Diddy

Diddy — CS2 Stats

US76561199486563921[U:1:1526298193]Steam profile ↗✓ No bans

877Tracked matches57%Win rate2023Tracked since
CSDB Rating4.4 DevelopingPassive Rifler
Premier CS Rating20,163Pink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#12803 of 32782 tracked
FaceitLevel 4 · 934 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDiddyFACEITLevel 4 · 934 ELOSTANDINGTop 81.0% of rankedPREMIER20,163 · Pink bandcsdb.gg/stats

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Performance scores

Aim60
Positioning38
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLLWLWWLWWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression1.6
Utility2.3
Positioning3.8
Opening Duels0.0
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 33% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning3.8
Utility2.3
Mechanics4.4
Opening Duels0.4
Win Impact7.2

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time556ms−34ms
first ⅓ avg 590ms → last ⅓ avg 556ms
Headshot accuracy16.0%+0.8%
first ⅓ avg 15.2% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — mirage 13–2
131Biggest win — nuke
6Longest win streak
L2Current streak
137In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 63% over 8mirageWeakest map · 35% over 26
MapGradePlayedRecordWin rateAvg rating
mirageC2691735%-0.02
nukeA159660%-0.01
cacheC135838%-0.01
infernoB136746%-0.04
ancientB137654%-0.01
anubisA106460%-0.04
dust2A85363%-0.04
overpass220100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

57Matches
46%Win rate
0.93Avg K/D
72.7ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
11%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1450%0.8712.5
Inferno1258%0.9914.1
Ancient1145%1.0716.9
Vertigo757%0.9114.9
Nuke520%0.579.8
Overpass425%1.0617.0
Dust220%0.9623.5
Train250%0.9617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
31.8%Accuracy (enemy spotted)
35.7%Spray accuracy
69.8%Counter-strafing
9.3°Preaim
546msReaction time
16.0%T opening success
33.4%CT opening success
0.35Enemies flashed / flash
8.5%Flash assists
7.71HE damage / grenade
1.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3511 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.9742% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0623%28 Aug
dust23–13-0.0319%27 Aug
dust213–70.0212%27 Aug
cache8–130.0230%27 Aug
cache13–5-0.0124%23 Aug
anubis13–10-0.0412%23 Aug
cache8–13-0.048%23 Aug
inferno13–50.018%17 Aug
dust213–5-0.107%17 Aug
ancient13–70.0319%15 Aug
cache10–13-0.029%15 Aug
nuke16–13-0.0227%10 Aug
ancient10–130.0028%8 Aug
inferno13–100.0111%8 Aug
dust213–60.0223%8 Aug
ancient7–130.028%2 Aug
mirage6–13-0.0410%2 Aug
mirage13–9-0.0219%2 Aug
nuke13–11-0.019%2 Aug
dust214–16-0.0815%1 Aug
nuke9–13-0.0537%1 Aug
inferno13–11-0.059%31 Jul
ancient6–13-0.099%29 Jul
dust216–14-0.0416%29 Jul
cache4–13-0.049%28 Jul
mirage13–11-0.0013%28 Jul
mirage13–9-0.0125%21 Jul
nuke13–80.0713%21 Jul
mirage4–13-0.066%20 Jul
cache13–100.0014%18 Jul
ancient13–80.049%18 Jul
mirage4–13-0.0032%17 Jul
mirage10–13-0.0517%16 Jul
ancient13–40.0114%15 Jul
mirage4–130.0220%14 Jul
mirage9–13-0.058%14 Jul
mirage13–60.0011%11 Jul
cache7–13-0.0318%11 Jul
cache13–110.0213%11 Jul
mirage13–50.0514%11 Jul
cache11–13-0.0121%11 Jul
inferno9–13-0.0615%10 Jul
cache13–70.0435%10 Jul
cache13–60.0315%10 Jul
anubis9–13-0.0823%10 Jul
mirage15–15-0.0219%9 Jul
mirage8–13-0.0316%4 Jul
anubis13–11-0.0411%3 Jul
nuke13–1-0.015%3 Jul
anubis12–16-0.0516%1 Jul
inferno7–13-0.0810%29 Jun
inferno10–13-0.0417%28 Jun
anubis13–110.0117%28 Jun
inferno13–8-0.098%26 Jun
anubis13–4-0.0119%26 Jun
overpass13–10-0.0417%24 Jun
anubis13–11-0.0419%24 Jun
mirage13–11-0.0420%24 Jun
inferno7–9-0.1311%24 Jun
mirage5–13-0.0527%21 Jun
mirage7–13-0.0413%21 Jun
mirage11–13-0.0314%21 Jun
nuke9–130.0222%21 Jun
nuke13–60.010%20 Jun
nuke13–2-0.019%20 Jun
mirage7–13-0.0017%19 Jun
mirage10–130.0218%19 Jun
inferno5–13-0.035%14 Jun
inferno8–13-0.0413%14 Jun
overpass13–5-0.049%13 Jun
dust24–13-0.0421%31 May
nuke15–15-0.0511%31 May
mirage6–13-0.0626%25 May
cache4–13-0.0318%11 May
ancient13–110.0013%9 May
nuke13–6-0.0123%9 May
cache12–12-0.0319%29 Apr
anubis5–13-0.0716%24 Apr
nuke13–90.0319%24 Apr
nuke4–13-0.086%23 Apr
inferno13–8-0.0315%23 Apr
anubis9–13-0.0333%20 Apr
nuke11–130.0215%19 Apr
ancient13–9-0.0119%19 Apr
dust213–10-0.0615%19 Apr
inferno13–11-0.029%19 Apr
anubis16–14-0.059%19 Apr
mirage13–20.0810%18 Apr
nuke13–20.017%18 Apr
mirage6–13-0.0911%18 Apr
nuke10–13-0.0114%17 Apr
mirage13–7-0.0117%17 Apr
ancient7–13-0.0528%16 Apr
ancient13–8-0.0314%16 Apr
mirage14–16-0.0415%13 Apr
ancient9–13-0.0221%12 Apr
inferno6–13-0.0321%12 Apr
mirage13–10-0.0615%11 Apr
ancient0–13-0.084%10 Apr
ancient13–110.0212%8 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →