TomoORO — CS2 Stats

76561199480240336[U:1:1519974608]

271Tracked matches53%Win rate2023Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGTomoOROFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning44
Utility25

0–100 skill scores via Leetify.

Recent form

HOT51481Last 10051%Win rateWWWWLWWLWL

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression5.9
Utility2.5
Positioning4.4
Opening Duels1.4
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility2.5
Mechanics7.0
Opening Duels2.0
Win Impact6.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.04
first ⅓ avg -0.04 → last ⅓ avg -0.00
Reaction time655ms−125ms
first ⅓ avg 780ms → last ⅓ avg 655ms
Headshot accuracy17.3%+2.4%
first ⅓ avg 14.9% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–11
131Biggest win — anubis
4Longest win streak
W4Current streak
56In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 12dust2Weakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB35161946%-0.03
nukeA159660%-0.02
ancientS128467%-0.01
dust2C125742%0.00
infernoC73443%-0.04
anubisA53260%0.00
cache42250%-0.02
overpass31233%-0.02
vertigo31233%-0.08
office21150%-0.02
italy110100%0.00
train110100%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

101Matches
45%Win rate
0.64Avg K/D
52.9ADR
37%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3250%0.639.6
Ancient1547%0.679.4
Dust21155%0.8311.9
Nuke729%0.6810.7
Anubis757%0.7711.9
Cache667%0.5912.2
Inferno540%0.6710.6
Vertigo10%0.447.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
32.7%Accuracy (enemy spotted)
33.6%Spray accuracy
81.6%Counter-strafing
7.7°Preaim
651msReaction time
25.0%T opening success
46.4%CT opening success
0.35Enemies flashed / flash
4.1%Flash assists
3.08HE damage / grenade
4.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3489 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0166% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–10-0.0118%27 Aug
anubis13–10.0521%16 Aug
ancient13–90.0214%15 Aug
nuke13–9-0.0313%15 Jul
cache9–13-0.0323%14 Jul
mirage13–40.0714%13 Jul
nuke13–80.0310%1 Jul
mirage9–130.0320%30 Jun
nuke13–50.1234%30 Jun
ancient11–13-0.0110%30 Jun
ancient11–13-0.0423%26 Jun
dust21–60.1032%26 Jun
dust26–13-0.076%25 Jun
ancient13–3-0.0223%25 Jun
mirage5–13-0.120%24 Jun
mirage13–30.0413%23 Jun
ancient13–5-0.0321%23 Jun
mirage5–13-0.0514%22 Jun
mirage3–13-0.0430%22 Jun
mirage13–4-0.067%22 Jun
dust210–130.0725%22 Jun
cache13–40.0716%20 Jun
mirage13–6-0.0039%18 Jun
mirage13–50.0010%18 Jun
office4–13-0.0416%13 Jun
cache5–13-0.103%13 Jun
mirage7–13-0.0326%13 Jun
italy13–70.0015%13 Jun
office13–11-0.0132%13 Jun
nuke9–30.127%10 Jun
inferno3–9-0.0617%10 Jun
anubis13–16-0.087%4 Jun
anubis13–100.0110%4 Jun
dust213–110.0115%4 Jun
dust213–4-0.040%3 Jun
mirage8–13-0.138%31 May
mirage9–13-0.0611%30 May
dust28–13-0.0717%29 May
dust210–13-0.0320%26 May
ancient13–6-0.0516%26 May
anubis19–22-0.0511%22 May
nuke14–16-0.097%20 May
nuke16–12-0.0529%27 Apr
inferno7–13-0.0321%25 Apr
mirage12–12-0.0322%23 Apr
mirage13–10.1116%23 Apr
mirage5–13-0.0619%23 Apr
mirage13–9-0.0723%16 Apr
overpass13–30.1120%16 Apr
mirage11–13-0.0327%16 Apr
ancient4–130.0225%15 Apr
dust213–110.1418%15 Apr
mirage16–13-0.0118%10 Apr
dust213–16-0.0217%10 Apr
nuke13–9-0.0310%10 Apr
anubis13–50.0917%2 Mar
nuke7–13-0.0729%24 Oct
nuke11–13-0.0916%23 Oct
overpass5–13-0.1310%23 Oct
mirage9–13-0.0714%23 Oct
mirage13–50.0213%12 May
ancient16–13-0.0024%27 Apr
mirage13–6-0.0013%26 Apr
mirage7–13-0.0710%23 Apr
mirage8–13-0.0919%22 Apr
mirage13–9-0.045%22 Apr
inferno13–8-0.0615%19 Apr
ancient10–13-0.0122%18 Apr
nuke13–11-0.0217%18 Apr
inferno8–13-0.0715%14 Apr
dust213–70.0425%10 Apr
nuke10–13-0.027%9 Apr
train13–8-0.0913%6 Apr
ancient13–100.0114%3 Apr
mirage13–60.0913%3 Apr
mirage7–13-0.0818%25 Nov
mirage6–13-0.0214%16 Nov
inferno13–5-0.0410%14 Nov
dust213–20.0220%11 Nov
mirage13–9-0.0612%19 Oct
dust210–13-0.1110%12 Oct
vertigo3–13-0.0622%15 Jun
mirage13–10-0.0813%14 Jun
inferno11–13-0.0527%24 May
mirage10–13-0.0819%11 May
nuke13–5-0.0413%3 May
mirage13–50.0621%3 May
mirage13–3-0.017%25 Apr
nuke8–13-0.097%23 Apr
ancient13–5-0.0020%20 Apr
vertigo7–13-0.095%19 Apr
mirage5–13-0.0311%9 Apr
overpass7–13-0.0317%5 Apr
mirage7–13-0.1113%24 Mar
nuke13–9-0.0218%6 Mar
nuke8–13-0.0813%3 Mar
mirage10–13-0.0619%2 Mar
ancient16–14-0.069%1 Mar
inferno13–80.0118%29 Feb
vertigo13–9-0.1011%29 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →