Vague

Vague — CS2 Stats

PS76561199415964607[U:1:1455698879]Steam profile ↗✓ No bans

1,737Tracked matches28%Win rate2022Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGVagueFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim71
Positioning47
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY44551Last 10044%Win rateWLWTLLLWWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.7
Utility4.8
Positioning4.7
Opening Duels3.7
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.7
Utility4.8
Mechanics6.4
Opening Duels3.7
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time613ms−22ms
first ⅓ avg 635ms → last ⅓ avg 613ms
Headshot accuracy27.6%−3.6%
first ⅓ avg 31.2% → last ⅓ avg 27.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 13–5
131Biggest win — dust2
5Longest win streak
711In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 55% over 11infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB31161552%0.00
dust2C2391439%0.01
nukeB136746%0.00
ancientA116555%0.01
infernoD82625%0.01
anubisD72529%0.01
cache31233%0.01
overpass32167%0.07
vertigo1010%-0.20

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,115Matches
50%Win rate
1.13Avg K/D
83.0ADR
58%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage23252%1.1217.2
Anubis10054%1.1316.5
Inferno10046%1.1517.2
Ancient9853%1.0916.9
Vertigo7253%1.1516.8
Nuke7240%1.0817.2
Dust25939%1.0316.3
Overpass2861%1.0817.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
34.7%Spray accuracy
79.0%Counter-strafing
9.2°Preaim
606msReaction time
33.4%T opening success
55.9%CT opening success
0.46Enemies flashed / flash
9.4%Flash assists
8.48HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4635 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3617% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–30.0247%12 Aug
dust210–130.0224%11 Aug
dust213–100.0324%11 Aug
dust212–120.1326%11 Aug
dust22–13-0.0722%11 Aug
nuke4–13-0.0426%9 Aug
inferno8–13-0.0526%9 Aug
dust213–90.0123%8 Aug
inferno13–90.1631%2 Aug
mirage13–100.0439%26 Jun
mirage9–130.0021%26 Jun
nuke9–13-0.0341%25 Jun
dust28–130.0126%25 Jun
dust26–130.0028%23 Jun
cache10–13-0.0020%23 Jun
inferno5–13-0.0718%23 Jun
mirage11–13-0.0726%22 Jun
mirage13–20.0734%21 Jun
anubis15–190.0023%9 Jun
inferno13–160.0630%8 Jun
inferno22–190.0222%6 Jun
nuke14–160.0619%6 Jun
inferno11–13-0.0418%6 Jun
anubis11–130.0829%3 Jun
vertigo1–9-0.2050%3 Jun
mirage5–13-0.0221%3 Jun
ancient6–130.0320%3 Jun
inferno7–130.0422%2 Jun
mirage7–13-0.0416%2 Jun
cache13–100.0327%1 Jun
mirage7–13-0.0335%31 May
mirage13–10-0.0340%30 May
ancient13–110.0036%30 May
ancient13–100.0436%27 May
ancient10–13-0.0333%26 May
nuke16–13-0.0028%26 May
anubis11–13-0.0325%25 May
dust27–130.0629%24 May
anubis13–90.0737%24 May
mirage14–16-0.0539%24 May
nuke13–100.0229%16 May
mirage13–4-0.0224%16 May
mirage6–13-0.0329%16 May
mirage19–150.0123%15 May
nuke13–90.0224%15 May
mirage13–20.0144%14 May
dust213–60.0638%11 May
ancient16–130.0336%11 May
overpass8–13-0.0526%9 May
dust20–10-0.0575%9 May
nuke13–110.0327%9 May
nuke7–13-0.0325%8 May
mirage16–140.0430%6 May
cache10–13-0.0034%6 May
overpass13–50.1632%6 May
mirage8–13-0.0519%2 May
mirage13–11-0.0141%2 May
overpass3–00.1113%1 May
nuke8–130.0528%1 May
mirage7–00.04100%26 Apr
dust213–100.0133%26 Apr
mirage13–20.0431%25 Apr
inferno14–16-0.0030%23 Apr
anubis9–13-0.0642%22 Apr
ancient9–130.0625%22 Apr
nuke3–13-0.0756%20 Apr
dust211–130.0027%20 Apr
dust213–10.0028%20 Apr
mirage13–11-0.0124%20 Apr
ancient8–130.0634%20 Apr
mirage10–130.0126%19 Apr
mirage2–6-0.0742%19 Apr
mirage13–60.0943%19 Apr
ancient16–13-0.0134%19 Apr
dust28–13-0.0223%14 Apr
ancient7–13-0.0426%14 Apr
dust213–11-0.0031%14 Apr
dust211–13-0.0326%14 Apr
dust211–130.0536%13 Apr
mirage5–13-0.0138%13 Apr
mirage13–40.0148%11 Apr
anubis11–13-0.0332%9 Apr
mirage13–11-0.0229%9 Apr
mirage8–130.0117%9 Apr
nuke2–13-0.0517%6 Apr
mirage4–130.0330%6 Apr
mirage13–40.0140%2 Apr
ancient13–20.0121%2 Apr
mirage10–130.1122%31 Mar
mirage4–13-0.0127%31 Mar
dust213–9-0.0431%29 Mar
ancient13–60.0042%28 Mar
dust28–13-0.0031%28 Mar
mirage13–50.0453%28 Mar
anubis13–90.0325%28 Mar
nuke13–60.0524%28 Mar
dust213–80.0126%3 Mar
dust213–4-0.0331%14 Dec
dust23–13-0.0232%12 Dec
dust210–13-0.0140%12 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →