Not Chill — CS2 Stats

76561199554771184[U:1:1594505456]

136Tracked matches29%Win rate2023Tracked since
CSDB Rating4.8 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim67
Positioning54
Utility6

0–100 skill scores via Leetify.

Recent form

COLD42499Last 10042%Win rateLLLWWLLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression7.0
Utility0.6
Positioning5.4
Opening Duels3.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.4
Utility0.6
Mechanics8.3
Opening Duels3.9
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time677ms+12ms
first ⅓ avg 665ms → last ⅓ avg 677ms
Headshot accuracy16.0%−0.1%
first ⅓ avg 16.0% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — dust2 13–4
130Biggest win — inferno
5Longest win streak
L3Current streak
83In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 60% over 5vertigoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B24111346%0.01
infernoC2291341%0.01
mirageB20101050%0.01
nukeC125742%0.02
vertigoD6060%-0.06
ancientA53260%-0.04
millsA53260%0.03
overpass2020%-0.14
thera21150%0.04
basalt1010%0.02
office1010%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
38.0%Spray accuracy
87.4%Counter-strafing
10.6°Preaim
675msReaction time
34.3%T opening success
57.3%CT opening success
0.13Enemies flashed / flash
0.0%Flash assists
0.92HE damage / grenade
0.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1272 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3032% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0212%22 Apr
mirage3–13-0.050%17 Apr
dust27–130.0719%17 Apr
mirage13–40.0215%16 Apr
dust213–8-0.027%16 Apr
dust24–13-0.0215%13 Apr
dust24–13-0.047%13 Apr
inferno9–13-0.056%8 Apr
nuke6–130.0221%7 Apr
dust213–70.0124%7 Apr
inferno4–13-0.047%7 Apr
inferno7–13-0.0223%7 Apr
inferno13–00.0119%5 Apr
nuke5–130.030%5 Apr
dust210–8-0.045%5 Apr
dust22–13-0.0215%4 Mar
dust26–13-0.0615%12 Feb
dust25–13-0.0217%12 Feb
nuke12–12-0.0319%9 Feb
overpass6–13-0.0513%7 Feb
dust213–8-0.0318%5 Feb
vertigo9–130.0217%5 Feb
basalt12–120.0217%5 Feb
ancient2–13-0.0413%4 Feb
office8–13-0.0321%14 Oct
mirage13–110.0722%19 Jul
dust213–80.0725%19 Jul
inferno4–13-0.0829%19 Jul
inferno7–13-0.0418%17 Jul
vertigo4–13-0.0222%17 Jul
inferno5–13-0.0115%16 Jul
dust24–130.1038%15 Jul
mirage8–13-0.0415%14 Jul
mirage15–150.0440%14 Jul
ancient12–12-0.0819%14 Jul
nuke13–70.0319%13 Jul
mirage14–16-0.0521%12 Jul
ancient16–13-0.0416%12 Jul
mirage6–13-0.0514%11 Jul
inferno5–130.0440%11 Jul
inferno13–90.0414%11 Jul
ancient13–30.0119%11 Jul
nuke13–70.0310%11 Jul
mirage13–11-0.0015%9 Jul
mirage9–13-0.024%9 Jul
dust211–13-0.0115%9 Jul
nuke12–120.0410%8 Jul
inferno13–11-0.0611%8 Jul
dust25–130.0511%8 Jul
mills12–120.017%8 Jul
inferno12–120.0625%8 Jul
dust210–130.0422%7 Jul
vertigo3–8-0.1614%7 Jul
mirage10–130.0312%7 Jul
dust213–9-0.0514%7 Jul
inferno13–110.0320%6 Jul
nuke5–13-0.0216%6 Jul
mirage13–40.1013%6 Jul
dust213–40.2116%6 Jul
inferno7–130.0321%6 Jul
ancient13–11-0.0324%5 Jul
inferno9–13-0.0316%5 Jul
mirage12–120.0720%5 Jul
dust213–100.0413%5 Jul
vertigo9–13-0.0311%4 Jul
nuke10–13-0.0619%4 Jul
mirage13–8-0.0425%4 Jul
dust25–13-0.0612%4 Jul
mirage13–80.0916%4 Jul
mirage13–110.1519%4 Jul
dust27–13-0.0119%3 Jul
dust213–6-0.0421%3 Jul
nuke13–70.1329%3 Jul
dust213–10.1415%2 Jul
mirage2–130.0111%2 Jul
inferno4–130.0112%2 Jul
nuke13–50.0312%2 Jul
inferno13–110.0830%2 Jul
mills8–13-0.0816%1 Jul
mills13–40.1018%26 Jun
nuke13–40.0213%26 Jun
mirage13–50.009%26 Jun
inferno13–80.0219%26 Jun
thera13–40.1116%26 Jun
thera10–13-0.0317%26 Jun
mills13–50.063%26 Jun
mills13–60.0821%26 Jun
dust20–6-0.0111%25 Jun
inferno13–8-0.066%24 Jun
vertigo5–13-0.0510%23 Jun
mirage13–4-0.0828%23 Jun
mirage5–13-0.0220%22 Jun
inferno13–80.0120%22 Jun
inferno12–120.0635%22 Jun
dust213–4-0.0020%22 Jun
mirage13–70.0214%22 Jun
vertigo4–9-0.1319%20 Jun
inferno9–40.1511%20 Jun
inferno7–9-0.027%20 Jun
overpass4–9-0.220%20 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →