BNM.

BNM. — CS2 Stats

DE76561199446852607[U:1:1486586879]Steam profile ↗✓ No bans

1,111Tracked matches34%Win rate2022Tracked since
909Hours in CS
CSDB Rating2.2 Learning
Premier CS Rating12,141Blue band · top ~43.6% of ranked players (population est.)
CSDB Leaderboard#25228 of 36584 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.8%41.7%44.1%meets
Shot accuracy4.4%8.8%11.4%7.0% short
Kill/death ratio0.900.971.030.13 short
Match win rate47.3%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBNM.PREMIER12,141 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim19
Positioning33
Utility36

0–100 skill scores via Leetify.

Player DNA

Aim1.9
Aggression3.7
Utility3.6
Positioning3.3
Opening Duels0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 693ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning3.3
Utility3.6
Mechanics2.7
Opening Duels1.4
Win Impact0.0

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

37,456Lifetime kills
0.90K/D
2,327Matches
47.3%Match win rate · Top 25% of Blue band
44.8%Headshot % · Top 50% of Blue band
4.4%Shot accuracy
4,440MVPs
909Hours (in match)
1,216Bombs planted
410Bombs defused

Most-used weapons

Lifetime map wins

5,235dust2
2,868inferno
1,438nuke
764vertigo
516train
16cbble
8lake
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
26.0%Accuracy (enemy spotted)
25.1%Spray accuracy
62.0%Counter-strafing
10.6°Preaim
693msReaction time
25.2%T opening success
41.1%CT opening success
0.51Enemies flashed / flash
3.0%Flash assists
9.39HE damage / grenade
6.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8976% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.2243% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →