tema_9mice

tema_9mice — CS2 Stats

NE76561199528804096[U:1:1568538368]Steam profile ↗✓ No bans

35Tracked matches64%Win rate2026Tracked since
CSDB Rating2.5 Learning
Premier CS Rating13,124Blue band · top ~38.3% of ranked players (population est.)
CSDB Leaderboard#30089 of 45515 tracked
Ladder ranks via Leetify

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CSDB.GGtema_9micePREMIER13,124 · Blue bandcsdb.gg/stats

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Performance scores

Aim16
Positioning42
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY19124Last 3554%Win rateLWLWWWWLWL

Last 10 vs previous 10: -10pp win rate · +0.04 avg rating

Player DNA

Aim1.6
Aggression4.9
Utility1.5
Positioning4.2
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 65% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 44% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning4.2
Utility1.5
Mechanics0.0
Opening Duels1.1
Win Impact9.8

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time623ms−86ms
first ⅓ avg 709ms → last ⅓ avg 623ms
Headshot accuracy14.6%+3.7%
first ⅓ avg 10.9% → last ⅓ avg 14.6%

Rolling 5-match average across the last 35 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 11–13
130Biggest win — mirage
4Longest win streak
34In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 50% over 6mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageD124833%-0.00
dust2B63350%-0.00
fachwerk42250%-0.06
vertigo43175%-0.06
anubis32167%0.01
ancient220100%0.02
boulder21150%-0.08
cache220100%-0.02

Across the last 35 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
26.8%Accuracy (enemy spotted)
31.9%Spray accuracy
43.6%Counter-strafing
10.8°Preaim
635msReaction time
27.5%T opening success
39.1%CT opening success
0.26Enemies flashed / flash
4.0%Flash assists
5.67HE damage / grenade
2.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 43.6248% — below the 45% mark we flag

    Practice Config
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1828% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2617 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–100.0415%29 Aug
mirage13–9-0.0216%27 Aug
dust210–13-0.0414%27 Aug
dust213–11-0.0118%18 Aug
fachwerk13–8-0.089%14 Aug
vertigo13–6-0.099%14 Aug
anubis13–8-0.0513%14 Aug
mirage11–130.0728%13 Aug
ancient13–80.0313%13 Aug
anubis11–130.1418%12 Aug
boulder12–12-0.098%11 Aug
fachwerk13–3-0.0119%11 Aug
dust213–50.1218%10 Aug
mirage13–5-0.0124%9 Aug
fachwerk9–13-0.067%8 Aug
fachwerk12–12-0.088%8 Aug
dust213–6-0.107%8 Aug
ancient13–110.0015%8 Aug
boulder13–10-0.0717%7 Aug
cache13–11-0.065%7 Aug
mirage6–13-0.0418%7 Aug
anubis13–5-0.066%7 Aug
cache13–40.028%7 Aug
vertigo0–13-0.059%7 Aug
vertigo13–70.008%6 Aug
vertigo13–3-0.0815%6 Aug
mirage6–13-0.039%6 Aug
mirage3–13-0.0313%6 Aug
mirage13–00.0113%23 Jul
mirage11–13-0.0317%22 Jul
dust29–130.038%20 Jul
mirage7–13-0.016%20 Jul
mirage13–100.036%15 Jul
dust212–12-0.0013%14 Jul
mirage12–12-0.0311%13 Jul

Match data via Leetify.

Recent teammates

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