Ⓓ₵〽️Øℕ€ㄚ♠ — CS2 Stats

76561199581179924[U:1:1620914196]

238Tracked matches50%Win rate2025Tracked since
CSDB Rating3.9 Learning
Premier CS Rating13,511Blue band · top ~36.3% of ranked players (population est.)
CSDB Leaderboard#16458 of 24414 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGⒹ₵〽️Øℕ€ㄚ♠PREMIER13,511 · Blue bandcsdb.gg/stats

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Performance scores

Aim50
Positioning48
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLLLWWWWLLL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim5.0
Aggression5.9
Utility1.0
Positioning4.8
Opening Duels2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.8
Utility1.0
Mechanics4.8
Opening Duels2.4
Win Impact5.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time603ms−89ms
first ⅓ avg 693ms → last ⅓ avg 603ms
Headshot accuracy13.0%+1.0%
first ⅓ avg 12.0% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 9–7
131Biggest win — nuke
4Longest win streak
L3Current streak
45In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 60% over 5overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB21111052%-0.00
dust2C1971237%-0.02
mirageD1441029%-0.01
infernoB137654%0.00
ancientB115645%-0.01
cacheB105550%-0.03
anubisA53260%-0.00
overpassD5050%-0.03
train110100%-0.02
poseidon110100%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
33.5%Spray accuracy
71.7%Counter-strafing
10.7°Preaim
606msReaction time
37.6%T opening success
41.6%CT opening success
0.10Enemies flashed / flash
0.0%Flash assists
7.15HE damage / grenade
0.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8131% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0952 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5601% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust20–13-0.0410%27 Aug
mirage3–13-0.069%26 Aug
dust25–130.0124%24 Aug
nuke13–7-0.0411%24 Aug
nuke13–10-0.0215%23 Aug
cache13–100.0320%23 Aug
nuke16–13-0.0613%22 Aug
mirage2–13-0.0710%22 Aug
dust23–12-0.0214%22 Aug
inferno6–130.027%22 Aug
nuke1–13-0.0913%21 Aug
nuke9–00.1013%21 Aug
inferno13–4-0.040%21 Aug
ancient13–8-0.0611%20 Aug
anubis8–13-0.0112%19 Aug
inferno5–13-0.047%19 Aug
dust213–7-0.0514%19 Aug
cache13–8-0.039%19 Aug
ancient8–13-0.0021%19 Aug
inferno11–13-0.0316%19 Aug
inferno8–130.0119%18 Aug
nuke13–80.1116%16 Aug
cache4–13-0.113%15 Aug
nuke9–70.189%15 Aug
nuke13–11-0.0411%15 Aug
dust25–130.0023%15 Aug
cache1–6-0.0118%15 Aug
inferno13–10-0.057%15 Aug
mirage13–50.0619%15 Aug
ancient13–20.0411%15 Aug
inferno13–10-0.0011%15 Aug
dust22–13-0.0426%14 Aug
train13–7-0.0210%14 Aug
dust28–13-0.0723%13 Aug
inferno13–10-0.0110%1 Aug
mirage10–13-0.0425%1 Aug
dust215–15-0.0213%31 Jul
ancient13–100.0111%31 Jul
inferno13–60.0115%31 Jul
mirage16–13-0.0116%29 Jul
mirage13–50.0920%29 Jul
nuke6–13-0.066%24 Jul
anubis13–100.0010%24 Jul
nuke15–15-0.009%24 Jul
mirage5–13-0.0710%24 Jul
cache13–7-0.0314%23 Jul
cache13–100.026%23 Jul
ancient6–13-0.014%16 Jul
ancient11–3-0.0122%16 Jul
nuke4–9-0.1210%16 Jul
dust28–130.028%10 Jul
nuke6–13-0.087%10 Jul
anubis13–9-0.016%10 Jul
cache13–16-0.0210%10 Jul
cache16–12-0.1121%10 Jul
nuke13–10.0717%10 Jul
overpass1–13-0.0327%25 Jun
dust27–13-0.1013%9 Jun
mirage9–130.0211%7 Jun
ancient5–13-0.0611%6 Jun
anubis13–90.0210%6 Jun
dust29–13-0.0118%5 Jun
dust213–8-0.0411%5 Jun
mirage10–13-0.069%4 Jun
dust213–9-0.0914%4 Jun
overpass13–160.0010%3 Jun
inferno14–160.018%3 Jun
ancient13–90.009%2 Jun
cache9–130.056%24 May
mirage9–13-0.0112%29 Apr
cache11–13-0.046%28 Apr
mirage1–4-0.0520%26 Apr
overpass11–13-0.0415%25 Apr
nuke9–130.0122%23 Apr
nuke13–40.0515%23 Apr
dust216–140.0213%9 Apr
dust28–130.0110%17 Mar
nuke3–13-0.0719%11 Mar
mirage13–70.0011%11 Mar
poseidon9–30.015%10 Mar
nuke7–130.0222%10 Mar
ancient10–130.0110%9 Mar
dust213–80.0215%9 Mar
inferno13–90.028%9 Mar
nuke13–70.0213%9 Mar
anubis11–13-0.0110%9 Mar
nuke7–30.0724%9 Mar
ancient15–150.039%8 Mar
dust25–13-0.0115%8 Mar
overpass8–13-0.034%8 Mar
nuke12–12-0.0414%7 Mar
mirage10–13-0.029%7 Mar
overpass9–13-0.063%6 Mar
dust213–110.038%6 Mar
nuke7–13-0.0810%5 Mar
inferno13–80.0812%5 Mar
mirage10–130.0513%5 Mar
inferno6–130.0419%4 Mar
ancient5–13-0.0911%4 Mar
dust213–6-0.064%3 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →