Typical

Typical — CS2 Stats

NZ76561199512616300[U:1:1552350572]Steam profile ↗

552Tracked matches68%Win rate2023Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating8,146Light Blue band · top ~63.8% of ranked players (population est.)
CSDB Leaderboard#17728 of 23605 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGTypicalPREMIER8,146 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning55
Utility32

0–100 skill scores via Leetify.

Recent form

HOT533611Last 10053%Win rateWWWTLWWLWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression5.9
Utility3.2
Positioning5.5
Opening Duels2.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.5
Utility3.2
Mechanics6.6
Opening Duels2.9
Win Impact10.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time591ms−43ms
first ⅓ avg 634ms → last ⅓ avg 591ms
Headshot accuracy20.9%+2.8%
first ⅓ avg 18.1% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 8–8
132Biggest win — cache
6Longest win streak
W3Current streak
74In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 78% over 9ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C27121544%0.00
infernoA22121055%0.02
mirageS97278%0.04
trainS97278%0.03
cacheC73443%0.03
nukeA74357%-0.00
ancientD61517%0.02
vertigoS64267%0.05
anubis32167%-0.01
office21150%-0.04
debris1010%-0.03
italy1010%0.09

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.29Avg K/D
39.2ADR
25%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
34.6%Accuracy (enemy spotted)
38.0%Spray accuracy
79.6%Counter-strafing
8.7°Preaim
598msReaction time
39.7%T opening success
43.5%CT opening success
0.46Enemies flashed / flash
3.1%Flash assists
10.28HE damage / grenade
2.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4551 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7058% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.0322%28 Aug
mirage13–110.0514%28 Aug
dust213–110.0412%28 Aug
inferno8–80.1720%26 Aug
inferno7–9-0.0315%26 Aug
cache13–20.0417%26 Aug
vertigo13–60.1031%26 Aug
inferno4–13-0.0619%25 Aug
mirage13–60.0421%25 Aug
dust213–30.0121%25 Aug
inferno13–90.0513%25 Aug
inferno9–4-0.0736%24 Aug
vertigo13–8-0.0213%24 Aug
inferno13–20.1117%24 Aug
ancient4–13-0.0526%24 Aug
inferno8–13-0.0326%24 Aug
inferno9–130.0426%24 Aug
inferno13–40.0222%24 Aug
anubis10–13-0.0613%24 Aug
anubis13–50.0434%24 Aug
nuke13–30.0728%24 Aug
dust210–13-0.0628%24 Aug
dust213–80.0025%23 Aug
vertigo13–80.0619%23 Aug
cache12–120.0415%23 Aug
train13–90.1117%23 Aug
office13–8-0.0619%23 Aug
dust212–120.0815%22 Aug
dust23–6-0.0117%22 Aug
dust210–13-0.0218%22 Aug
dust21–6-0.0325%22 Aug
mirage13–20.0329%22 Aug
inferno7–9-0.0421%21 Aug
dust213–40.0412%21 Aug
mirage13–70.0414%21 Aug
nuke13–11-0.0134%21 Aug
inferno5–9-0.0350%21 Aug
mirage13–100.0520%21 Aug
inferno13–20.0619%21 Aug
vertigo5–130.0115%21 Aug
dust26–13-0.0825%20 Aug
inferno6–130.0619%20 Aug
dust212–50.0223%20 Aug
dust213–90.0833%20 Aug
inferno8–80.0430%19 Aug
inferno13–40.0313%19 Aug
inferno13–8-0.0335%19 Aug
mirage2–100.0336%19 Aug
cache7–130.0418%19 Aug
dust213–3-0.0421%18 Aug
dust213–6-0.0016%18 Aug
office7–13-0.0310%18 Aug
dust212–120.0523%18 Aug
mirage13–110.0313%17 Aug
mirage13–50.0312%17 Aug
nuke13–20.0129%17 Aug
cache8–13-0.018%17 Aug
cache5–130.0319%17 Aug
nuke12–120.0422%17 Aug
dust212–12-0.0950%17 Aug
inferno9–60.1111%16 Aug
dust24–130.0824%16 Aug
train13–10-0.0115%16 Aug
train13–60.1024%16 Aug
dust212–12-0.029%16 Aug
dust24–13-0.0814%16 Aug
dust212–120.1016%16 Aug
dust210–130.0111%15 Aug
train13–60.0624%15 Aug
train1–130.000%15 Aug
cache13–30.0315%15 Aug
train1–130.0019%15 Aug
dust213–10-0.0113%15 Aug
train13–4-0.0414%15 Aug
inferno9–3-0.088%15 Aug
dust25–13-0.0020%15 Aug
cache13–80.0222%13 Aug
ancient9–13-0.0315%13 Aug
nuke3–13-0.0712%10 Aug
ancient6–130.0110%10 Aug
ancient12–120.1222%9 Aug
vertigo13–40.0126%9 Aug
inferno9–70.0226%7 Aug
inferno9–10.0930%7 Aug
vertigo5–130.1315%7 Aug
train13–60.0415%7 Aug
debris8–8-0.0330%7 Aug
inferno8–13-0.0217%7 Aug
mirage4–130.0320%7 Aug
dust213–30.1018%7 Aug
dust27–2-0.0215%7 Aug
ancient6–50.1016%7 Aug
dust211–13-0.0513%6 Aug
dust213–3-0.0331%6 Aug
anubis13–5-0.0120%6 Aug
inferno9–7-0.0623%5 Aug
nuke13–11-0.0618%5 Aug
train13–8-0.0316%5 Aug
italy5–130.0911%5 Aug
nuke7–13-0.0232%5 Aug

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →