azzoR — CS2 Stats

76561199490798614[U:1:1530532886]

3,459Tracked matches52%Win rate2023Tracked since
CSDB Rating6.0 SolidEntry Fragger
FaceitLevel 8 · 1,685 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGazzoRFACEITLevel 8 · 1,685 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim80
Positioning60
Utility35

0–100 skill scores via Leetify.

Recent form

HOT52417Last 10052%Win rateLWWWLWWWWW

Last 10 vs previous 10: +60pp win rate · -0.00 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.0
Aggression10.0
Utility3.5
Positioning6.0
Opening Duels6.2
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: higher opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.0
Utility3.5
Mechanics6.6
Opening Duels6.2
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time555ms−28ms
first ⅓ avg 583ms → last ⅓ avg 555ms
Headshot accuracy22.0%+1.4%
first ⅓ avg 20.6% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–1
131Biggest win — mirage
6Longest win streak
88In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 80% over 5infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B33171652%0.01
mirageA22121055%-0.01
ancientB136746%-0.02
infernoC135838%0.00
anubisA117464%0.01
nukeS54180%0.05
cache110100%-0.08
debris1010%0.01
overpass1010%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,524Matches
50%Win rate
1.04Avg K/D
76.7ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage36745%1.0015.2
Dust226952%1.1716.2
Inferno21153%1.0415.0
Vertigo18454%1.0716.2
Anubis17755%1.0115.6
Ancient11040%0.9414.4
Nuke9444%0.9814.7
Overpass7256%0.9414.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
36.4%Accuracy (enemy spotted)
32.9%Spray accuracy
79.8%Counter-strafing
8.2°Preaim
558msReaction time
52.9%T opening success
56.8%CT opening success
0.38Enemies flashed / flash
5.5%Flash assists
10.40HE damage / grenade
2.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3776 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0519%29 Aug
cache13–2-0.0819%29 Aug
dust213–9-0.0526%24 Aug
dust213–40.0758%24 Aug
dust23–13-0.0713%22 Aug
ancient13–10-0.0711%22 Aug
dust213–60.0319%22 Aug
mirage13–11-0.0329%22 Aug
anubis13–80.0415%21 Aug
dust213–60.0324%16 Aug
dust216–13-0.0113%15 Aug
ancient11–13-0.0519%14 Aug
mirage6–13-0.0436%12 Aug
anubis5–130.0116%10 Aug
inferno19–170.0113%8 Aug
mirage9–13-0.0026%8 Aug
dust27–130.0328%7 Aug
inferno4–9-0.0824%7 Aug
dust28–130.0245%7 Aug
mirage15–15-0.0431%4 Aug
mirage13–9-0.077%3 Aug
ancient13–8-0.0419%3 Aug
mirage17–190.0222%2 Aug
anubis8–130.029%31 Jul
dust24–13-0.0523%31 Jul
anubis13–80.0014%31 Jul
mirage2–13-0.0628%29 Jul
ancient2–13-0.0819%29 Jul
dust213–8-0.018%26 Jul
nuke14–16-0.0330%25 Jul
dust213–100.0224%24 Jul
dust213–60.0215%24 Jul
mirage11–13-0.0323%21 Jul
mirage6–13-0.0329%20 Jul
inferno15–15-0.0323%20 Jul
debris8–80.0116%19 Jul
dust213–110.0231%19 Jul
inferno8–80.1019%18 Jul
anubis13–5-0.0214%18 Jul
anubis16–120.0623%13 Jul
nuke13–30.1423%12 Jul
ancient12–16-0.0616%11 Jul
mirage13–8-0.0116%10 Jul
inferno13–5-0.038%9 Jul
mirage2–13-0.0613%6 Jul
dust27–13-0.0037%6 Jul
anubis13–100.0213%6 Jul
nuke16–14-0.0323%5 Jul
mirage11–130.0320%5 Jul
ancient13–10-0.016%4 Jul
ancient6–13-0.0611%4 Jul
anubis6–13-0.1111%4 Jul
dust213–5-0.0047%4 Jul
mirage13–60.0416%4 Jul
dust214–160.0215%4 Jul
dust213–50.0917%4 Jul
mirage13–110.0612%4 Jul
mirage13–100.0315%4 Jul
mirage5–13-0.0510%4 Jul
inferno13–4-0.0319%4 Jul
inferno13–100.0820%3 Jul
inferno5–13-0.0526%3 Jul
inferno11–13-0.0113%3 Jul
dust25–13-0.0015%3 Jul
dust212–60.0016%3 Jul
ancient7–40.0510%3 Jul
dust213–50.0120%3 Jul
mirage13–8-0.0012%3 Jul
ancient13–80.0612%3 Jul
ancient14–160.0312%2 Jul
mirage13–40.0520%1 Jul
dust23–130.0215%1 Jul
dust210–130.0510%1 Jul
inferno10–13-0.0027%1 Jul
dust213–60.0825%1 Jul
ancient13–8-0.029%1 Jul
dust213–5-0.0124%1 Jul
mirage3–1-0.0733%1 Jul
dust23–13-0.0319%1 Jul
dust26–130.0013%1 Jul
nuke13–5-0.0131%30 Jun
dust213–160.0521%30 Jun
inferno8–80.0124%30 Jun
mirage13–10.0614%30 Jun
dust213–80.0125%30 Jun
anubis9–13-0.0115%23 Jun
mirage13–90.0623%22 Jun
ancient15–15-0.0318%22 Jun
dust215–150.0420%22 Jun
inferno8–13-0.0019%21 Jun
dust29–13-0.0023%21 Jun
anubis13–10.0713%21 Jun
inferno13–110.0720%20 Jun
ancient8–13-0.0524%20 Jun
dust23–13-0.0328%20 Jun
nuke13–10.1833%20 Jun
overpass13–160.0317%19 Jun
anubis13–20.0333%19 Jun
dust216–14-0.0019%19 Jun
mirage13–5-0.0127%17 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →