · top ~33.3% of ranked players (population est.)
CSDB Leaderboard#15957 of 24130 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGViper4356FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,076 · Blue bandcsdb.gg/stats

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Performance scores

Aim89
Positioning63
Utility27

0–100 skill scores via Leetify.

Recent form

COLD47449Last 10047%Win rateLWWLLLLLLW

Last 10 vs previous 10: -40pp win rate · -0.06 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.9
Aggression10.0
Utility2.7
Positioning6.3
Opening Duels6.1
Clutch3.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: higher opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.3
Utility2.7
Mechanics9.4
Opening Duels6.1
Win Impact7.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.04
Reaction time596ms−62ms
first ⅓ avg 659ms → last ⅓ avg 596ms
Headshot accuracy20.7%−1.1%
first ⅓ avg 21.8% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.35Best rating — inferno 9–0
131Biggest win — dust2
6Longest win streak
88In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 59% over 17mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB24121250%0.07
dust2A1810856%0.05
nukeA1710759%0.04
mirageD134931%0.02
ancientB115645%0.03
debrisC52340%0.05
anubis42250%0.05
cache41325%-0.01
vertigo31233%-0.05
poseidon1010%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

234Matches
48%Win rate
1.17Avg K/D
79.3ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7850%1.1317.0
Anubis3956%1.3418.3
Dust23839%1.2117.5
Inferno2552%0.9812.6
Nuke2442%1.1216.1
Ancient1844%1.3417.1
Vertigo743%1.0711.7
Train560%0.9814.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
41.7%Accuracy (enemy spotted)
43.2%Spray accuracy
92.4%Counter-strafing
10.1°Preaim
597msReaction time
50.9%T opening success
57.6%CT opening success
0.39Enemies flashed / flash
1.9%Flash assists
4.91HE damage / grenade
6.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3904 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0022%29 Aug
nuke13–90.0626%29 Aug
nuke13–90.0847%29 Aug
anubis5–13-0.0111%29 Aug
mirage11–13-0.0016%28 Aug
dust27–130.1129%28 Aug
inferno2–130.0224%28 Aug
inferno0–9-0.2730%27 Aug
dust29–130.0127%24 Aug
ancient13–10-0.0218%24 Aug
mirage15–150.0016%24 Aug
dust213–70.0320%24 Aug
ancient13–9-0.0514%23 Aug
mirage10–130.0011%23 Aug
dust213–40.0414%22 Aug
dust29–130.1015%22 Aug
dust213–110.1132%22 Aug
anubis13–20.0515%22 Aug
ancient13–90.1619%22 Aug
mirage13–40.1229%22 Aug
dust213–70.0120%22 Aug
nuke13–100.0024%21 Aug
dust211–130.039%20 Aug
inferno13–80.0813%20 Aug
ancient15–150.0515%20 Aug
mirage10–130.0123%16 Aug
ancient13–30.058%16 Aug
nuke16–130.1122%16 Aug
inferno8–130.0623%16 Aug
mirage13–6-0.0626%15 Aug
dust29–130.2022%15 Aug
inferno13–70.0219%15 Aug
nuke11–130.0726%15 Aug
anubis13–50.0520%13 Aug
dust29–130.0618%12 Aug
cache5–130.0220%12 Aug
nuke5–13-0.0312%12 Aug
dust213–4-0.0323%11 Aug
nuke13–90.0018%11 Aug
dust213–60.0218%11 Aug
mirage3–130.0426%11 Aug
dust213–60.1025%11 Aug
ancient4–13-0.0521%10 Aug
mirage13–50.0512%10 Aug
dust210–13-0.0416%10 Aug
mirage9–130.0728%10 Aug
cache13–9-0.0511%9 Aug
inferno11–130.0216%9 Aug
nuke13–90.0318%8 Aug
inferno3–9-0.0621%8 Aug
dust213–110.0222%8 Aug
ancient8–130.0118%8 Aug
cache8–130.000%7 Aug
ancient13–90.1218%5 Aug
vertigo3–9-0.1713%3 Aug
inferno4–9-0.0120%3 Aug
debris2–9-0.1313%2 Aug
inferno9–10.2248%2 Aug
inferno9–70.1715%2 Aug
inferno9–50.1623%2 Aug
ancient11–130.0211%2 Aug
dust213–90.0115%1 Aug
nuke13–8-0.0115%31 Jul
mirage6–13-0.0219%30 Jul
mirage12–160.0110%26 Jul
debris5–90.0623%26 Jul
nuke8–80.0420%26 Jul
mirage9–13-0.0213%25 Jul
inferno8–8-0.0130%25 Jul
debris9–50.1122%25 Jul
inferno6–9-0.0317%25 Jul
ancient14–16-0.0115%24 Jul
debris9–30.2431%24 Jul
inferno9–30.2921%24 Jul
vertigo3–9-0.1711%24 Jul
inferno5–90.0432%23 Jul
nuke9–70.1116%23 Jul
nuke8–80.0622%23 Jul
mirage13–40.0721%23 Jul
dust213–10.2232%22 Jul
nuke15–150.0220%20 Jul
cache7–13-0.0212%18 Jul
inferno16–140.0120%18 Jul
anubis5–130.1013%18 Jul
dust211–13-0.0520%18 Jul
nuke3–9-0.0124%16 Jul
inferno9–70.0928%16 Jul
inferno9–40.1826%16 Jul
inferno9–00.3533%16 Jul
vertigo9–20.1843%15 Jul
inferno4–9-0.0214%15 Jul
nuke9–7-0.1014%15 Jul
nuke9–50.1026%15 Jul
inferno9–30.2927%15 Jul
inferno9–70.1019%15 Jul
nuke8–80.0515%15 Jul
debris8–8-0.0119%12 Jul
poseidon8–80.0320%12 Jul
inferno7–9-0.0321%12 Jul
inferno3–9-0.0422%12 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →